Player Matchup

Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
DivergentRat
Neith
Bronze III
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 48L
1,514 MMR
Solo
Horus
Horus
Gold V
Dovah pro V2
Horus
Gold V
Level 179
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 274L
1,512 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Reeperd
Sun Wukong
Silver I
Level 126
God Stats
5W - 7L
1,596 SR
Queue Stats
423W - 440L
1,531 MMR
Solo
Scylla
Scylla
Gold IV
Sloshyeel
Scylla
Gold IV
Level 153
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 60L
1,532 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,519 SR
1,518 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,554 SR
1,518 MMR
Athena
Athena
Bronze III
ORFC Rugger
Athena
Bronze III
Level 158
God Stats
6W - 6L
1,746 SR
Queue Stats
121W - 120L
1,508 MMR
Solo
Danzaburou
Danzaburou
Bronze III
SomtingDumb
Danzaburou
Bronze III
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Lancelot
Lancelot
Silver I
StephBlurry0824
Lancelot
Silver I
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 19L
1,538 MMR
Party 1
Bellona
Bellona
Silver I
ThePizzamane947
Bellona
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,507 MMR
Solo
Hera
Hera
Silver I
Wuzat_115
Hera
Silver I
Level 159
God Stats
2W - 3L
1,523 SR
Queue Stats
159W - 135L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 2 / 4
6,365
579
4,552
9,073
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 1
4,914
447
2,596
7,544
2,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 0 / 1
6,211
565
3,051
6,614
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Reeperd
Sun Wukong
10
0 / 2 / 0
5,964
542
3,652
10,217
6,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
Sloshyeel
Scylla
11
3 / 2 / 3
6,540
595
6,829
4,442
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangSusanoCu ChulainnFenrir

VS

Bans
BastetAtlasTyrMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 2 / 6
6,331
576
5,164
8,820
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SomtingDumb
Danzaburou
11
5 / 1 / 0
7,186
653
6,054
6,558
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
10
2 / 2 / 1
6,164
560
2,573
9,146
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 2
6,428
584
4,422
8,698
8,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
11
1 / 2 / 1
6,176
561
3,016
6,295
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
11
11
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
4
1.5
L
0
5
1
0.1
L
2
0
1
2.5
W
Athena
3
2
6
3
L
Sun Wukong
Reeperd
Sun Wukong
0
2
0
0
L
Scylla
Sloshyeel
Scylla
3
2
3
2.25
W
Danzaburou
SomtingDumb
Danzaburou
5
1
0
5
W
Lancelot
2
2
1
1.25
W
0
0
2
1
W
Hera
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
21,229
37,890
Taken
39,517
18,673
Mitigated
22,739
12,874
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,552
2,224
0
3,636
9,073
3,085
669
1,630
7,362
0
41,375
L
2,596
1,164
0
1,610
7,544
2,589
0
1,381
5,983
0
25,557
L
3,051
1,268
644
3,601
6,614
4,693
0
1,646
4,855
0
12,506
W
Athena
5,164
1,496
0
2,382
8,820
5,825
0
1,444
7,376
28,390
0
L
Sun Wukong
Reeperd
Sun Wukong
3,652
813
0
2,633
10,217
6,749
0
1,422
8,681
0
49,443
L
Scylla
Sloshyeel
Scylla
6,829
536
0
750
4,442
1,557
228
1,484
2,829
53,001
0
W
Danzaburou
SomtingDumb
Danzaburou
6,054
3,225
0
4,205
6,558
2,280
779
898
5,660
0
50,369
W
Lancelot
2,573
613
0
500
9,146
3,720
0
1,765
7,381
0
40,072
W
4,422
1,360
0
5,775
8,698
8,686
0
0
8,698
0
50,352
W
Hera
3,016
762
0
685
6,295
2,228
0
2,722
3,573
40,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
32,285
321
Minions Killed
341
0
Camps Cleared
0
1,020,162
Distance Traveled
1,093,280
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,365
579
77
7
0
282,241
0
L
Neith
4,914
447
45
4
0
142,223
2
L
Horus
6,211
565
14
1
0
205,359
2
W
Athena
6,331
576
42
4
0
223,529
0
L
Sun Wukong
5,964
542
92
8
0
187,569
0
L
Scylla
6,540
595
93
8
0
202,770
1
W
Danzaburou
7,186
653
78
7
0
204,092
1
W
Lancelot
6,164
560
67
6
0
243,776
0
W
Bellona
6,428
584
74
7
0
204,356
1
W
Hera
6,176
561
80
7
0
217,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role