Player Matchup

Fenrir
Fenrir
JacckyMoon
Fenrir
Level 143
God Stats
14W - 15L
1,730 SR
Queue Stats
214W - 160L
1,535 Elo+
Solo
Sol
Sol
LockonRifts
Sol
Level 82
God Stats
3W - 1L
1,552 SR
Queue Stats
26W - 15L
1,572 Elo+
Solo
Anubis
Anubis
MRPhymox
Anubis
Level 87
God Stats
1W - 0L
1,504 SR
Queue Stats
14W - 10L
1,486 Elo+
Solo
Maui
Maui
Mad_D_762
Maui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 123L
1,368 Elo+
Solo
Surtr
Surtr
zacha777
Surtr
Level 141
God Stats
1W - 0L
1,518 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 111
1,561 SR
1,492 Elo+

VS

Team Averages
Level 103
1,527 SR
1,394 Elo+
Nu Wa
Nu Wa
CthulhuSpawn27
Nu Wa
Level 155
God Stats
17W - 16L
1,495 SR
Queue Stats
140W - 137L
1,493 Elo+
Solo
Yemoja
Yemoja
XxBruttallityxX
Yemoja
Level 122
God Stats
21W - 15L
1,779 SR
Queue Stats
373W - 400L
1,396 Elo+
Solo
Persephone
Persephone
darksick
Persephone
Level 46
God Stats
18W - 16L
1,601 SR
Queue Stats
53W - 59L
1,437 Elo+
Solo
Cernunnos
Cernunnos
oOMcLovinItOo
Cernunnos
Level 64
God Stats
2W - 3L
1,315 SR
Queue Stats
33W - 31L
1,434 Elo+
Solo
Surtr
Surtr
shadowbud-420
Surtr
Level 129
God Stats
2W - 5L
1,444 SR
Queue Stats
19W - 31L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JacckyMoon
Fenrir
18
2 / 3 / 6
12,098
931
12,300
14,351
10,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
3 / 0 / 4
12,663
974
12,446
6,957
2,841
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
MRPhymox
Anubis
18
4 / 1 / 6
12,848
988
14,895
12,844
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
18
0 / 1 / 8
11,549
888
2,783
7,045
8,215
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
zacha777
Surtr
18
2 / 1 / 6
12,887
991
18,615
15,861
14,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

195

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 5
11,838
911
17,704
14,253
8,293
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 2 / 4
12,594
969
4,568
16,684
10,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Persephone
darksick
Persephone
17
2 / 1 / 4
12,804
985
15,798
6,570
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
oOMcLovinItOo
Cernunnos
18
1 / 3 / 3
12,188
938
7,248
12,320
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 4
11,241
865
7,552
12,559
5,880
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
11
Kills
6
6
Deaths
11
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Fenrir
JacckyMoon
Fenrir
2
3
6
1.67
W
3
0
4
5
W
Anubis
MRPhymox
Anubis
4
1
6
7
W
Maui
0
1
8
4
L
1
2
4
1.5
L
Persephone
darksick
Persephone
2
1
4
4
L
Cernunnos
oOMcLovinItOo
Cernunnos
1
3
3
0.83
L
1
2
4
1.5
W
Surtr
zacha777
Surtr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,039
Damage
52,870
57,058
Taken
62,386
42,678
Mitigated
32,239
17,930
Healing
19,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,704
6,233
184
1,346
14,253
8,293
0
8,873
5,380
42,109
841
W
Fenrir
JacckyMoon
Fenrir
12,300
1,625
251
2,227
14,351
10,514
0
8,355
5,996
0
21,223
W
12,446
3,430
457
1,768
6,957
2,841
0
4,492
2,465
51,052
0
W
Anubis
MRPhymox
Anubis
14,895
252
0
5,758
12,844
6,585
0
8,941
3,903
49,683
0
W
Maui
2,783
355
0
0
7,045
8,215
0
5,199
1,846
8,078
0
L
4,568
1,627
10,839
4,503
16,684
10,382
0
6,898
9,786
17,057
0
L
Persephone
darksick
Persephone
15,798
946
0
652
6,570
2,660
0
1,864
4,705
49,936
517
L
Cernunnos
oOMcLovinItOo
Cernunnos
7,248
3,194
0
1,007
12,320
5,024
0
6,556
5,764
0
43,838
L
7,552
2,980
57
1,377
12,559
5,880
0
6,408
6,151
203
16,194
W
Surtr
zacha777
Surtr
18,615
5,701
0
7,469
15,861
14,523
0
10,512
5,349
1,694
63,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,045
Gold Earned
60,665
316
Minions Killed
313
10
Camps Cleared
6
1,166,482
Distance Traveled
1,060,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,838
911
54
4
1
227,993
0
W
Fenrir
12,098
931
15
1
3
215,529
0
W
Sol
12,663
974
112
9
3
226,822
0
W
Anubis
12,848
988
77
6
0
233,305
0
W
Maui
11,549
888
5
0
0
249,160
0
L
Yemoja
12,594
969
28
2
0
198,775
0
L
Persephone
12,804
985
109
8
3
234,592
0
L
Cernunnos
12,188
938
101
8
1
224,115
0
L
Surtr
11,241
865
21
2
1
174,764
0
W
Surtr
12,887
991
107
8
4
241,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role