Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Big Chee Hoo
Scylla
Level 139
God Stats
7W - 8L
1,500 SR
Queue Stats
439W - 415L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
GigartzTTV
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,761 Elo+
Solo
Lancelot
Lancelot
RobBGodlesS
Lancelot
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,297 Elo+
Solo
Danzaburou
Danzaburou
SiaVoleur
Danzaburou
Level 61
God Stats
4W - 2L
1,262 SR
Queue Stats
244W - 226L
1,338 Elo+
Solo
Team Averages
Level 60
1,452 SR
1,475 Elo+

VS

Team Averages
Level 25
1,500 SR
1,466 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CptnMay
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,371 Elo+
Solo
Charybdis
Charybdis
DaftLeek
Charybdis
Level 43
God Stats
2W - 6L
1,500 SR
Queue Stats
289W - 296L
1,441 Elo+
Solo
Neith
Neith
NIcolasqk
Neith
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,184 Elo+
Solo
Chiron
Chiron
ShadowCrescent36
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
7 / 1 / 16
9,399
940
14,671
8,012
4,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
16
7 / 3 / 11
9,563
956
17,677
8,165
3,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GigartzTTV
Sun Wukong
17
8 / 1 / 22
9,842
984
14,060
13,177
9,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Lancelot
RobBGodlesS
Lancelot
14
4 / 6 / 10
8,409
841
9,804
12,498
7,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SiaVoleur
Danzaburou
15
4 / 1 / 18
9,059
906
9,089
9,871
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 4 / 1
8,530
853
11,457
15,467
12,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
CptnMay
Bacchus
11
0 / 7 / 5
6,327
633
2,001
16,126
16,635
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
DaftLeek
Charybdis
12
0 / 7 / 6
6,643
664
9,371
13,057
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
NIcolasqk
Neith
13
0 / 6 / 7
6,988
699
3,886
11,529
4,488
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 4
7,482
748
9,207
11,765
4,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
30
Kills
9
12
Deaths
30
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
1
16
15
L
Sun Wukong
 
Sun Wukong
7
4
1
1.88
W
Scylla
7
3
11
4.17
L
Bacchus
CptnMay
Bacchus
0
7
5
0.36
L
Charybdis
DaftLeek
Charybdis
0
7
6
0.43
W
Sun Wukong
GigartzTTV
Sun Wukong
8
1
22
19
L
Neith
NIcolasqk
Neith
0
6
7
0.58
W
Lancelot
RobBGodlesS
Lancelot
4
6
10
1.5
L
2
6
4
0.67
W
Danzaburou
SiaVoleur
Danzaburou
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,301
Damage
35,922
51,723
Taken
67,944
28,563
Mitigated
43,047
24,505
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,671
7,611
1,284
2,697
8,012
4,060
1,842
159
7,853
0
26,215
L
Sun Wukong
 
Sun Wukong
11,457
998
348
3,572
15,467
12,935
0
3,052
12,415
0
22,848
W
Scylla
17,677
86
1,424
2,449
8,165
3,142
522
85
8,080
31,908
0
L
Bacchus
CptnMay
Bacchus
2,001
0
0
906
16,126
16,635
0
3,906
12,220
5,158
0
L
Charybdis
DaftLeek
Charybdis
9,371
4,139
447
2,094
13,057
4,806
0
3,936
9,121
0
18,551
W
Sun Wukong
GigartzTTV
Sun Wukong
14,060
1,572
2,586
6,850
13,177
9,370
547
319
12,858
0
26,673
L
Neith
NIcolasqk
Neith
3,886
1,294
0
2,386
11,529
4,488
0
3,745
7,784
0
9,946
W
Lancelot
RobBGodlesS
Lancelot
9,804
1,354
166
1,794
12,498
7,097
216
652
11,846
0
13,573
L
9,207
2,010
2,290
3,149
11,765
4,183
0
3,038
8,727
0
19,530
W
Danzaburou
SiaVoleur
Danzaburou
9,089
2,306
995
4,260
9,871
4,894
2,058
786
9,085
0
19,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,272
Gold Earned
35,970
124
Minions Killed
94
0
Camps Cleared
0
934,022
Distance Traveled
794,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,399
940
31
3
0
160,530
0
L
Sun Wukong
8,530
853
29
3
0
163,808
0
W
Scylla
9,563
956
45
5
0
186,725
0
L
Bacchus
6,327
633
6
1
0
155,056
0
L
Charybdis
6,643
664
18
2
0
147,782
0
W
Sun Wukong
9,842
984
25
3
0
216,509
0
L
Neith
6,988
699
19
2
0
155,933
0
W
Lancelot
8,409
841
9
1
0
211,342
0
L
Chiron
7,482
748
22
2
0
171,932
0
W
Danzaburou
9,059
906
14
1
0
158,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role