Player Matchup

Charybdis
Charybdis
Fashu_
Charybdis
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
785W - 781L
1,559 Elo+
Solo
Anhur
Anhur
Fee18thAveGoon
Anhur
Level 73
God Stats
7W - 5L
1,495 SR
Queue Stats
630W - 632L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
ZealousCharisma
Kuzenbo
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 84L
1,382 Elo+
Solo
Surtr
Surtr
heldopsneakerz
Surtr
Level 69
God Stats
49W - 43L
1,044 SR
Queue Stats
249W - 237L
1,401 Elo+
Solo
Nu Wa
Nu Wa
tufai
Nu Wa
Level 109
God Stats
2W - 2L
1,393 SR
Queue Stats
6W - 3L
1,583 Elo+
Solo
Team Averages
Level 88
1,386 SR
1,470 Elo+

VS

Team Averages
Level 73
1,434 SR
1,441 Elo+
Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TheDankDeity
Merlin
Level 115
God Stats
49W - 46L
1,411 SR
Queue Stats
222W - 199L
1,403 Elo+
Solo
Cthulhu
Cthulhu
ToxLock BF
Cthulhu
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 98L
1,388 Elo+
Solo
Erlang Shen
Erlang Shen
VonBon__
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,481 Elo+
Solo
Neith
Neith
temp-347937
Neith
Level 69
God Stats
39W - 42L
1,261 SR
Queue Stats
341W - 326L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fashu_
Charybdis
4
0 / 0 / 1
2,953
591
1,704
3,293
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 1 / 2
3,512
702
327
3,026
804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
1 / 1 / 0
3,217
643
484
4,902
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 0 / 1
3,801
760
2,000
3,586
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
tufai
Nu Wa
6
1 / 0 / 0
3,664
733
977
1,964
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
1 / 1 / 0
3,236
647
741
2,354
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
6
0 / 1 / 0
3,416
683
590
1,315
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
ToxLock BF
Cthulhu
4
1 / 1 / 0
3,336
667
1,536
2,501
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
VonBon__
Erlang Shen
3
0 / 2 / 1
2,801
560
1,622
3,664
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 0 / 1
3,120
624
2,166
2,500
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
0
1
W
Charybdis
Fashu_
Charybdis
0
0
1
0.5
W
1
1
2
2
L
Merlin
0
1
0
0
L
Cthulhu
ToxLock BF
Cthulhu
1
1
0
1
L
Erlang Shen
VonBon__
Erlang Shen
0
2
1
0.25
W
1
1
0
1
W
2
0
1
2.5
L
0
0
1
0.5
W
Nu Wa
tufai
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,492
Damage
6,655
16,771
Taken
12,334
6,386
Mitigated
5,085
6,461
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
741
175
0
378
2,354
1,265
0
353
2,001
8,858
0
W
Charybdis
Fashu_
Charybdis
1,704
797
0
1,755
3,293
836
0
847
2,446
0
12,521
W
327
113
0
0
3,026
804
0
573
2,421
0
10,904
L
Merlin
590
0
0
125
1,315
351
0
365
950
17,043
0
L
Cthulhu
ToxLock BF
Cthulhu
1,536
362
92
851
2,501
1,628
0
295
2,206
9,346
0
L
Erlang Shen
VonBon__
Erlang Shen
1,622
1,152
0
1,159
3,664
1,211
0
178
3,486
0
6,681
W
484
272
259
2,028
4,902
3,081
0
689
4,213
4,556
0
W
2,000
998
0
1,719
3,586
1,236
0
288
3,298
235
14,356
L
2,166
1,068
0
1,270
2,500
630
0
373
2,127
0
14,222
W
Nu Wa
tufai
Nu Wa
977
102
0
700
1,964
429
196
386
1,526
22,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,147
Gold Earned
15,909
102
Minions Killed
91
0
Camps Cleared
0
476,929
Distance Traveled
417,269
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,236
647
18
4
0
99,276
0
W
Charybdis
2,953
591
23
5
0
88,389
0
W
Anhur
3,512
702
16
3
0
97,087
0
L
Merlin
3,416
683
37
7
0
91,849
0
L
Cthulhu
3,336
667
10
2
0
95,811
0
L
Erlang Shen
2,801
560
10
2
0
55,651
0
W
Kuzenbo
3,217
643
5
1
0
98,493
2
W
Surtr
3,801
760
19
4
0
92,674
0
L
Neith
3,120
624
16
3
0
74,682
1
W
Nu Wa
3,664
733
39
8
0
100,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role