Player Matchup

Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BurningPrince12
Baron Samedi
Level 123
God Stats
15W - 9L
1,582 SR
Queue Stats
68W - 73L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
CreamyRegret117
Kuzenbo
Level 185
God Stats
51W - 29L
1,616 SR
Queue Stats
593W - 339L
1,836 Elo+
Party 2
Team Averages
Level 138
1,566 SR
1,602 Elo+

VS

Team Averages
Level 115
1,325 SR
1,512 Elo+
Janus
Janus
Greenurs
Janus
Level 97
God Stats
1W - 4L
1,183 SR
Queue Stats
56W - 72L
1,502 Elo+
Party 1
King Arthur
King Arthur
Nerch El Herme
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,544 Elo+
Party 1
Horus
Horus
invihs
Horus
Level 142
God Stats
0W - 2L
1,291 SR
Queue Stats
50W - 65L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
7 / 1 / 3
8,255
826
10,451
8,827
6,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
BurningPrince12
Baron Samedi
13
3 / 1 / 6
7,544
754
9,753
7,353
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 9
7,187
719
6,794
9,999
12,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Greenurs
Janus
10
0 / 4 / 1
6,237
624
3,676
6,436
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
Nerch El Herme
King Arthur
9
0 / 4 / 2
5,985
599
6,314
11,531
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
invihs
Horus
10
2 / 3 / 0
6,271
627
5,337
12,766
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
3
8.5
W
Baron Samedi
BurningPrince12
Baron Samedi
3
1
6
6
W
1
0
9
5.5
L
Janus
Greenurs
Janus
0
4
1
0.13
L
King Arthur
Nerch El Herme
King Arthur
0
4
2
0.25
L
Horus
invihs
Horus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
15,327
26,179
Taken
30,733
23,084
Mitigated
19,232
13,251
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,451
1,032
0
2,577
8,827
6,778
112
465
8,116
0
22,355
W
Baron Samedi
BurningPrince12
Baron Samedi
9,753
508
3,759
3,928
7,353
4,238
108
671
6,478
33,285
0
W
6,794
2,946
0
2,987
9,999
12,068
194
2,436
7,309
16,054
0
L
Janus
Greenurs
Janus
3,676
122
0
250
6,436
2,386
0
2,544
3,809
23,736
780
L
King Arthur
Nerch El Herme
King Arthur
6,314
419
0
360
11,531
7,474
0
6,083
5,007
0
17,216
L
Horus
invihs
Horus
5,337
2,088
1,005
4,529
12,766
9,372
0
6,972
5,329
0
7,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,986
Gold Earned
18,493
98
Minions Killed
87
0
Camps Cleared
0
570,517
Distance Traveled
494,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,255
826
24
2
0
194,648
0
W
Baron Samedi
7,544
754
54
5
0
178,562
0
W
Kuzenbo
7,187
719
20
2
0
197,307
0
L
Janus
6,237
624
58
6
0
164,254
0
L
King Arthur
5,985
599
17
2
0
163,567
0
L
Horus
6,271
627
12
1
0
166,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role