Player Matchup

Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Bagalula
Kali
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
188W - 190L
1,482 Elo+
Solo
Izanami
Izanami
Geri7a
Izanami
Level 67
God Stats
34W - 17L
1,892 SR
Queue Stats
133W - 115L
1,822 Elo+
Solo
Chang'e
Chang'e
Nacapa1908
Chang'e
Level 158
God Stats
3W - 1L
1,767 SR
Queue Stats
38W - 44L
1,460 Elo+
Solo
Team Averages
Level 125
1,632 SR
1,553 Elo+

VS

Team Averages
Level 120
1,349 SR
1,403 Elo+
Thanatos
Thanatos
Baduzera
Thanatos
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,406 Elo+
Solo
Surtr
Surtr
DLC_White-_-Boy
Surtr
Level 83
God Stats
4W - 7L
1,072 SR
Queue Stats
35W - 34L
1,365 Elo+
Solo
Atlas
Atlas
King_Luuke
Atlas
Level 123
God Stats
17W - 13L
1,342 SR
Queue Stats
274W - 268L
1,501 Elo+
Solo
Apollo
Apollo
empomador
Apollo
Level 138
God Stats
6W - 5L
1,385 SR
Queue Stats
130W - 122L
1,325 Elo+
Solo
Kukulkan
Kukulkan
juba-ansiosa8
Kukulkan
Level 105
God Stats
14W - 10L
1,445 SR
Queue Stats
527W - 530L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
5 / 5 / 2
7,337
611
11,174
18,606
13,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
6
0 / 0 / 0
4,665
389
1,142
5,065
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
11
4 / 2 / 2
6,915
576
5,602
12,007
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Geri7a
Izanami
11
0 / 2 / 0
6,409
534
3,362
9,415
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Nacapa1908
Chang'e
13
1 / 1 / 2
6,893
574
4,303
8,145
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baduzera
Thanatos
12
3 / 2 / 2
7,201
600
5,156
10,181
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 3 / 1
7,137
595
12,907
12,918
6,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
10
2 / 1 / 1
5,834
486
4,036
6,282
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
empomador
Apollo
12
0 / 1 / 2
6,725
560
3,926
8,613
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
juba-ansiosa8
Kukulkan
10
0 / 3 / 3
6,306
526
4,854
6,138
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
10
Kills
9
10
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
5
2
1.2
L
Ymir
 
Ymir
0
0
0
0
W
Thanatos
Baduzera
Thanatos
3
2
2
2
L
Kali
4
2
2
2.5
W
4
3
1
1.5
L
Izanami
Geri7a
Izanami
0
2
0
0
W
Atlas
2
1
1
2.5
L
Chang'e
Nacapa1908
Chang'e
1
1
2
2
W
Apollo
empomador
Apollo
0
1
2
1
W
Kukulkan
juba-ansiosa8
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,583
Damage
30,879
53,238
Taken
44,132
28,024
Mitigated
22,323
20,027
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,174
1,563
0
4,989
18,606
13,697
0
1,351
17,205
0
50,070
L
Ymir
 
Ymir
1,142
431
116
2,561
5,065
2,502
0
802
4,105
9,580
0
W
Thanatos
Baduzera
Thanatos
5,156
1,899
0
7,989
10,181
4,876
0
1,318
8,863
0
47,454
L
Kali
5,602
2,287
0
4,089
12,007
5,294
0
2,164
9,797
0
48,338
W
12,907
5,926
0
3,245
12,918
6,777
0
0
12,918
711
51,672
L
Izanami
Geri7a
Izanami
3,362
2,666
0
4,616
9,415
3,600
0
1,864
7,259
0
57,411
W
Atlas
4,036
1,577
0
1,000
6,282
4,874
0
225
6,057
21,577
0
L
Chang'e
Nacapa1908
Chang'e
4,303
52
459
3,197
8,145
2,931
0
2,656
5,489
56,090
0
W
Apollo
empomador
Apollo
3,926
3,039
0
4,922
8,613
3,302
620
824
7,789
0
53,630
W
Kukulkan
juba-ansiosa8
Kukulkan
4,854
681
0
485
6,138
2,494
0
3,078
3,060
43,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
33,203
356
Minions Killed
336
0
Camps Cleared
0
1,112,223
Distance Traveled
1,221,844
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,337
611
77
6
0
256,009
1
L
Ymir
4,665
389
8
1
0
106,048
0
W
Thanatos
7,201
600
69
6
0
270,756
0
L
Kali
6,915
576
59
5
0
283,186
0
W
Surtr
7,137
595
65
5
0
248,799
0
L
Izanami
6,409
534
113
9
0
214,404
0
W
Atlas
5,834
486
34
3
0
255,656
1
L
Chang'e
6,893
574
99
8
0
252,576
5
W
Apollo
6,725
560
97
8
0
243,017
0
W
Kukulkan
6,306
526
71
6
0
203,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role