Player Matchup

Ra
Ra
Barbatrucq
Ra
Level 110
God Stats
3W - 2L
1,663 SR
Queue Stats
3W - 3L
1,845 Elo+
Party 1
Set
Set
Lokeis
Set
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 59L
1,367 Elo+
Party 2
Ymir
Ymir
Produfoot59760
Ymir
Level 29
God Stats
21W - 23L
1,365 SR
Queue Stats
64W - 65L
1,378 Elo+
Solo
Izanami
Izanami
Retronius
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,299 Elo+
Party 2
Surtr
Surtr
Wolkinz
Surtr
Level 109
God Stats
3W - 2L
1,929 SR
Queue Stats
3W - 2L
1,845 Elo+
Party 1
Team Averages
Level 68
1,592 SR
1,547 Elo+

VS

Team Averages
Level 101
1,553 SR
1,367 Elo+
Surtr
Surtr
Annoyed Wookiee
Surtr
Level 127
God Stats
3W - 5L
1,677 SR
Queue Stats
88W - 79L
1,110 Elo+
Solo
Guan Yu
Guan Yu
DemianDarko
Guan Yu
Level 159
God Stats
6W - 5L
1,439 SR
Queue Stats
220W - 219L
1,454 Elo+
Solo
Awilix
Awilix
Gold-D-DiuZs
Awilix
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 36L
1,151 Elo+
Solo
Anubis
Anubis
hyperscroller
Anubis
Level 124
God Stats
77W - 70L
1,643 SR
Queue Stats
82W - 73L
1,657 Elo+
Solo
Serqet
Serqet
umuti_mumuti
Serqet
Level 5
God Stats
5W - 7L
1,508 SR
Queue Stats
9W - 12L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
8,214
685
13,969
10,560
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Lokeis
Set
16
4 / 1 / 2
9,119
760
12,187
13,069
9,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 6
8,842
737
6,362
19,267
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Retronius
Izanami
10
0 / 0 / 0
6,729
561
0
0
0
Surtr
Wolkinz
Surtr
15
3 / 4 / 4
8,615
718
16,529
19,165
12,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
9,764
814
16,367
17,109
12,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
DemianDarko
Guan Yu
16
1 / 1 / 6
8,816
735
10,307
16,540
17,106
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
14
1 / 4 / 8
8,134
678
4,638
9,678
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
4 / 3 / 6
9,579
798
15,503
9,157
5,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
15
0 / 1 / 5
8,389
699
5,904
8,102
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
10
Kills
12
12
Deaths
10
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
1
3
7
1.5
W
Guan Yu
DemianDarko
Guan Yu
1
1
6
4
W
Awilix
1
4
8
1.25
L
Set
Lokeis
Set
4
1
2
5
L
2
4
6
1.25
L
Izanami
Retronius
Izanami
0
0
0
0
L
Surtr
Wolkinz
Surtr
3
4
4
1.25
W
4
3
6
2.33
W
Serqet
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,047
Damage
52,719
62,061
Taken
60,586
43,235
Mitigated
43,944
13,025
Healing
17,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,367
4,562
0
5,843
17,109
12,948
21
5,548
11,175
857
36,622
L
13,969
765
2,885
2,380
10,560
4,293
0
2,112
8,448
30,872
0
W
Guan Yu
DemianDarko
Guan Yu
10,307
493
1,930
6,622
16,540
17,106
0
5,974
10,197
430
36,727
W
Awilix
4,638
1,290
0
290
9,678
4,164
0
3,885
5,649
0
13,355
L
Set
Lokeis
Set
12,187
4,715
0
1,789
13,069
9,589
0
3,149
9,128
0
40,219
L
6,362
943
0
1,011
19,267
16,451
0
5,022
14,245
19,544
0
L
Izanami
Retronius
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
Wolkinz
Surtr
16,529
6,243
0
4,960
19,165
12,902
0
5,881
13,284
735
41,715
W
15,503
1,414
0
2,888
9,157
5,373
458
2,649
6,390
55,307
0
W
Serqet
5,904
638
0
337
8,102
4,353
0
1,633
6,336
0
29,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,519
Gold Earned
44,682
221
Minions Killed
284
0
Camps Cleared
0
998,270
Distance Traveled
1,188,168
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,764
814
53
4
0
256,370
0
L
Ra
8,214
685
63
5
0
260,714
4
W
Guan Yu
8,816
735
64
5
0
278,803
0
W
Awilix
8,134
678
19
2
0
180,896
0
L
Set
9,119
760
67
6
0
263,391
0
L
Ymir
8,842
737
28
2
0
242,387
0
L
Izanami
6,729
561
0
0
0
5,495
0
L
Surtr
8,615
718
63
5
0
226,283
0
W
Anubis
9,579
798
95
8
0
185,839
0
W
Serqet
8,389
699
53
4
0
286,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role