Player Matchup

Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Deadly--Shoot
Arachne
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,193 Elo+
Party 2
Achilles
Achilles
Hollandshoop050
Achilles
Level 61
God Stats
22W - 20L
1,290 SR
Queue Stats
682W - 730L
1,360 Elo+
Solo
Sol
Sol
NezukoAlvp
Sol
Level 49
God Stats
5W - 9L
1,281 SR
Queue Stats
306W - 297L
1,099 Elo+
Party 2
Odin
Odin
Twofts3xgod
Odin
Level 97
God Stats
3W - 3L
1,595 SR
Queue Stats
150W - 152L
1,372 Elo+
Solo
Team Averages
Level 77
1,433 SR
1,305 Elo+

VS

Team Averages
Level 65
1,382 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
L3gend_Apelsin
Heimdallr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 64L
1,857 Elo+
Solo
Horus
Horus
Pessoasinha
Horus
Level 36
God Stats
24W - 26L
1,358 SR
Queue Stats
337W - 326L
1,334 Elo+
Party 1
Janus
Janus
UnW_FROQ
Janus
Level 63
God Stats
5W - 12L
1,158 SR
Queue Stats
368W - 355L
1,349 Elo+
Party 1
Fenrir
Fenrir
UnW_Vilela
Fenrir
Level 65
God Stats
10W - 16L
1,396 SR
Queue Stats
371W - 360L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 3 / 0
5,228
475
5,603
7,584
2,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
8
0 / 3 / 2
5,215
474
4,370
9,501
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
10
0 / 1 / 0
5,281
480
2,201
6,644
4,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 0
6,103
555
5,372
8,144
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 0
5,333
485
2,622
10,846
4,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 0 / 0
6,410
583
4,249
6,576
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
L3gend_Apelsin
Heimdallr
9
2 / 1 / 1
5,281
480
6,362
5,493
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 2
5,784
526
3,466
8,881
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
UnW_FROQ
Janus
12
2 / 2 / 1
6,457
587
5,109
5,199
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
UnW_Vilela
Fenrir
10
2 / 1 / 1
5,655
514
4,373
9,271
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
9
10
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
0
0.33
W
Cu Chulainn
 
Cu Chulainn
2
0
0
2
L
Arachne
0
3
2
0.33
L
Achilles
0
1
0
0
W
Heimdallr
L3gend_Apelsin
Heimdallr
2
1
1
2.5
L
2
3
0
0.67
W
1
0
2
2
L
1
0
0
1
W
Janus
UnW_FROQ
Janus
2
2
1
1.25
W
Fenrir
UnW_Vilela
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
23,559
42,719
Taken
35,420
16,872
Mitigated
17,930
10,051
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,603
2,835
0
950
7,584
2,135
274
0
7,584
0
35,533
W
Cu Chulainn
 
Cu Chulainn
4,249
312
0
1,097
6,576
4,546
0
0
6,576
759
43,907
L
Arachne
4,370
3,104
0
2,301
9,501
2,957
0
0
9,501
0
33,550
L
Achilles
2,201
251
0
1,000
6,644
4,027
0
0
6,644
0
34,035
W
Heimdallr
L3gend_Apelsin
Heimdallr
6,362
3,096
384
1,802
5,493
2,176
0
0
5,493
0
33,805
L
5,372
743
0
2,208
8,144
3,097
0
2,598
5,546
37,615
4,469
W
3,466
1,760
886
4,440
8,881
5,742
0
812
8,069
0
17,082
L
2,622
259
1,296
2,296
10,846
4,656
0
2,511
8,335
0
16,603
W
Janus
UnW_FROQ
Janus
5,109
518
0
802
5,199
1,861
0
2,856
2,343
48,926
0
W
Fenrir
UnW_Vilela
Fenrir
4,373
599
0
1,639
9,271
3,605
0
1,578
7,693
0
37,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
29,587
249
Minions Killed
279
0
Camps Cleared
0
1,091,155
Distance Traveled
1,068,755
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,228
475
60
5
0
257,337
0
W
Cu Chulainn
6,410
583
61
6
0
218,598
4
L
Arachne
5,215
474
45
4
0
231,456
2
L
Achilles
5,281
480
52
5
0
203,632
0
W
Heimdallr
5,281
480
48
4
0
182,240
0
L
Sol
6,103
555
63
6
0
180,651
3
W
Horus
5,784
526
32
3
0
210,782
2
L
Odin
5,333
485
29
3
0
218,079
1
W
Janus
6,457
587
84
8
0
218,224
0
W
Fenrir
5,655
514
54
5
0
238,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role