Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
Achievedcoffee
Chaac
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,472 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
GhoulRhino
Kumbhakarna
Silver II
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
108W - 132L
1,472 MMR
Solo
The Morrigan
The Morrigan
Gold IV
oOxmicxOo
The Morrigan
Gold IV
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 223L
1,441 MMR
Party 1
Ishtar
Ishtar
Bronze III
qlosop
Ishtar
Bronze III
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,480 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,500 SR
1,473 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,505 SR
1,476 MMR
Yemoja
Yemoja
Gold IV
Dabadabuka
Yemoja
Gold IV
Level 128
God Stats
15W - 6L
1,715 SR
Queue Stats
166W - 162L
1,467 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
ELChospiras
Baba Yaga
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,466 MMR
Solo
Freya
Freya
Gold IV
Elvis108
Freya
Gold IV
Level 128
God Stats
3W - 1L
1,311 SR
Queue Stats
27W - 29L
1,483 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Jawrinooooo
Ratatoskr
Bronze III
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze III
Kraander
King Arthur
Bronze III
Level 208
God Stats
7W - 3L
1,500 SR
Queue Stats
280W - 265L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
4 / 1 / 3
10,485
583
6,249
11,284
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 0
8,582
477
6,832
18,969
12,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
GhoulRhino
Kumbhakarna
11
2 / 7 / 0
7,679
427
3,502
21,020
15,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
oOxmicxOo
The Morrigan
15
1 / 3 / 4
8,918
495
7,816
11,676
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
qlosop
Ishtar
14
1 / 6 / 2
8,472
471
5,973
16,445
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThorXbalanqueAo KuangChiron

VS

Bans
DiscordiaMauiSolHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dabadabuka
Yemoja
16
3 / 1 / 10
10,827
602
6,541
12,587
9,857
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
ELChospiras
Baba Yaga
16
3 / 3 / 3
10,212
567
7,583
8,243
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Elvis108
Freya
16
4 / 3 / 4
10,381
577
13,145
9,350
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Jawrinooooo
Ratatoskr
17
6 / 1 / 7
10,831
602
10,777
11,743
4,971
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Kraander
King Arthur
17
8 / 2 / 7
11,635
646
19,978
19,972
25,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
24
24
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
1
3
5.5
L
2
7
0
0.29
W
Yemoja
Dabadabuka
Yemoja
3
1
10
8
W
Baba Yaga
ELChospiras
Baba Yaga
3
3
3
1.5
W
Freya
Elvis108
Freya
4
3
4
2
L
Kumbhakarna
GhoulRhino
Kumbhakarna
2
7
0
0.29
W
Ratatoskr
Jawrinooooo
Ratatoskr
6
1
7
9.5
W
King Arthur
Kraander
King Arthur
8
2
7
5.75
L
The Morrigan
oOxmicxOo
The Morrigan
1
3
4
1
L
Ishtar
qlosop
Ishtar
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,372
Damage
58,024
79,394
Taken
61,895
43,690
Mitigated
48,551
24,603
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,249
2,855
0
6,380
11,284
4,758
0
3,945
7,327
0
94,059
L
6,832
1,080
0
4,298
18,969
12,362
851
3,502
15,467
0
61,735
W
Yemoja
Dabadabuka
Yemoja
6,541
1,631
1,880
4,121
12,587
9,857
156
2,228
10,359
67,153
0
W
Baba Yaga
ELChospiras
Baba Yaga
7,583
494
0
2,135
8,243
4,014
571
777
7,466
79,261
2,040
W
Freya
Elvis108
Freya
13,145
4,482
0
3,424
9,350
4,117
0
2,417
6,933
81,679
0
L
Kumbhakarna
GhoulRhino
Kumbhakarna
3,502
300
0
4,380
21,020
15,194
164
8,656
11,973
18,582
0
W
Ratatoskr
Jawrinooooo
Ratatoskr
10,777
3,714
0
825
11,743
4,971
996
2,143
9,600
0
86,286
W
King Arthur
Kraander
King Arthur
19,978
1,693
0
3,697
19,972
25,592
106
3,114
16,858
4,602
91,878
L
The Morrigan
oOxmicxOo
The Morrigan
7,816
1,543
0
4,436
11,676
4,821
0
2,906
8,726
68,579
2,891
L
Ishtar
qlosop
Ishtar
5,973
2,824
0
5,109
16,445
6,555
0
8,926
7,052
0
62,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,136
Gold Earned
53,886
515
Minions Killed
587
0
Camps Cleared
0
1,785,688
Distance Traveled
1,915,946
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,485
583
162
9
0
383,956
11
L
Chaac
8,582
477
102
6
0
328,517
2
W
Yemoja
10,827
602
65
4
0
352,712
3
W
Baba Yaga
10,212
567
139
8
0
351,850
2
W
Freya
10,381
577
130
7
0
360,453
3
L
Kumbhakarna
7,679
427
16
1
0
357,484
0
W
Ratatoskr
10,831
602
122
7
0
486,646
3
W
King Arthur
11,635
646
131
7
0
364,285
0
L
The Morrigan
8,918
495
118
7
0
397,648
2
L
Ishtar
8,472
471
117
7
0
318,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role