Player Matchup

Pele
Pele
 
Pele
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BagelBun
Hel
Level 90
God Stats
9W - 7L
1,297 SR
Queue Stats
338W - 357L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
FoxPRM
Nu Wa
Level 115
God Stats
5W - 1L
1,715 SR
Queue Stats
321W - 289L
1,642 Elo+
Solo
Medusa
Medusa
guzzleram
Medusa
Level 89
God Stats
5W - 6L
1,185 SR
Queue Stats
501W - 479L
1,565 Elo+
Party 1
Vulcan
Vulcan
monkeyman3141593
Vulcan
Level 208
God Stats
9W - 2L
1,715 SR
Queue Stats
368W - 241L
1,735 Elo+
Solo
Team Averages
Level 133
1,483 SR
1,600 Elo+

VS

Team Averages
Level 104
1,457 SR
1,504 Elo+
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Aluala
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,539 Elo+
Solo
Aphrodite
Aphrodite
AngelusAzt3k
Aphrodite
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
159W - 167L
1,497 Elo+
Solo
Nox
Nox
vIReQxiiZ
Nox
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 92L
1,550 Elo+
Solo
Bastet
Bastet
ВанекГрозный
Bastet
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
29W - 42L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 2 / 8
8,323
925
6,769
11,736
10,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 12
7,338
815
1,523
5,782
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
FoxPRM
Nu Wa
14
2 / 3 / 10
7,782
865
6,321
6,339
2,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
guzzleram
Medusa
15
7 / 0 / 10
8,843
983
11,743
8,031
4,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 0 / 10
8,986
998
17,928
4,480
2,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 4 / 2
5,554
617
4,334
5,121
1,725
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Aluala
Da Ji
12
2 / 3 / 2
7,169
797
3,564
11,836
10,105
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
AngelusAzt3k
Aphrodite
15
0 / 4 / 4
7,099
789
6,092
12,527
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 3
7,353
817
5,004
9,413
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
5,913
657
6,158
7,759
2,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
19
Kills
5
5
Deaths
19
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
8
4
L
Merlin
 
Merlin
0
4
2
0.25
L
Da Ji
Aluala
Da Ji
2
3
2
1
L
Aphrodite
AngelusAzt3k
Aphrodite
0
4
4
0.5
W
0
0
12
6
W
Nu Wa
FoxPRM
Nu Wa
2
3
10
2.33
W
Medusa
guzzleram
Medusa
7
0
10
12
W
6
0
10
11
L
2
3
3
1.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,284
Damage
25,152
36,368
Taken
46,656
22,402
Mitigated
25,119
21,118
Healing
18,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,769
1,337
1,394
2,056
11,736
10,323
150
3,716
8,020
0
14,941
L
Merlin
 
Merlin
4,334
286
0
0
5,121
1,725
0
3,495
1,626
5,168
1,368
L
Da Ji
Aluala
Da Ji
3,564
560
961
2,582
11,836
10,105
0
5,688
6,148
0
5,240
L
Aphrodite
AngelusAzt3k
Aphrodite
6,092
134
6,113
6,878
12,527
6,742
11
6,394
6,133
25,897
0
W
1,523
122
10,496
4,804
5,782
3,021
667
3,389
2,393
2,335
0
W
Nu Wa
FoxPRM
Nu Wa
6,321
1,109
91
781
6,339
2,348
900
2,199
4,140
14,369
0
W
Medusa
guzzleram
Medusa
11,743
3,565
725
574
8,031
4,345
2,169
4,245
3,786
0
19,557
W
17,928
9,562
10
187
4,480
2,365
883
653
3,827
37,260
0
L
5,004
404
75
968
9,413
3,801
0
6,187
3,226
25,305
0
L
6,158
1,608
436
642
7,759
2,746
0
4,008
3,751
0
9,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,272
Gold Earned
33,088
119
Minions Killed
102
0
Camps Cleared
0
929,879
Distance Traveled
764,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,323
925
32
4
0
194,771
0
L
Merlin
5,554
617
7
1
0
86,413
0
L
Da Ji
7,169
797
2
0
0
160,240
0
L
Aphrodite
7,099
789
45
5
0
198,823
0
W
Hel
7,338
815
2
0
0
194,341
0
W
Nu Wa
7,782
865
24
3
0
171,342
0
W
Medusa
8,843
983
11
1
0
175,090
0
W
Vulcan
8,986
998
50
6
0
194,335
0
L
Nox
7,353
817
39
4
0
148,670
0
L
Bastet
5,913
657
9
1
0
170,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role