Player Matchup

Tyr
Tyr
 
Tyr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ScrochedAnuz
Anhur
Level 56
God Stats
3W - 0L
1,715 SR
Queue Stats
28W - 20L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
ShadowSusej
Ne Zha
Level 46
God Stats
7W - 1L
1,500 SR
Queue Stats
32W - 25L
1,511 Elo+
Party 1
Anubis
Anubis
Sonex111
Anubis
Level 61
God Stats
30W - 14L
1,834 SR
Queue Stats
36W - 27L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
TheAlgis
Cthulhu
Level 18
God Stats
2W - 1L
1,230 SR
Queue Stats
11W - 15L
1,362 Elo+
Party 1
Team Averages
Level 49
1,556 SR
1,483 Elo+

VS

Team Averages
Level 51
1,566 SR
1,562 Elo+
Anhur
Anhur
 
Anhur
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Mcketchuptv
Loki
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 25L
1,620 Elo+
Solo
Vulcan
Vulcan
Peagel
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Achilles
Achilles
TerraTox
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Bacchus
Bacchus
WINKYMEATANG
Bacchus
Level 83
God Stats
3W - 6L
1,829 SR
Queue Stats
95W - 86L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 2 / 1
6,399
640
5,837
9,595
6,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

9
2 / 3 / 1
5,472
547
3,774
8,118
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
10
2 / 0 / 4
6,155
616
4,076
6,582
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Sonex111
Anubis
13
10 / 0 / 0
7,816
782
8,659
4,994
2,232
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TheAlgis
Cthulhu
9
1 / 3 / 2
5,595
560
3,632
9,826
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
3 / 1 / 3
5,057
506
4,488
5,734
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
5,441
544
2,874
7,680
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Peagel
Vulcan
9
0 / 8 / 0
4,977
498
1,338
8,268
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TerraTox
Achilles
9
1 / 3 / 1
5,441
544
5,132
9,946
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
WINKYMEATANG
Bacchus
8
2 / 2 / 2
4,968
497
5,112
6,393
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
17
Kills
8
8
Deaths
17
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
1
1.25
L
Anhur
 
Anhur
3
1
3
4.5
L
2
3
0
0.67
L
Vulcan
Peagel
Vulcan
0
8
0
0
W
2
3
1
0.83
W
Ne Zha
2
0
4
4
W
Anubis
Sonex111
Anubis
10
0
0
10
L
Achilles
TerraTox
Achilles
1
3
1
0.5
W
Cthulhu
TheAlgis
Cthulhu
1
3
2
0.67
L
Bacchus
WINKYMEATANG
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,978
Damage
18,944
39,115
Taken
38,021
18,766
Mitigated
16,630
13,370
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,837
921
0
1,726
9,595
6,428
0
0
8,740
0
39,204
L
Anhur
 
Anhur
4,488
2,109
0
1,415
5,734
1,356
0
1,608
4,126
0
16,890
L
2,874
1,394
0
2,609
7,680
2,074
0
2,250
5,430
0
31,379
L
Vulcan
Peagel
Vulcan
1,338
293
0
180
8,268
1,899
0
6,587
1,681
29,848
0
W
3,774
2,205
0
3,730
8,118
2,544
0
2,729
5,389
0
28,456
W
Ne Zha
4,076
1,470
0
1,334
6,582
2,307
0
467
5,998
0
37,761
W
Anubis
Sonex111
Anubis
8,659
0
0
4,318
4,994
2,232
264
1,338
3,656
63,875
0
L
Achilles
TerraTox
Achilles
5,132
1,274
0
3,034
9,946
7,348
0
0
9,946
0
30,314
W
Cthulhu
TheAlgis
Cthulhu
3,632
925
0
2,262
9,826
5,255
0
1,916
7,910
19,248
0
L
Bacchus
WINKYMEATANG
Bacchus
5,112
898
0
808
6,393
3,953
0
1,846
4,547
16,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
25,884
327
Minions Killed
199
0
Camps Cleared
0
1,024,291
Distance Traveled
1,008,316
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,399
640
69
7
0
217,606
0
L
Anhur
5,057
506
27
3
0
194,423
0
L
Loki
5,441
544
51
5
0
236,597
1
L
Vulcan
4,977
498
47
5
0
180,894
0
W
Anhur
5,472
547
54
5
0
181,851
0
W
Ne Zha
6,155
616
59
6
0
241,104
0
W
Anubis
7,816
782
113
11
0
190,352
0
L
Achilles
5,441
544
54
5
0
215,403
0
W
Cthulhu
5,595
560
32
3
0
193,378
1
L
Bacchus
4,968
497
20
2
0
180,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role