Player Matchup

Fenrir
Fenrir
Gazziel
Fenrir
Level 87
God Stats
7W - 6L
1,307 SR
Queue Stats
168W - 152L
1,580 Elo+
Solo
Hercules
Hercules
HorusOrTroll
Hercules
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
398W - 355L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Metaphoric
Cthulhu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,593 Elo+
Solo
Ra
Ra
PigBacon1028
Ra
Level 158
God Stats
1W - 0L
1,326 SR
Queue Stats
21W - 16L
1,728 Elo+
Solo
Rama
Rama
alphaquegently
Rama
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 138L
1,460 Elo+
Solo
Team Averages
Level 140
1,427 SR
1,573 Elo+

VS

Team Averages
Level 102
1,507 SR
1,559 Elo+
Chiron
Chiron
IDudditz
Chiron
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 45L
1,502 Elo+
Solo
Thor
Thor
Iplaybro1
Thor
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 135L
1,738 Elo+
Solo
Sobek
Sobek
SlendertepGamer
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Squalligator
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,634 Elo+
Solo
Tsukuyomi
Tsukuyomi
eatmelikeamango
Tsukuyomi
Level 50
God Stats
5W - 4L
1,534 SR
Queue Stats
321W - 320L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gazziel
Fenrir
14
4 / 2 / 8
8,774
585
7,890
12,818
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
HorusOrTroll
Hercules
13
2 / 0 / 4
8,123
542
7,210
15,025
11,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Metaphoric
Cthulhu
16
3 / 1 / 1
9,743
650
7,954
11,615
9,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 3
9,037
602
5,390
11,899
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 0 / 1
9,630
642
5,985
8,886
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IDudditz
Chiron
14
0 / 3 / 0
7,754
517
6,845
10,697
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
14
3 / 2 / 0
8,379
559
5,550
11,192
4,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 3
6,674
445
5,565
11,778
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Squalligator
Morgan Le Fay
14
3 / 4 / 2
8,163
544
14,226
11,314
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
eatmelikeamango
Tsukuyomi
10
1 / 5 / 3
6,761
451
3,276
10,597
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
7
7
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gazziel
Fenrir
4
2
8
4
W
Hercules
HorusOrTroll
Hercules
2
0
4
4
L
Chiron
IDudditz
Chiron
0
3
0
0
L
Thor
3
2
0
1.5
W
Cthulhu
Metaphoric
Cthulhu
3
1
1
3.5
W
2
4
3
0.88
L
0
2
3
0.75
L
Morgan Le Fay
Squalligator
Morgan Le Fay
3
4
2
1
W
5
0
1
5.5
L
Tsukuyomi
eatmelikeamango
Tsukuyomi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
35,462
60,243
Taken
55,578
35,249
Mitigated
31,460
29,059
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gazziel
Fenrir
7,890
2,608
0
4,730
12,818
5,479
162
3,131
9,687
0
60,837
W
Hercules
HorusOrTroll
Hercules
7,210
1,540
0
5,820
15,025
11,352
252
8,564
6,461
839
30,374
L
Chiron
IDudditz
Chiron
6,845
2,830
202
5,734
10,697
4,250
0
0
10,697
0
71,652
L
Thor
5,550
1,889
0
1,146
11,192
4,798
0
5,752
4,970
0
65,563
W
Cthulhu
Metaphoric
Cthulhu
7,954
756
0
5,704
11,615
9,778
0
114
11,501
74,985
0
W
5,390
265
1,270
4,267
11,899
5,116
231
7,358
4,541
79,558
0
L
5,565
763
0
4,767
11,778
12,753
0
1,901
9,877
22,905
0
L
Morgan Le Fay
Squalligator
Morgan Le Fay
14,226
1,492
0
1,143
11,314
5,570
0
3,397
7,877
68,232
1,279
W
5,985
4,745
0
7,268
8,886
3,524
390
846
8,040
0
82,942
L
Tsukuyomi
eatmelikeamango
Tsukuyomi
3,276
1,234
0
2,809
10,597
4,089
0
2,545
8,018
0
31,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
37,731
557
Minions Killed
434
0
Camps Cleared
0
1,578,609
Distance Traveled
1,429,827
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,774
585
82
5
0
345,199
2
W
Hercules
8,123
542
33
2
0
327,867
1
L
Chiron
7,754
517
126
8
0
258,853
1
L
Thor
8,379
559
123
8
0
315,623
3
W
Cthulhu
9,743
650
143
10
0
295,565
0
W
Ra
9,037
602
147
10
0
329,213
5
L
Sobek
6,674
445
21
1
0
326,122
6
L
Morgan Le Fay
8,163
544
116
8
0
296,676
4
W
Rama
9,630
642
152
10
0
280,765
2
L
Tsukuyomi
6,761
451
48
3
0
232,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role