Player Matchup

Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Melissa_Jadee
Nu Wa
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
172W - 181L
1,268 Elo+
Solo
Janus
Janus
SERAFIMsm
Janus
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 36L
1,335 Elo+
Party 2
Nox
Nox
ZombeyDraggy
Nox
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,582 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,437 Elo+

VS

Team Averages
Level 93
1,597 SR
1,483 Elo+
Chronos
Chronos
Escanoor
Chronos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,251 Elo+
Solo
Poseidon
Poseidon
FuNk09
Poseidon
Level 97
God Stats
8W - 6L
1,770 SR
Queue Stats
580W - 569L
1,579 Elo+
Party 1
Nox
Nox
Thiibzer
Nox
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
420W - 434L
1,462 Elo+
Solo
Eset
Eset
janjuto
Eset
Level 109
God Stats
6W - 2L
1,715 SR
Queue Stats
259W - 275L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
rann_off
Cu Chulainn
Level 87
God Stats
7W - 6L
1,500 SR
Queue Stats
565W - 575L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
14 / 2 / 12
10,967
1,097
15,895
8,791
4,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
 
Geb
13
2 / 5 / 19
8,328
833
6,470
12,946
16,257
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 0 / 22
9,592
959
10,481
6,320
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
SERAFIMsm
Janus
15
6 / 3 / 11
9,203
920
11,327
8,317
3,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 16
8,514
851
5,226
11,491
5,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Escanoor
Chronos
13
1 / 6 / 7
7,645
765
6,319
10,317
5,013
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
FuNk09
Poseidon
15
6 / 5 / 5
8,910
891
14,717
9,314
4,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 6 / 7
7,618
762
4,438
9,717
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
janjuto
Eset
15
3 / 6 / 8
8,811
881
8,774
9,806
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
rann_off
Cu Chulainn
14
2 / 4 / 9
8,555
856
5,031
13,323
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
27
Kills
14
14
Deaths
27
80
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
2
12
10
W
Geb
 
Geb
2
5
19
2.3
L
Chronos
Escanoor
Chronos
1
6
7
0.75
L
Poseidon
FuNk09
Poseidon
6
5
5
1.7
W
3
0
22
14
W
Janus
SERAFIMsm
Janus
6
3
11
3.83
L
2
6
7
0.92
W
2
4
16
2.5
L
Eset
janjuto
Eset
3
6
8
1.17
L
Cu Chulainn
rann_off
Cu Chulainn
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,399
Damage
39,279
47,865
Taken
52,477
32,397
Mitigated
35,334
20,227
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,895
8,070
3,245
2,964
8,791
4,440
2,754
5,843
2,948
0
24,833
W
Geb
 
Geb
6,470
293
1,680
939
12,946
16,257
260
7,781
5,165
8,203
0
L
Chronos
Escanoor
Chronos
6,319
2,508
0
725
10,317
5,013
555
7,457
2,860
18,060
0
L
Poseidon
FuNk09
Poseidon
14,717
1,894
712
798
9,314
4,792
306
6,405
2,909
27,417
841
W
10,481
1,885
1,959
2,911
6,320
2,794
2,058
4,693
1,627
31,171
0
W
Janus
SERAFIMsm
Janus
11,327
245
1,972
876
8,317
3,497
1,286
6,468
1,849
19,195
1,203
L
4,438
735
1,551
592
9,717
5,394
495
7,304
2,413
13,200
0
W
5,226
108
1,125
2,556
11,491
5,409
998
8,819
2,672
12,767
0
L
Eset
janjuto
Eset
8,774
402
701
856
9,806
5,333
364
5,704
4,102
25,628
0
L
Cu Chulainn
rann_off
Cu Chulainn
5,031
821
509
1,384
13,323
14,802
0
5,702
7,621
0
10,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
41,539
119
Minions Killed
105
0
Camps Cleared
0
923,079
Distance Traveled
785,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,967
1,097
25
3
0
181,556
0
W
Geb
8,328
833
3
0
0
172,754
0
L
Chronos
7,645
765
26
3
0
139,424
0
L
Poseidon
8,910
891
31
3
0
146,663
0
W
Nu Wa
9,592
959
45
5
0
211,367
0
W
Janus
9,203
920
29
3
0
178,201
0
L
Nox
7,618
762
20
2
0
163,122
0
W
Nox
8,514
851
17
2
0
179,201
0
L
Eset
8,811
881
14
1
0
170,414
0
L
Cu Chulainn
8,555
856
14
1
0
165,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role