Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
ItsJarco
Scylla
Gold V
Level 80
God Stats
54W - 46L
1,665 SR
Queue Stats
181W - 172L
1,577 MMR
Solo
Ares
Ares
Silver I
NOTaSMITEpro
Ares
Silver I
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
150W - 138L
1,576 MMR
Solo
Sol
Sol
Silver I
Tatri
Sol
Silver I
Level 150
God Stats
13W - 8L
1,885 SR
Queue Stats
367W - 340L
1,577 MMR
Solo
Thor
Thor
Gold IV
Usmarlet
Thor
Gold IV
Level 86
God Stats
10W - 8L
1,500 SR
Queue Stats
74W - 74L
1,584 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,610 SR
1,563 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,584 SR
1,563 MMR
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold II
MegaHealz
Shiva
Gold II
Level 190
God Stats
4W - 4L
1,823 SR
Queue Stats
151W - 146L
1,578 MMR
Solo
Maui
Maui
Gold V
SirAchil
Maui
Gold V
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 96L
1,576 MMR
Solo
Discordia
Discordia
Silver II
Steelmagnolia
Discordia
Silver II
Level 106
God Stats
4W - 4L
1,712 SR
Queue Stats
17W - 17L
1,584 MMR
Party 1
Cernunnos
Cernunnos
Silver I
SumoFighter
Cernunnos
Silver I
Level 113
God Stats
8W - 5L
1,386 SR
Queue Stats
31W - 31L
1,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 0 / 1
4,137
827
1,744
3,155
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
ItsJarco
Scylla
7
0 / 1 / 1
4,004
801
555
1,615
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 1
3,824
765
2,241
3,670
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Tatri
Sol
6
1 / 1 / 1
3,933
787
2,234
3,043
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
7
1 / 3 / 0
4,129
826
3,000
5,111
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
He BoVulcanAo Kuang

VS

Bans
AgniLokiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 1 / 2
3,839
768
1,024
2,364
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
MegaHealz
Shiva
7
3 / 2 / 0
4,035
807
2,700
5,972
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
3
1 / 1 / 1
3,192
638
434
2,640
1,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Steelmagnolia
Discordia
7
1 / 0 / 0
3,819
764
984
2,282
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
SumoFighter
Cernunnos
6
1 / 1 / 1
3,729
746
2,402
3,495
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
6
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
1
2.5
L
Ravana
 
Ravana
0
1
2
1
W
Scylla
ItsJarco
Scylla
0
1
1
0.5
L
Shiva
MegaHealz
Shiva
3
2
0
1.5
W
1
1
1
1.5
L
Maui
1
1
1
1.5
L
Discordia
Steelmagnolia
Discordia
1
0
0
1
L
Cernunnos
SumoFighter
Cernunnos
1
1
1
1.5
W
Sol
Tatri
Sol
1
1
1
1.5
W
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,774
Damage
7,544
16,594
Taken
16,753
5,549
Mitigated
5,529
4,988
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,744
655
0
796
3,155
1,091
0
250
2,905
0
16,536
L
Ravana
 
Ravana
1,024
458
0
1,350
2,364
728
0
477
1,887
0
17,481
W
Scylla
ItsJarco
Scylla
555
44
0
518
1,615
429
0
449
1,166
21,669
0
L
Shiva
MegaHealz
Shiva
2,700
468
0
1,730
5,972
1,751
0
0
5,972
0
20,299
W
2,241
152
0
865
3,670
1,851
0
508
3,162
7,425
0
L
Maui
434
184
0
921
2,640
1,250
0
1,876
764
4,230
0
L
Discordia
Steelmagnolia
Discordia
984
138
0
565
2,282
635
0
662
1,620
20,123
0
L
Cernunnos
SumoFighter
Cernunnos
2,402
1,467
0
1,917
3,495
1,165
0
2,015
1,480
0
20,370
W
Sol
Tatri
Sol
2,234
738
0
1,901
3,043
627
1,137
211
2,832
24,830
0
W
Thor
3,000
1,139
0
908
5,111
1,551
0
0
5,111
0
25,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,027
Gold Earned
18,614
171
Minions Killed
159
0
Camps Cleared
0
588,104
Distance Traveled
510,497
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,137
827
29
6
0
134,660
0
L
Ravana
3,839
768
37
7
0
136,919
0
W
Scylla
4,004
801
42
8
0
110,897
2
L
Shiva
4,035
807
30
6
0
111,823
0
W
Ares
3,824
765
7
1
0
127,951
2
L
Maui
3,192
638
6
1
0
60,671
0
L
Discordia
3,819
764
46
9
0
104,697
0
L
Cernunnos
3,729
746
40
8
0
96,387
0
W
Sol
3,933
787
48
10
0
112,614
0
W
Thor
4,129
826
45
9
0
101,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role