Player Matchup

Mulan
Mulan
BigHatWizard
Mulan
Level 57
God Stats
3W - 4L
1,804 SR
Queue Stats
50W - 50L
1,540 Elo+
Party 2
Medusa
Medusa
NiewinnyJohnny
Medusa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,375 Elo+
Party 1
Sol
Sol
P4ND4A4
Sol
Level 25
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 11L
1,723 Elo+
Party 1
Thanatos
Thanatos
VelzG
Thanatos
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,397 Elo+
Party 1
Atlas
Atlas
ZacHope
Atlas
Level 46
God Stats
18W - 21L
1,442 SR
Queue Stats
60W - 72L
1,434 Elo+
Party 2
Team Averages
Level 44
1,593 SR
1,494 Elo+

VS

Team Averages
Level 63
1,589 SR
1,578 Elo+
King Arthur
King Arthur
GoDHadeZ
King Arthur
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,505 Elo+
Solo
Loki
Loki
ItsRevant
Loki
Level 69
God Stats
3W - 3L
1,589 SR
Queue Stats
50W - 48L
1,529 Elo+
Solo
Sol
Sol
KILLEBEAN
Sol
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,550 Elo+
Solo
Bacchus
Bacchus
Rejmax
Bacchus
Level 69
God Stats
7W - 6L
1,856 SR
Queue Stats
118W - 95L
1,535 Elo+
Solo
Neith
Neith
jabatodios
Neith
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 52L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,703
622
9,075
10,933
8,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 10 / 0
5,233
374
6,202
15,165
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
9
0 / 9 / 1
6,112
437
7,340
11,316
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
VelzG
Thanatos
11
1 / 8 / 1
7,144
510
5,501
14,770
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
ZacHope
Atlas
8
0 / 3 / 0
5,593
400
5,237
15,965
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoDHadeZ
King Arthur
12
1 / 3 / 1
7,005
500
5,442
12,621
7,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
14
11 / 0 / 4
8,806
629
8,827
10,388
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
10 / 0 / 5
9,498
678
15,952
11,993
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Rejmax
Bacchus
11
3 / 0 / 10
7,553
540
5,575
8,566
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
13
7 / 1 / 8
8,052
575
15,230
8,449
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
4
Kills
32
32
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
King Arthur
GoDHadeZ
King Arthur
1
3
1
0.5
W
Loki
11
0
4
13
W
10
0
5
12.5
L
0
10
0
0
L
Sol
0
9
1
0.06
W
Bacchus
Rejmax
Bacchus
3
0
10
8
L
Thanatos
VelzG
Thanatos
1
8
1
0.19
L
Atlas
ZacHope
Atlas
0
3
0
0
W
Neith
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,355
Damage
51,026
68,149
Taken
52,017
34,110
Mitigated
28,710
15,800
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,075
1,133
0
4,183
10,933
8,095
0
81
10,852
0
70,045
W
King Arthur
GoDHadeZ
King Arthur
5,442
1,113
0
250
12,621
7,050
0
0
12,621
0
42,740
W
Loki
8,827
3,462
0
5,380
10,388
4,043
175
2,252
8,136
0
53,771
W
15,952
5,748
0
7,549
11,993
4,802
5,023
4,689
7,304
77,862
0
L
6,202
3,096
0
1,806
15,165
4,896
0
6,000
9,165
0
23,526
L
Sol
7,340
1,485
0
968
11,316
3,790
0
5,919
5,397
30,823
0
W
Bacchus
Rejmax
Bacchus
5,575
1,107
0
1,838
8,566
9,595
52
2,533
6,033
18,137
0
L
Thanatos
VelzG
Thanatos
5,501
1,987
0
7,283
14,770
6,678
0
3,704
11,066
0
46,148
L
Atlas
ZacHope
Atlas
5,237
2,114
0
1,560
15,965
10,651
0
5,823
10,142
23,948
0
W
Neith
15,230
8,296
0
2,206
8,449
3,220
1,227
3,103
5,346
0
57,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
40,914
308
Minions Killed
391
0
Camps Cleared
0
1,271,112
Distance Traveled
1,356,931
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,703
622
132
9
0
239,414
0
W
King Arthur
7,005
500
70
5
0
280,001
1
W
Loki
8,806
629
89
6
0
334,210
0
W
Sol
9,498
678
126
9
0
272,739
2
L
Medusa
5,233
374
30
2
0
231,916
0
L
Sol
6,112
437
50
4
0
242,052
4
W
Bacchus
7,553
540
23
2
0
228,492
0
L
Thanatos
7,144
510
65
5
0
290,152
0
L
Atlas
5,593
400
31
2
0
267,578
6
W
Neith
8,052
575
83
6
0
241,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role