Player Matchup

Fenrir
Fenrir
AceSodapop
Fenrir
Level 121
God Stats
7W - 13L
1,518 SR
Queue Stats
595W - 588L
1,505 Elo+
Solo
Izanami
Izanami
Nemoblast117
Izanami
Level 69
God Stats
1W - 2L
1,775 SR
Queue Stats
8W - 16L
1,722 Elo+
Solo
Surtr
Surtr
OpPrimeking
Surtr
Level 100
God Stats
1W - 4L
1,620 SR
Queue Stats
57W - 60L
1,309 Elo+
Solo
Freya
Freya
The_NuttMan78
Freya
Level 69
God Stats
27W - 33L
1,656 SR
Queue Stats
38W - 48L
1,580 Elo+
Solo
Ah Puch
Ah Puch
devildrive04
Ah Puch
Level 125
God Stats
2W - 2L
1,713 SR
Queue Stats
57W - 43L
1,524 Elo+
Solo
Team Averages
Level 97
1,656 SR
1,528 Elo+

VS

Team Averages
Level 92
1,606 SR
1,675 Elo+
Chang'e
Chang'e
Arcanjo-Carmesim
Chang'e
Level 103
God Stats
2W - 0L
1,734 SR
Queue Stats
52W - 53L
1,530 Elo+
Solo
Terra
Terra
Iris_The_Goblin
Terra
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
190W - 184L
1,372 Elo+
Solo
Neith
Neith
JoBydenH8sBlax
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
2,073 Elo+
Party 1
Surtr
Surtr
LordHades8800
Surtr
Level 102
God Stats
11W - 5L
1,657 SR
Queue Stats
25W - 20L
1,570 Elo+
Solo
Nu Wa
Nu Wa
rainbowtrojan
Nu Wa
Level 127
God Stats
15W - 3L
1,638 SR
Queue Stats
36W - 20L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceSodapop
Fenrir
13
2 / 5 / 2
7,597
691
8,612
15,372
9,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Nemoblast117
Izanami
13
0 / 3 / 1
6,931
630
4,713
10,332
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
2 / 3 / 1
8,566
779
10,410
12,234
5,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 6 / 1
7,863
715
8,741
13,798
5,442
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
devildrive04
Ah Puch
14
1 / 2 / 2
7,655
696
13,122
5,702
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
8,197
745
7,037
8,031
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 0 / 11
8,344
759
3,980
13,827
14,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 9
8,887
808
11,905
10,953
4,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 7
7,614
692
6,830
13,163
8,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 8
8,844
804
18,849
9,705
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
7
Kills
19
19
Deaths
7
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AceSodapop
Fenrir
2
5
2
0.6
W
2
2
10
3.5
W
2
0
11
7.5
W
5
1
9
9.5
W
3
2
7
3.25
L
Izanami
Nemoblast117
Izanami
0
3
1
0.17
L
2
3
1
0.83
L
2
6
1
0.42
L
Ah Puch
devildrive04
Ah Puch
1
2
2
1
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,598
Damage
48,601
57,438
Taken
55,679
26,376
Mitigated
34,524
11,749
Healing
25,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AceSodapop
Fenrir
8,612
1,656
0
855
15,372
9,216
468
7,282
8,043
54
23,152
W
7,037
1,222
6,836
3,123
8,031
3,472
221
2,856
5,175
22,929
0
W
3,980
956
3,316
4,795
13,827
14,318
236
6,017
7,810
13,527
0
W
11,905
5,086
0
3,141
10,953
4,589
1,645
4,823
6,130
0
38,254
W
6,830
1,832
622
3,227
13,163
8,814
366
6,123
7,040
276
13,141
L
Izanami
Nemoblast117
Izanami
4,713
2,369
0
2,246
10,332
3,524
158
5,535
4,797
0
23,521
L
10,410
3,944
1,292
3,251
12,234
5,893
735
6,991
5,243
273
36,742
L
8,741
2,353
150
2,393
13,798
5,442
31
7,022
6,488
33,762
0
L
Ah Puch
devildrive04
Ah Puch
13,122
179
326
1,236
5,702
2,301
276
3,188
2,514
33,372
0
W
18,849
4,596
0
912
9,705
3,331
522
2,307
7,398
33,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,612
Gold Earned
41,886
238
Minions Killed
223
0
Camps Cleared
0
1,013,217
Distance Traveled
1,055,088
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,597
691
29
3
0
208,187
0
W
Chang'e
8,197
745
49
4
0
215,669
1
W
Terra
8,344
759
40
4
0
228,261
0
W
Neith
8,887
808
68
6
0
207,038
0
W
Surtr
7,614
692
25
2
0
202,354
4
L
Izanami
6,931
630
44
4
0
202,652
0
L
Surtr
8,566
779
63
6
0
214,491
3
L
Freya
7,863
715
55
5
0
181,498
0
L
Ah Puch
7,655
696
47
4
0
206,389
0
W
Nu Wa
8,844
804
41
4
0
201,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role