Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze I
David_Lionheart
Sylvanus
Bronze I
Level 149
God Stats
6W - 10L
1,129 SR
Queue Stats
188W - 212L
810 MMR
Solo
Awilix
Awilix
Silver III
SilveRxShaDozZz
Awilix
Silver III
Level 77
God Stats
3W - 1L
1,726 SR
Queue Stats
116W - 118L
843 MMR
Solo
Skadi
Skadi
Silver IV
ThaKaiser7
Skadi
Silver IV
Level 123
God Stats
10W - 7L
1,523 SR
Queue Stats
181W - 204L
933 MMR
Solo
Chang'e
Chang'e
Silver III
matheug4mer43
Chang'e
Silver III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 143L
979 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,476 SR
1,013 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,408 SR
1,002 MMR
Jormungandr
Jormungandr
Silver IV
 
Jormungandr
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver IV
L0ic67860
Charybdis
Silver IV
Level 67
God Stats
6W - 17L
1,616 SR
Queue Stats
24W - 46L
932 MMR
Solo
Odin
Odin
Bronze III
Themaskchanel
Odin
Bronze III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 51L
797 MMR
Party 1
Poseidon
Poseidon
Bronze I
kevi-46
Poseidon
Bronze I
Level 129
God Stats
0W - 3L
1,262 SR
Queue Stats
41W - 56L
1,006 MMR
Solo
Arachne
Arachne
Bronze II
sergo_mahina93
Arachne
Bronze II
Level 96
God Stats
0W - 3L
1,164 SR
Queue Stats
23W - 50L
776 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 0 / 2
6,391
639
4,680
7,561
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
9
1 / 0 / 3
5,791
579
3,582
8,759
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 1 / 1
7,516
752
7,317
6,458
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
10
1 / 0 / 3
5,416
542
4,680
6,442
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
11
1 / 1 / 2
6,528
653
3,638
6,918
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HadesPeleKaliAo Kuang

VS

Bans
IzanamiSusanoBellonaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 1 / 0
4,672
467
4,761
6,516
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
L0ic67860
Charybdis
8
0 / 2 / 0
4,427
443
3,234
6,656
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 6 / 1
4,506
451
2,910
9,201
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
kevi-46
Poseidon
9
0 / 5 / 1
5,055
506
2,227
7,063
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 1 / 0
5,227
523
2,474
6,551
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
2
2
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
2
7
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Sylvanus
1
0
3
2.5
L
Charybdis
L0ic67860
Charybdis
0
2
0
0
W
6
1
1
6.5
W
Skadi
1
0
3
2.5
L
0
6
1
0.08
L
Poseidon
kevi-46
Poseidon
0
5
1
0.1
W
Chang'e
1
1
2
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,897
Damage
15,606
36,138
Taken
35,987
16,843
Mitigated
13,977
15,386
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,680
1,141
0
2,169
7,561
2,849
0
446
7,115
0
37,605
L
Jormungandr
 
Jormungandr
4,761
908
0
1,930
6,516
4,893
0
2,427
4,089
21,468
0
W
Sylvanus
3,582
1,425
2,350
4,104
8,759
6,841
591
2,639
6,120
17,775
0
L
Charybdis
L0ic67860
Charybdis
3,234
1,665
0
2,716
6,656
2,030
0
1,670
4,986
0
25,717
W
7,317
2,117
0
1,687
6,458
2,465
0
206
6,252
0
51,488
W
Skadi
4,680
1,949
0
2,068
6,442
2,387
132
1,814
4,628
0
38,405
L
2,910
703
0
571
9,201
2,952
0
0
9,201
0
18,315
L
Poseidon
kevi-46
Poseidon
2,227
382
0
0
7,063
2,176
0
2,713
4,350
29,076
0
W
Chang'e
3,638
284
119
2,889
6,918
2,301
703
1,883
5,035
47,687
0
L
2,474
2,106
0
2,934
6,551
1,926
0
410
6,141
0
21,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
23,887
319
Minions Killed
201
0
Camps Cleared
0
976,798
Distance Traveled
903,340
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,391
639
57
6
0
236,557
0
L
Jormungandr
4,672
467
23
2
0
170,533
0
W
Sylvanus
5,791
579
22
2
0
157,163
0
L
Charybdis
4,427
443
41
4
0
138,883
0
W
Awilix
7,516
752
94
9
0
197,771
0
W
Skadi
5,416
542
65
7
0
171,795
0
L
Odin
4,506
451
29
3
0
197,784
1
L
Poseidon
5,055
506
61
6
0
164,315
0
W
Chang'e
6,528
653
81
8
0
213,512
0
L
Arachne
5,227
523
47
5
0
231,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role