Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DrL0bster
Hera
Level 108
God Stats
4W - 2L
1,631 SR
Queue Stats
89W - 74L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gabcak41
Ah Muzen Cab
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
242W - 227L
1,456 Elo+
Party 2
Mercury
Mercury
HouYiiii
Mercury
Level 120
God Stats
1W - 1L
1,694 SR
Queue Stats
35W - 27L
1,465 Elo+
Solo
Team Averages
Level 115
1,565 SR
1,497 Elo+

VS

Team Averages
Level 74
1,370 SR
1,407 Elo+
Serqet
Serqet
MarcianoAzulGod
Serqet
Level 45
God Stats
3W - 3L
1,350 SR
Queue Stats
47W - 40L
1,532 Elo+
Solo
Ishtar
Ishtar
R3QU1R3
Ishtar
Level 59
God Stats
4W - 3L
1,134 SR
Queue Stats
76W - 70L
1,401 Elo+
Party 1
Olorun
Olorun
afresh9
Olorun
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
335W - 337L
1,300 Elo+
Solo
Guan Yu
Guan Yu
bionicler
Guan Yu
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,399 Elo+
Solo
Ymir
Ymir
udeafkontrol
Ymir
Level 83
God Stats
60W - 60L
1,368 SR
Queue Stats
65W - 68L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 0
6,937
462
9,298
15,889
11,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
10
0 / 2 / 3
6,447
430
1,625
12,634
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
13
1 / 2 / 0
7,804
520
9,177
6,398
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Gabcak41
Ah Muzen Cab
14
3 / 2 / 0
8,008
534
10,092
6,054
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Mercury
HouYiiii
Mercury
12
0 / 5 / 3
6,938
463
5,883
13,960
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,155
610
9,220
13,825
6,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ishtar
R3QU1R3
Ishtar
14
3 / 2 / 3
8,605
574
7,439
11,937
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
afresh9
Olorun
15
0 / 0 / 4
9,151
610
5,780
9,053
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
bionicler
Guan Yu
15
4 / 0 / 0
8,956
597
9,415
14,262
18,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 2 / 2
7,184
479
4,238
10,920
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
15
15
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Kumbhakarna
 
Kumbhakarna
0
2
3
0.75
L
Hera
1
2
0
0.5
L
Ah Muzen Cab
Gabcak41
Ah Muzen Cab
3
2
0
1.5
L
Mercury
HouYiiii
Mercury
0
5
3
0.3
W
7
0
4
9
W
Ishtar
R3QU1R3
Ishtar
3
2
3
2.25
W
Olorun
afresh9
Olorun
0
0
4
2
W
Guan Yu
bionicler
Guan Yu
4
0
0
4
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,075
Damage
36,092
54,935
Taken
59,997
30,215
Mitigated
43,552
9,959
Healing
29,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,298
994
0
2,720
15,889
11,811
0
0
14,851
1,175
51,757
L
Kumbhakarna
 
Kumbhakarna
1,625
27
47
2,301
12,634
9,647
0
5,157
7,277
12,602
0
L
Hera
9,177
311
0
970
6,398
2,073
0
2,213
4,055
65,502
0
L
Ah Muzen Cab
Gabcak41
Ah Muzen Cab
10,092
4,213
0
1,735
6,054
2,123
0
856
5,141
0
78,290
L
Mercury
HouYiiii
Mercury
5,883
2,421
0
2,186
13,960
4,561
0
1,792
11,269
0
52,798
W
9,220
1,857
0
3,517
13,825
6,827
0
3,240
10,349
0
78,253
W
Ishtar
R3QU1R3
Ishtar
7,439
5,252
0
7,379
11,937
5,150
0
1,405
10,454
0
78,234
W
Olorun
afresh9
Olorun
5,780
3,905
47
6,934
9,053
3,892
889
4,097
4,636
84,073
0
W
Guan Yu
bionicler
Guan Yu
9,415
1,660
255
8,752
14,262
18,542
373
457
13,805
0
61,083
W
4,238
822
0
2,667
10,920
9,141
0
1,727
9,095
27,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
43,051
433
Minions Killed
563
0
Camps Cleared
0
1,518,554
Distance Traveled
1,490,037
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,937
462
90
6
0
270,564
0
L
Kumbhakarna
6,447
430
9
1
0
325,329
0
L
Hera
7,804
520
136
9
0
317,055
5
L
Ah Muzen Cab
8,008
534
123
8
0
317,762
2
L
Mercury
6,938
463
75
5
0
287,844
0
W
Serqet
9,155
610
110
7
0
374,790
0
W
Ishtar
8,605
574
156
10
0
263,436
0
W
Olorun
9,151
610
153
10
0
276,241
2
W
Guan Yu
8,956
597
102
7
0
276,821
0
W
Ymir
7,184
479
42
3
0
298,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role