Player Matchup

Chiron
Chiron
KricketFPS
Chiron
Level 44
God Stats
1W - 3L
1,781 SR
Queue Stats
79W - 68L
1,555 Elo+
Party 3
Medusa
Medusa
Yurishia
Medusa
Level 42
God Stats
0W - 2L
1,184 SR
Queue Stats
3W - 7L
1,223 Elo+
Solo
Xing Tian
Xing Tian
halloss
Xing Tian
Level 103
God Stats
8W - 10L
1,549 SR
Queue Stats
55W - 40L
1,444 Elo+
Party 3
Arachne
Arachne
thearhitect93
Arachne
Level 125
God Stats
6W - 7L
1,584 SR
Queue Stats
91W - 73L
1,551 Elo+
Party 1
Surtr
Surtr
thehippei
Surtr
Level 144
God Stats
8W - 9L
1,504 SR
Queue Stats
198W - 193L
1,573 Elo+
Party 1
Team Averages
Level 92
1,521 SR
1,469 Elo+

VS

Team Averages
Level 85
1,516 SR
1,533 Elo+
King Arthur
King Arthur
TheNewN1K1
King Arthur
Level 132
God Stats
36W - 39L
1,308 SR
Queue Stats
89W - 128L
1,400 Elo+
Solo
Hou Yi
Hou Yi
dzieciaktotalny
Hou Yi
Level 34
God Stats
2W - 0L
1,772 SR
Queue Stats
14W - 15L
1,545 Elo+
Party 4
Xing Tian
Xing Tian
lunatomik77
Xing Tian
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,604 Elo+
Party 2
Awilix
Awilix
xoudarkII
Awilix
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 26L
1,604 Elo+
Party 2
Poseidon
Poseidon
xpurpusx
Poseidon
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
82W - 74L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KricketFPS
Chiron
16
3 / 1 / 3
9,191
484
14,272
12,457
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Yurishia
Medusa
16
2 / 3 / 1
9,464
498
6,338
11,670
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
halloss
Xing Tian
13
1 / 1 / 4
8,618
454
5,884
13,855
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
17
6 / 4 / 3
10,457
550
9,976
20,686
10,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
thehippei
Surtr
15
2 / 5 / 2
9,145
481
11,918
22,126
28,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheNewN1K1
King Arthur
17
4 / 4 / 5
10,329
544
17,775
20,684
24,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 1
8,605
453
7,033
16,068
7,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
lunatomik77
Xing Tian
13
0 / 4 / 2
8,432
444
8,293
18,901
19,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
xoudarkII
Awilix
17
4 / 1 / 1
10,062
530
9,247
10,037
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
xpurpusx
Poseidon
20
5 / 2 / 3
12,401
653
13,141
9,422
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
14
Kills
14
14
Deaths
14
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
KricketFPS
Chiron
3
1
3
4.5
W
King Arthur
TheNewN1K1
King Arthur
4
4
5
1.63
L
Medusa
Yurishia
Medusa
2
3
1
0.83
W
1
3
1
0.5
L
Xing Tian
halloss
Xing Tian
1
1
4
3
W
Xing Tian
lunatomik77
Xing Tian
0
4
2
0.25
L
Arachne
6
4
3
1.88
L
Surtr
thehippei
Surtr
2
5
2
0.6
W
Awilix
xoudarkII
Awilix
4
1
1
4.5
W
Poseidon
xpurpusx
Poseidon
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,388
Damage
55,489
80,794
Taken
75,112
64,350
Mitigated
60,472
21,677
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
KricketFPS
Chiron
14,272
4,369
247
5,347
12,457
5,859
905
3,105
9,323
0
86,315
W
King Arthur
TheNewN1K1
King Arthur
17,775
2,227
428
5,595
20,684
24,139
0
1,344
18,133
5,417
81,321
L
Medusa
Yurishia
Medusa
6,338
2,979
0
2,172
11,670
4,833
0
5,745
5,925
0
82,956
W
7,033
3,385
0
7,764
16,068
7,852
148
997
15,071
0
62,131
L
Xing Tian
halloss
Xing Tian
5,884
517
0
2,899
13,855
14,911
0
5,654
8,201
28,116
0
W
Xing Tian
lunatomik77
Xing Tian
8,293
828
0
4,921
18,901
19,637
0
2,717
16,133
36,025
0
L
Arachne
9,976
6,983
0
6,242
20,686
10,151
0
5,674
15,012
0
80,746
L
Surtr
thehippei
Surtr
11,918
4,417
0
4,770
22,126
28,596
0
2,364
19,762
1,433
75,281
W
Awilix
xoudarkII
Awilix
9,247
3,126
0
250
10,037
4,888
0
226
9,682
0
90,039
W
Poseidon
xpurpusx
Poseidon
13,141
2,128
0
902
9,422
3,956
775
1,195
8,227
132,974
5,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,875
Gold Earned
49,829
558
Minions Killed
663
0
Camps Cleared
0
1,849,860
Distance Traveled
1,959,722
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,191
484
147
8
0
368,922
2
W
King Arthur
10,329
544
147
8
0
371,296
0
L
Medusa
9,464
498
139
7
0
342,633
0
W
Hou Yi
8,605
453
104
5
0
339,242
0
L
Xing Tian
8,618
454
25
1
0
419,963
3
W
Xing Tian
8,432
444
35
2
0
385,458
1
L
Arachne
10,457
550
124
7
0
419,813
0
L
Surtr
9,145
481
123
6
0
298,529
4
W
Awilix
10,062
530
120
6
0
460,647
0
W
Poseidon
12,401
653
257
14
0
403,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role