Player Matchup

Ymir
Ymir
IskanderGreat10
Ymir
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 12L
943 Elo+
Party 2
Chang'e
Chang'e
denisdenden
Chang'e
Level 53
God Stats
8W - 34L
1,273 SR
Queue Stats
13W - 45L
1,207 Elo+
Party 2
Surtr
Surtr
denisdenden
Surtr
Level 12
God Stats
3W - 17L
1,052 SR
Queue Stats
4W - 30L
1,008 Elo+
Party 2
Team Averages
Level 24
1,275 SR
1,053 Elo+

VS

Team Averages
Level 95
1,733 SR
1,402 Elo+
Merlin
Merlin
Cliff Bronco
Merlin
Level 80
God Stats
77W - 71L
1,763 SR
Queue Stats
210W - 200L
1,403 Elo+
Solo
Arachne
Arachne
HAVELxTHExR0CK
Arachne
Level 79
God Stats
32W - 21L
1,608 SR
Queue Stats
116W - 126L
1,389 Elo+
Party 1
Chaac
Chaac
LordxSolaire
Chaac
Level 126
God Stats
5W - 2L
1,827 SR
Queue Stats
141W - 148L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,816
568
2,666
13,296
13,078
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
denisdenden
Chang'e
13
0 / 3 / 0
7,507
626
8,296
11,500
4,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 0
7,361
613
3,194
17,229
14,181
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 0 / 5
8,843
737
17,439
3,173
1,328
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 1
8,180
682
5,247
8,373
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
8,891
741
11,796
11,667
8,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
5
3.5
W
2
0
1
2.5
L
0
1
0
0
W
3
0
3
4.5
L
Chang'e
denisdenden
Chang'e
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,156
Damage
34,482
42,025
Taken
23,213
31,998
Mitigated
14,678
10,876
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,439
1,451
0
435
3,173
1,328
731
1,332
1,841
63,260
0
W
5,247
4,634
198
4,783
8,373
4,413
551
3,508
4,865
0
26,658
L
2,666
547
0
0
13,296
13,078
0
6,862
6,434
7,893
0
W
11,796
1,335
376
4,381
11,667
8,937
507
6,286
5,381
0
27,511
L
Chang'e
denisdenden
Chang'e
8,296
947
3,652
4,909
11,500
4,739
0
3,810
7,690
43,951
0
L
3,194
1,076
13
2,302
17,229
14,181
0
6,835
10,394
230
18,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,684
Gold Earned
25,914
139
Minions Killed
167
0
Camps Cleared
0
614,271
Distance Traveled
654,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,843
737
99
8
0
216,232
1
W
Arachne
8,180
682
38
3
0
239,228
0
L
Ymir
6,816
568
10
1
0
180,703
0
W
Chaac
8,891
741
30
3
0
198,702
0
L
Chang'e
7,507
626
99
8
0
225,653
0
L
Surtr
7,361
613
30
3
0
207,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role