Player Matchup

Maui
Maui
FireGodDog
Maui
Level 156
God Stats
2W - 3L
1,737 SR
Queue Stats
269W - 270L
1,464 Elo+
Solo
Apollo
Apollo
Zdochliak
Apollo
Level 103
God Stats
5W - 5L
1,489 SR
Queue Stats
256W - 252L
1,611 Elo+
Party 1
Fafnir
Fafnir
h0ru
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,453 Elo+
Solo
Nox
Nox
shpongia
Nox
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 73L
1,685 Elo+
Party 1
Cernunnos
Cernunnos
xXDarksaiderXx
Cernunnos
Level 142
God Stats
1W - 4L
1,285 SR
Queue Stats
109W - 98L
1,363 Elo+
Solo
Team Averages
Level 120
1,502 SR
1,515 Elo+

VS

Team Averages
Level 145
1,540 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dariuno
Ganesha
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 58L
1,544 Elo+
Party 2
Raijin
Raijin
ElectricGoblin
Raijin
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,659 Elo+
Party 2
Medusa
Medusa
I-AKD-I
Medusa
Level 233
God Stats
29W - 41L
1,701 SR
Queue Stats
1,836W - 1,898L
1,423 Elo+
Solo
Chiron
Chiron
KingMedovar
Chiron
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 188L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
8,427
766
6,020
16,633
18,085
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Zdochliak
Apollo
15
5 / 4 / 7
8,721
793
10,317
11,174
5,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
h0ru
Fafnir
13
1 / 9 / 10
7,693
699
8,077
18,000
20,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 7
8,794
799
10,126
13,248
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
xXDarksaiderXx
Cernunnos
13
1 / 8 / 6
7,555
687
9,847
17,179
8,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
7 / 1 / 17
9,867
897
11,619
7,634
4,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Dariuno
Ganesha
15
0 / 5 / 19
8,489
772
5,280
15,970
22,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 1 / 18
10,264
933
22,694
9,340
5,021
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
I-AKD-I
Medusa
16
10 / 3 / 16
10,603
964
15,800
14,569
18,392
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
17
6 / 2 / 20
10,204
928
15,136
12,263
7,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
120
12
Kills
30
30
Deaths
12
38
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
17
15.5
W
Ganesha
Dariuno
Ganesha
0
5
19
1.9
W
7
1
18
16
L
2
4
8
1.5
W
Medusa
I-AKD-I
Medusa
10
3
16
6
W
Chiron
6
2
20
8
L
Apollo
Zdochliak
Apollo
5
4
7
2.13
L
Fafnir
h0ru
Fafnir
1
9
10
0.67
L
3
5
7
1.3
L
Cernunnos
xXDarksaiderXx
Cernunnos
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,387
Damage
70,529
76,234
Taken
59,776
60,767
Mitigated
57,510
14,217
Healing
18,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,619
2,450
35
2,213
7,634
4,230
2,656
3,609
4,025
0
20,401
W
Ganesha
Dariuno
Ganesha
5,280
706
2,111
1,840
15,970
22,621
375
4,930
11,040
8,746
0
W
22,694
1,571
845
2,135
9,340
5,021
1,125
4,292
5,048
45,412
0
L
6,020
1,074
849
2,141
16,633
18,085
0
7,644
8,789
12,431
0
W
Medusa
I-AKD-I
Medusa
15,800
3,578
2,149
2,918
14,569
18,392
907
4,243
10,326
1,659
22,762
W
Chiron
15,136
6,693
1,224
2,894
12,263
7,246
3,075
6,122
6,141
0
32,084
L
Apollo
Zdochliak
Apollo
10,317
6,548
782
417
11,174
5,848
0
4,256
6,785
0
21,927
L
Fafnir
h0ru
Fafnir
8,077
2,127
889
1,597
18,000
20,912
0
6,837
10,839
10,882
579
L
10,126
1,461
1,283
1,836
13,248
7,573
29
4,399
8,432
17,762
1,146
L
Cernunnos
xXDarksaiderXx
Cernunnos
9,847
3,753
2,267
2,156
17,179
8,349
399
6,064
10,859
0
22,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,190
Gold Earned
49,427
118
Minions Killed
127
0
Camps Cleared
0
950,108
Distance Traveled
1,031,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,867
897
11
1
0
210,740
0
W
Ganesha
8,489
772
0
0
0
200,550
0
W
Raijin
10,264
933
55
5
0
203,032
0
L
Maui
8,427
766
14
1
0
184,772
0
W
Medusa
10,603
964
19
2
0
211,086
0
W
Chiron
10,204
928
42
4
0
206,032
0
L
Apollo
8,721
793
41
4
0
202,064
0
L
Fafnir
7,693
699
9
1
0
192,456
0
L
Nox
8,794
799
30
3
0
193,935
0
L
Cernunnos
7,555
687
24
2
0
176,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role