Player Matchup

Tsukuyomi
Tsukuyomi
Caelum_Falce
Tsukuyomi
Level 36
God Stats
11W - 14L
1,500 SR
Queue Stats
648W - 786L
1,199 Elo+
Party 1
Anubis
Anubis
M4TH3O
Anubis
Level 41
God Stats
3W - 5L
1,712 SR
Queue Stats
636W - 765L
1,212 Elo+
Party 1
Shiva
Shiva
orderedmars2034
Shiva
Level 34
God Stats
8W - 8L
1,500 SR
Queue Stats
649W - 794L
1,163 Elo+
Party 1
Team Averages
Level 37
1,571 SR
1,191 Elo+

VS

Team Averages
Level 61
1,516 SR
1,218 Elo+
Medusa
Medusa
CatsFAmi1Y236
Medusa
Level 75
God Stats
13W - 7L
1,705 SR
Queue Stats
42W - 44L
1,432 Elo+
Solo
Nox
Nox
Parsa_hexe
Nox
Level 44
God Stats
2W - 10L
1,343 SR
Queue Stats
19W - 43L
1,013 Elo+
Solo
Lancelot
Lancelot
northmarkvart
Lancelot
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Caelum_Falce
Tsukuyomi
14
5 / 5 / 9
8,703
870
9,367
8,950
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
M4TH3O
Anubis
14
5 / 2 / 8
8,752
875
8,672
8,780
4,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 2 / 4
9,130
913
5,091
10,682
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 6
7,100
710
5,246
8,043
2,814
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
6 / 5 / 2
8,513
851
5,910
10,645
4,008
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
northmarkvart
Lancelot
11
0 / 6 / 5
6,857
686
5,062
10,408
3,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
7
9
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Caelum_Falce
Tsukuyomi
5
5
9
1.9
L
1
4
6
1
W
Anubis
M4TH3O
Anubis
5
2
8
4.5
L
6
5
2
1.4
L
Lancelot
northmarkvart
Lancelot
0
6
5
0.42
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,130
Damage
16,218
28,412
Taken
29,096
20,435
Mitigated
10,101
6,858
Healing
1,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Caelum_Falce
Tsukuyomi
9,367
2,810
0
1,072
8,950
4,432
430
1,617
7,333
0
26,700
L
5,246
2,897
0
0
8,043
2,814
0
1,999
6,044
0
19,752
W
Anubis
M4TH3O
Anubis
8,672
486
0
3,489
8,780
4,611
1,014
2,206
6,574
34,222
0
L
5,910
1,052
320
443
10,645
4,008
0
3,783
6,862
11,407
278
L
Lancelot
northmarkvart
Lancelot
5,062
1,130
310
674
10,408
3,279
0
2,942
7,466
0
23,470
W
5,091
595
0
2,297
10,682
11,392
322
2,282
8,400
0
20,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
22,470
97
Minions Killed
81
0
Camps Cleared
0
542,762
Distance Traveled
481,047
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,703
870
30
3
0
190,280
0
L
Medusa
7,100
710
34
3
0
150,526
0
W
Anubis
8,752
875
47
5
0
160,774
2
L
Nox
8,513
851
12
1
0
158,525
0
L
Lancelot
6,857
686
35
4
0
171,996
2
W
Shiva
9,130
913
20
2
0
191,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role