Player Matchup

Serqet
Serqet
Beakin58
Serqet
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
379W - 367L
1,588 Elo+
Solo
Medusa
Medusa
Demon4354
Medusa
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 70L
1,534 Elo+
Party 1
Shiva
Shiva
JNeu_tron
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,449 Elo+
Solo
Ganesha
Ganesha
Kilogramosu
Ganesha
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 64L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MvP iBoogieman
Ah Muzen Cab
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
301W - 312L
1,439 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,520 Elo+

VS

Team Averages
Level 163
1,500 SR
1,477 Elo+
Shiva
Shiva
DMaKnee
Shiva
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 218L
1,635 Elo+
Solo
Jing Wei
Jing Wei
Lokota
Jing Wei
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
241W - 270L
1,656 Elo+
Solo
Ymir
Ymir
PRiiMaRY xAlpha
Ymir
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 146L
1,323 Elo+
Party 2
Ah Puch
Ah Puch
TJmafia
Ah Puch
Level 210
God Stats
21W - 4L
1,285 SR
Queue Stats
1,304W - 1,306L
1,435 Elo+
Party 2
Cernunnos
Cernunnos
elprimo20
Cernunnos
Level 142
God Stats
11W - 5L
1,715 SR
Queue Stats
144W - 164L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Beakin58
Serqet
16
5 / 4 / 8
9,439
944
12,569
13,752
12,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Demon4354
Medusa
16
5 / 6 / 4
9,136
914
8,558
13,332
7,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
JNeu_tron
Shiva
11
1 / 6 / 1
7,175
718
3,893
13,116
6,231
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Kilogramosu
Ganesha
16
0 / 6 / 11
8,635
864
8,884
16,737
20,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ah Muzen Cab
MvP iBoogieman
Ah Muzen Cab
16
5 / 4 / 4
9,009
901
14,195
10,542
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DMaKnee
Shiva
16
6 / 3 / 17
9,593
959
12,987
13,606
17,916
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
Lokota
Jing Wei
16
6 / 4 / 11
9,399
940
11,758
11,928
4,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 2 / 17
9,661
966
7,937
19,527
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
TJmafia
Ah Puch
16
2 / 2 / 20
9,296
930
17,363
12,715
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
elprimo20
Cernunnos
15
8 / 5 / 6
9,322
932
9,705
11,143
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
16
Kills
26
26
Deaths
16
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Serqet
Beakin58
Serqet
5
4
8
2.25
W
Shiva
DMaKnee
Shiva
6
3
17
4.83
L
Medusa
Demon4354
Medusa
5
6
4
1.17
L
Shiva
JNeu_tron
Shiva
1
6
1
0.25
L
Ganesha
Kilogramosu
Ganesha
0
6
11
0.92
W
Jing Wei
Lokota
Jing Wei
6
4
11
2.88
L
Ah Muzen Cab
MvP iBoogieman
Ah Muzen Cab
5
4
4
1.75
W
4
2
17
6.25
W
Ah Puch
TJmafia
Ah Puch
2
2
20
6
W
Cernunnos
elprimo20
Cernunnos
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,099
Damage
59,750
67,479
Taken
68,919
51,433
Mitigated
44,517
12,202
Healing
30,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Beakin58
Serqet
12,569
2,228
508
946
13,752
12,474
0
6,112
7,640
0
16,739
W
Shiva
DMaKnee
Shiva
12,987
1,319
1,782
2,731
13,606
17,916
110
2,415
11,191
3,099
18,595
L
Medusa
Demon4354
Medusa
8,558
3,899
246
1,638
13,332
7,078
276
6,574
6,758
0
22,236
L
Shiva
JNeu_tron
Shiva
3,893
498
1,039
1,991
13,116
6,231
500
3,167
9,949
0
5,668
L
Ganesha
Kilogramosu
Ganesha
8,884
616
2,086
2,240
16,737
20,505
106
6,178
10,559
17,686
0
W
Jing Wei
Lokota
Jing Wei
11,758
9,163
1,032
3,871
11,928
4,591
3,409
1,307
10,381
0
25,361
L
Ah Muzen Cab
MvP iBoogieman
Ah Muzen Cab
14,195
3,414
284
1,224
10,542
5,145
693
4,706
5,836
0
28,233
W
7,937
954
647
8,432
19,527
12,994
392
2,413
16,964
14,583
0
W
Ah Puch
TJmafia
Ah Puch
17,363
450
1,588
7,088
12,715
4,740
1,406
1,811
10,694
31,606
1,153
W
Cernunnos
elprimo20
Cernunnos
9,705
5,214
1,442
2,220
11,143
4,276
3,091
938
9,588
0
17,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,394
Gold Earned
47,271
113
Minions Killed
153
0
Camps Cleared
0
890,630
Distance Traveled
941,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,439
944
20
2
0
187,627
0
W
Shiva
9,593
959
25
3
0
193,382
0
L
Medusa
9,136
914
47
5
0
181,488
0
L
Shiva
7,175
718
10
1
0
148,663
0
L
Ganesha
8,635
864
0
0
0
181,214
0
W
Jing Wei
9,399
940
36
4
0
186,897
0
L
Ah Muzen Cab
9,009
901
36
4
0
191,638
0
W
Ymir
9,661
966
19
2
0
185,399
0
W
Ah Puch
9,296
930
42
4
0
203,541
0
W
Cernunnos
9,322
932
31
3
0
172,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role