Player Matchup

He Bo
He Bo
Silver III
 
He Bo
Silver III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
Beowulf101-
Athena
Silver III
Level 149
God Stats
38W - 31L
1,481 SR
Queue Stats
505W - 532L
1,135 MMR
Solo
Danzaburou
Danzaburou
Bronze I
Cammymania
Danzaburou
Bronze I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,110 MMR
Solo
Horus
Horus
Silver V
DNXxZ
Horus
Silver V
Level 97
God Stats
6W - 6L
1,686 SR
Queue Stats
269W - 282L
1,148 MMR
Solo
Kukulkan
Kukulkan
Silver V
trucha1249
Kukulkan
Silver V
Level 118
God Stats
0W - 4L
1,500 SR
Queue Stats
215W - 226L
1,203 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,533 SR
1,219 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,559 SR
1,155 MMR
Cernunnos
Cernunnos
Bronze III
CareFreeCasanova
Cernunnos
Bronze III
Level 125
God Stats
5W - 7L
1,542 SR
Queue Stats
28W - 55L
1,216 MMR
Solo
Bacchus
Bacchus
Silver II
EqualizerReazon
Bacchus
Silver II
Level 118
God Stats
10W - 7L
1,607 SR
Queue Stats
82W - 102L
1,128 MMR
Solo
Ravana
Ravana
Silver III
MUJKiiLO
Ravana
Silver III
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
255W - 262L
1,157 MMR
Party 1
Bellona
Bellona
Silver III
PabloLopezrdg22
Bellona
Silver III
Level 113
God Stats
6W - 6L
1,500 SR
Queue Stats
257W - 269L
1,091 MMR
Party 1
Poseidon
Poseidon
Silver III
fjjulianv
Poseidon
Silver III
Level 88
God Stats
5W - 8L
1,645 SR
Queue Stats
130W - 128L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 1 / 1
6,310
526
2,728
8,436
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
8
1 / 3 / 2
5,338
445
2,784
11,835
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Cammymania
Danzaburou
10
0 / 2 / 1
5,552
463
6,402
8,330
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
DNXxZ
Horus
10
0 / 2 / 0
5,688
474
4,953
11,302
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
trucha1249
Kukulkan
10
2 / 5 / 1
6,125
510
5,696
7,668
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
IshtarHadesChronosThanatos

VS

Bans
BastetKaliFenrirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
12
2 / 0 / 5
7,031
586
6,241
8,731
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 8
6,297
525
4,924
9,463
7,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
MUJKiiLO
Ravana
11
7 / 0 / 5
7,243
604
9,184
8,240
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 3
7,247
604
6,357
9,066
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Poseidon
fjjulianv
Poseidon
11
3 / 2 / 5
7,154
596
5,914
5,181
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
13
13
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
1
1.5
L
Athena
1
3
2
0.67
L
Danzaburou
Cammymania
Danzaburou
0
2
1
0.25
W
Cernunnos
2
0
5
4.5
L
Horus
DNXxZ
Horus
0
2
0
0
W
1
2
8
2.5
W
Ravana
MUJKiiLO
Ravana
7
0
5
9.5
W
0
0
3
1.5
W
Poseidon
fjjulianv
Poseidon
3
2
5
2.75
L
Kukulkan
trucha1249
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,563
Damage
32,620
47,571
Taken
40,681
21,918
Mitigated
21,678
15,136
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,728
48
0
3,085
8,436
2,168
0
800
7,636
46,029
380
L
Athena
2,784
971
283
2,560
11,835
7,931
0
5,149
6,686
8,991
0
L
Danzaburou
Cammymania
Danzaburou
6,402
3,328
0
3,386
8,330
2,807
0
2,147
6,183
0
39,976
W
Cernunnos
6,241
2,223
94
3,762
8,731
3,237
195
2,892
5,839
0
53,303
L
Horus
DNXxZ
Horus
4,953
2,371
38
5,094
11,302
6,300
0
81
11,221
0
31,007
W
4,924
820
2,016
2,274
9,463
7,200
0
2,908
6,518
15,823
0
W
Ravana
MUJKiiLO
Ravana
9,184
2,071
0
4,184
8,240
3,746
0
2,652
5,588
0
35,854
W
6,357
2,445
0
5,429
9,066
5,653
323
0
8,535
0
57,008
W
Poseidon
fjjulianv
Poseidon
5,914
780
0
1,000
5,181
1,842
854
2,756
2,425
51,286
0
L
Kukulkan
trucha1249
Kukulkan
5,696
474
0
690
7,668
2,712
0
3,455
4,213
42,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
34,972
269
Minions Killed
373
0
Camps Cleared
0
1,141,989
Distance Traveled
1,234,906
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,310
526
74
6
0
257,870
2
L
Athena
5,338
445
11
1
0
212,761
2
L
Danzaburou
5,552
463
53
4
0
220,984
1
W
Cernunnos
7,031
586
89
7
0
233,410
1
L
Horus
5,688
474
57
5
0
224,020
0
W
Bacchus
6,297
525
16
1
0
243,314
3
W
Ravana
7,243
604
52
4
0
287,874
0
W
Bellona
7,247
604
108
9
0
226,584
4
W
Poseidon
7,154
596
108
9
0
243,724
2
L
Kukulkan
6,125
510
74
6
0
226,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role