Player Matchup

Sobek
Sobek
PabloF10
Sobek
Level 28
God Stats
3W - 5L
1,540 SR
Queue Stats
19W - 24L
1,440 Elo+
Party 1
Da Ji
Da Ji
RAI67DEN
Da Ji
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 31L
1,440 Elo+
Party 1
Scylla
Scylla
SF_Cacamof
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,440 Elo+
Party 1
Neith
Neith
akine225
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,379 Elo+
Party 1
Surtr
Surtr
yuperman
Surtr
Level 160
God Stats
4W - 7L
1,549 SR
Queue Stats
33W - 39L
1,440 Elo+
Party 1
Team Averages
Level 106
1,518 SR
1,428 Elo+

VS

Team Averages
Level 50
1,506 SR
1,246 Elo+
Ishtar
Ishtar
Anti_Rage972
Ishtar
Level 47
God Stats
6W - 7L
1,427 SR
Queue Stats
20W - 38L
1,135 Elo+
Party 2
Hera
Hera
Player712783041
Hera
Level 45
God Stats
2W - 5L
1,367 SR
Queue Stats
32W - 51L
1,423 Elo+
Solo
Loki
Loki
madana63
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,161 Elo+
Party 2
Horus
Horus
sharam_m10
Horus
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 136L
1,226 Elo+
Solo
Hel
Hel
starfox9722
Hel
Level 43
God Stats
1W - 2L
1,737 SR
Queue Stats
7W - 13L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PabloF10
Sobek
9
0 / 1 / 0
5,826
530
1,981
10,300
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
RAI67DEN
Da Ji
14
11 / 1 / 0
8,325
757
11,022
9,267
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
SF_Cacamof
Scylla
13
2 / 0 / 3
7,684
699
5,174
4,509
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
akine225
Neith
9
0 / 1 / 0
5,408
492
1,872
3,786
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Surtr
yuperman
Surtr
11
1 / 3 / 1
6,804
619
4,483
10,317
5,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 2 / 1
5,167
470
4,772
7,136
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 0 / 0
3,792
345
323
456
111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
7
1 / 5 / 1
4,923
448
4,702
8,438
2,406
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
10
3 / 2 / 1
6,343
577
6,645
11,638
10,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
4,620
420
1,682
7,896
2,077
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
14
Kills
5
6
Deaths
14
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
2
1
0.75
W
Sobek
PabloF10
Sobek
0
1
0
0
L
0
0
0
0
W
Da Ji
RAI67DEN
Da Ji
11
1
0
11
W
Scylla
SF_Cacamof
Scylla
2
0
3
3.5
W
Neith
akine225
Neith
0
1
0
0
L
Loki
1
5
1
0.3
L
Horus
3
2
1
1.75
L
0
5
0
0
W
Surtr
yuperman
Surtr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,532
Damage
18,124
38,179
Taken
35,564
19,407
Mitigated
17,868
11,092
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,772
2,594
0
2,288
7,136
2,541
0
1,580
5,556
0
28,261
W
Sobek
PabloF10
Sobek
1,981
103
387
4,376
10,300
7,143
236
143
10,157
13,540
0
L
323
0
0
0
456
111
0
260
196
2,665
0
W
Da Ji
RAI67DEN
Da Ji
11,022
3,806
0
516
9,267
3,708
27
552
8,715
0
67,695
W
Scylla
SF_Cacamof
Scylla
5,174
329
0
1,586
4,509
1,462
680
1,221
3,288
65,146
0
W
Neith
akine225
Neith
1,872
470
0
622
3,786
1,533
580
0
3,786
0
31,472
L
Loki
4,702
1,662
0
577
8,438
2,406
0
1,861
6,577
0
18,997
L
Horus
6,645
2,964
143
2,903
11,638
10,733
0
206
11,432
0
35,678
L
1,682
108
80
1,071
7,896
2,077
0
3,454
4,442
20,869
1,188
W
Surtr
yuperman
Surtr
4,483
1,710
0
3,605
10,317
5,561
0
0
10,317
689
48,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
24,845
350
Minions Killed
146
0
Camps Cleared
0
1,176,225
Distance Traveled
856,525
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,167
470
36
3
0
179,952
0
W
Sobek
5,826
530
12
1
0
240,858
0
L
Hera
3,792
345
7
1
0
22,670
3
W
Da Ji
8,325
757
95
9
0
284,157
0
W
Scylla
7,684
699
109
10
0
225,281
0
W
Neith
5,408
492
52
5
0
215,820
0
L
Loki
4,923
448
27
2
0
246,313
0
L
Horus
6,343
577
49
4
0
211,534
3
L
Hel
4,620
420
27
2
0
196,056
0
W
Surtr
6,804
619
82
7
0
210,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role