Player Matchup

Sol
Sol
Cosmos942
Sol
Level 153
God Stats
10W - 10L
1,831 SR
Queue Stats
284W - 262L
1,587 Elo+
Party 1
Thanatos
Thanatos
EnigmaComplex
Thanatos
Level 24
God Stats
7W - 11L
1,715 SR
Queue Stats
29W - 41L
1,742 Elo+
Party 1
Mulan
Mulan
Malumapbdb12
Mulan
Level 63
God Stats
3W - 5L
1,152 SR
Queue Stats
6W - 7L
1,072 Elo+
Party 2
Anubis
Anubis
knbs159
Anubis
Level 48
God Stats
7W - 2L
1,591 SR
Queue Stats
13W - 15L
1,394 Elo+
Party 2
Zhong Kui
Zhong Kui
lichnov70
Zhong Kui
Level 68
God Stats
5W - 5L
1,730 SR
Queue Stats
65W - 45L
1,571 Elo+
Solo
Team Averages
Level 71
1,604 SR
1,473 Elo+

VS

Team Averages
Level 93
1,580 SR
1,457 Elo+
Kali
Kali
BTA BanterCoD27
Kali
Level 60
God Stats
2W - 5L
1,702 SR
Queue Stats
68W - 81L
1,433 Elo+
Solo
Surtr
Surtr
BowlOfCereal397
Surtr
Level 82
God Stats
4W - 3L
1,783 SR
Queue Stats
149W - 142L
1,491 Elo+
Solo
Maui
Maui
Iron Lucifer668
Maui
Level 129
God Stats
0W - 1L
1,486 SR
Queue Stats
5W - 5L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Joshie0602
Nu Wa
Level 107
God Stats
2W - 3L
1,658 SR
Queue Stats
11W - 23L
1,460 Elo+
Solo
Izanami
Izanami
THE-_BEAR100
Izanami
Level 88
God Stats
51W - 36L
1,270 SR
Queue Stats
245W - 233L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,479
548
8,032
5,767
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
EnigmaComplex
Thanatos
10
2 / 0 / 0
5,640
564
2,401
6,433
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 0
5,296
530
4,060
8,630
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
knbs159
Anubis
11
1 / 0 / 1
6,104
610
1,988
4,400
1,639
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
lichnov70
Zhong Kui
10
1 / 1 / 0
5,030
503
4,214
6,065
3,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,045
605
2,830
7,684
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
3 / 2 / 0
6,416
642
5,188
11,100
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 1
5,195
520
2,343
8,695
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
1
0 / 0 / 0
1,884
188
0
0
0
Izanami
THE-_BEAR100
Izanami
8
1 / 2 / 1
4,727
473
3,479
9,662
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
7
Kills
5
5
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
3
2
0
1.5
W
1
1
1
1.5
W
Thanatos
EnigmaComplex
Thanatos
2
0
0
2
L
1
1
1
1.5
L
Nu Wa
0
0
0
0
W
2
3
0
0.67
L
Izanami
THE-_BEAR100
Izanami
1
2
1
0.75
W
Anubis
knbs159
Anubis
1
0
1
1.5
W
Zhong Kui
lichnov70
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,695
Damage
13,840
31,295
Taken
37,141
14,169
Mitigated
18,756
19,577
Healing
14,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,830
936
0
1,373
7,684
2,546
0
1,988
5,696
0
41,635
L
5,188
1,872
0
5,138
11,100
7,207
20
0
10,608
226
38,500
W
8,032
3,035
0
3,621
5,767
1,648
143
905
4,862
47,140
0
W
Thanatos
EnigmaComplex
Thanatos
2,401
107
0
5,667
6,433
2,367
0
309
6,124
0
33,706
L
2,343
323
231
3,606
8,695
5,508
0
5,393
3,302
19,880
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
4,060
787
0
3,039
8,630
4,727
0
128
8,502
0
25,809
L
Izanami
THE-_BEAR100
Izanami
3,479
1,914
0
3,894
9,662
3,495
0
6,853
2,809
0
27,676
W
Anubis
knbs159
Anubis
1,988
106
0
3,476
4,400
1,639
0
0
4,400
32,166
0
W
Zhong Kui
lichnov70
Zhong Kui
4,214
724
62
3,712
6,065
3,788
787
1,129
4,936
31,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,549
Gold Earned
24,267
275
Minions Killed
217
0
Camps Cleared
0
966,506
Distance Traveled
803,794
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,045
605
75
8
0
214,553
0
L
Surtr
6,416
642
63
6
0
223,149
0
W
Sol
5,479
548
81
8
0
179,061
0
W
Thanatos
5,640
564
51
5
0
254,772
0
L
Maui
5,195
520
29
3
0
189,042
0
L
Nu Wa
1,884
188
0
0
0
0
0
W
Mulan
5,296
530
43
4
0
181,903
0
L
Izanami
4,727
473
50
5
0
177,050
0
W
Anubis
6,104
610
56
6
0
156,906
0
W
Zhong Kui
5,030
503
44
4
0
193,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role