Player Matchup

Izanami
Izanami
Baer2502
Izanami
Level 123
God Stats
10W - 9L
1,500 SR
Queue Stats
499W - 518L
1,379 Elo+
Party 2
Chaac
Chaac
Guravan
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Jing Wei
Jing Wei
Killenkill
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Somnambulant18
Charybdis
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
336W - 337L
1,421 Elo+
Solo
Medusa
Medusa
ŽeVaRiøÑ
Medusa
Level 143
God Stats
3W - 3L
1,715 SR
Queue Stats
120W - 126L
1,404 Elo+
Party 2
Team Averages
Level 72
1,543 SR
1,384 Elo+

VS

Team Averages
Level 71
1,500 SR
1,448 Elo+
Pele
Pele
EmeraldShot78
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ishtar
Ishtar
Fire15781
Ishtar
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 87L
1,409 Elo+
Solo
Fenrir
Fenrir
LazyBacchus
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,811 Elo+
Solo
Hun Batz
Hun Batz
MR WESLEYX
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,159 Elo+
Party 1
Amaterasu
Amaterasu
Yami Legion
Amaterasu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baer2502
Izanami
17
8 / 6 / 7
9,960
905
15,258
12,824
5,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Guravan
Chaac
12
1 / 8 / 7
7,498
682
9,971
17,404
11,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Killenkill
Jing Wei
15
1 / 7 / 12
8,733
794
5,402
12,376
4,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charybdis
Somnambulant18
Charybdis
14
5 / 6 / 7
9,170
834
10,154
12,762
4,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
16
5 / 4 / 6
9,403
855
14,171
10,783
4,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 16
9,909
901
13,036
12,634
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Fire15781
Ishtar
17
8 / 4 / 9
10,200
927
12,062
11,171
5,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
18
13 / 4 / 7
10,722
975
20,003
14,130
9,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
MR WESLEYX
Hun Batz
17
3 / 4 / 15
9,519
865
6,616
10,291
4,679
Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Yami Legion
Amaterasu
15
3 / 4 / 19
9,376
852
8,080
17,756
13,466
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
97
20
Kills
31
31
Deaths
20
39
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Izanami
Baer2502
Izanami
8
6
7
1.92
W
4
4
16
3
W
Ishtar
Fire15781
Ishtar
8
4
9
3.13
L
Chaac
Guravan
Chaac
1
8
7
0.56
L
Jing Wei
Killenkill
Jing Wei
1
7
12
1
W
Fenrir
13
4
7
4.13
W
Hun Batz
MR WESLEYX
Hun Batz
3
4
15
2.63
L
Charybdis
Somnambulant18
Charybdis
5
6
7
1.42
W
Amaterasu
Yami Legion
Amaterasu
3
4
19
3.13
L
Medusa
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,956
Damage
59,797
66,149
Taken
65,982
30,108
Mitigated
38,095
10,980
Healing
22,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Baer2502
Izanami
15,258
8,404
945
1,240
12,824
5,463
1,036
0
12,824
0
27,707
W
13,036
1,673
0
3,686
12,634
5,508
1,367
77
12,557
0
24,781
W
Ishtar
Fire15781
Ishtar
12,062
9,182
732
3,761
11,171
5,359
2,794
0
11,171
0
24,027
L
Chaac
Guravan
Chaac
9,971
1,046
0
1,189
17,404
11,995
0
0
17,404
254
14,299
L
Jing Wei
Killenkill
Jing Wei
5,402
4,926
0
941
12,376
4,320
492
0
12,376
0
11,692
W
Fenrir
20,003
6,528
1,227
5,801
14,130
9,083
1,804
0
14,130
0
29,605
W
Hun Batz
MR WESLEYX
Hun Batz
6,616
830
375
907
10,291
4,679
631
119
10,172
0
13,801
L
Charybdis
Somnambulant18
Charybdis
10,154
3,168
685
1,915
12,762
4,174
172
0
12,762
0
15,916
W
Amaterasu
Yami Legion
Amaterasu
8,080
2,781
1,685
4,811
17,756
13,466
660
48
17,708
0
14,505
L
Medusa
14,171
2,512
1,698
2,367
10,783
4,156
1,124
0
10,783
0
29,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,764
Gold Earned
49,726
101
Minions Killed
118
0
Camps Cleared
0
833,862
Distance Traveled
1,066,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,960
905
36
3
0
145,870
0
W
Pele
9,909
901
24
2
0
203,551
0
W
Ishtar
10,200
927
39
4
0
176,829
0
L
Chaac
7,498
682
8
1
0
167,924
0
L
Jing Wei
8,733
794
20
2
0
157,636
0
W
Fenrir
10,722
975
24
2
0
217,085
0
W
Hun Batz
9,519
865
10
1
0
227,095
0
L
Charybdis
9,170
834
11
1
0
154,995
0
W
Amaterasu
9,376
852
21
2
0
241,479
0
L
Medusa
9,403
855
26
2
0
207,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role