Player Matchup

Achilles
Achilles
A_Senile_Pigeon
Achilles
Level 105
God Stats
1W - 4L
1,144 SR
Queue Stats
82W - 77L
1,412 Elo+
Solo
Sol
Sol
AjLaKaos
Sol
Level 137
God Stats
20W - 14L
1,285 SR
Queue Stats
685W - 700L
1,406 Elo+
Solo
Janus
Janus
Bloodyy_Gf
Janus
Level 128
God Stats
13W - 14L
1,216 SR
Queue Stats
182W - 166L
1,492 Elo+
Solo
Fenrir
Fenrir
MalikTheMarksman
Fenrir
Level 124
God Stats
4W - 11L
1,500 SR
Queue Stats
382W - 374L
1,499 Elo+
Solo
Ullr
Ullr
Ri53_Amir
Ullr
Level 173
God Stats
5W - 8L
1,512 SR
Queue Stats
18W - 19L
1,451 Elo+
Solo
Team Averages
Level 133
1,331 SR
1,452 Elo+

VS

Team Averages
Level 105
1,588 SR
1,437 Elo+
Fenrir
Fenrir
Alucard_0399
Fenrir
Level 143
God Stats
12W - 8L
1,607 SR
Queue Stats
809W - 733L
1,416 Elo+
Solo
King Arthur
King Arthur
BlacK-PeeQ
King Arthur
Level 128
God Stats
4W - 6L
1,484 SR
Queue Stats
64W - 53L
1,424 Elo+
Solo
Fafnir
Fafnir
Caferizgi
Fafnir
Level 38
God Stats
17W - 11L
1,522 SR
Queue Stats
317W - 321L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Joshie0602
Nu Wa
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 23L
1,327 Elo+
Solo
Medusa
Medusa
sixteennineseven
Medusa
Level 107
God Stats
2W - 6L
1,829 SR
Queue Stats
476W - 453L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 3 / 1
5,246
477
3,456
11,276
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 1
4,046
368
813
1,831
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
11
2 / 3 / 1
6,673
607
5,055
7,139
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 1
6,794
618
5,626
10,959
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
11
2 / 2 / 1
6,432
585
2,367
8,503
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 1 / 0
7,313
665
6,810
8,899
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
BlacK-PeeQ
King Arthur
11
1 / 3 / 1
6,509
592
7,456
9,243
7,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
Caferizgi
Fafnir
11
1 / 1 / 5
7,051
641
5,112
7,812
6,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
11
0 / 1 / 1
6,608
601
4,186
5,913
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 2
5,515
501
5,125
7,350
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
10
10
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
1
0.5
L
0
0
1
0.5
W
Fenrir
7
1
0
7
W
King Arthur
BlacK-PeeQ
King Arthur
1
3
1
0.5
L
Janus
2
3
1
0.83
W
Fafnir
Caferizgi
Fafnir
1
1
5
3.5
W
Nu Wa
0
1
1
0.5
L
3
2
1
1.75
L
Ullr
2
2
1
1.25
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,317
Damage
28,689
39,708
Taken
39,217
18,793
Mitigated
21,788
10,399
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,456
701
83
2,299
11,276
8,295
0
3,266
8,010
0
20,100
L
813
471
0
736
1,831
495
0
1,031
800
8,263
0
W
Fenrir
6,810
597
0
930
8,899
3,509
60
492
8,407
0
38,651
W
King Arthur
BlacK-PeeQ
King Arthur
7,456
1,055
0
716
9,243
7,234
116
0
9,243
0
48,777
L
Janus
5,055
149
0
500
7,139
2,073
0
2,322
4,817
54,111
0
W
Fafnir
Caferizgi
Fafnir
5,112
1,703
0
3,313
7,812
6,751
0
1,460
6,352
20,930
0
W
Nu Wa
4,186
1,065
0
1,054
5,913
2,031
493
3,722
2,191
50,482
0
L
5,626
1,480
0
4,675
10,959
4,901
0
2,297
8,662
0
47,349
L
Ullr
2,367
1,082
0
2,106
8,503
3,029
0
382
8,121
0
39,492
W
5,125
2,261
0
695
7,350
2,263
0
194
7,156
0
43,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
32,996
305
Minions Killed
321
0
Camps Cleared
0
973,804
Distance Traveled
1,129,917
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,246
477
28
3
0
217,947
2
L
Sol
4,046
368
15
1
0
57,674
1
W
Fenrir
7,313
665
59
5
0
273,710
0
W
King Arthur
6,509
592
71
6
0
226,794
2
L
Janus
6,673
607
101
9
0
228,048
3
W
Fafnir
7,051
641
30
3
0
215,011
0
W
Nu Wa
6,608
601
95
9
0
212,621
0
L
Fenrir
6,794
618
79
7
0
261,111
0
L
Ullr
6,432
585
82
7
0
209,024
2
W
Medusa
5,515
501
66
6
0
201,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role