Player Matchup

Ra
Ra
ImBlam
Ra
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
220W - 212L
1,721 Elo+
Solo
Chernobog
Chernobog
OSKARSANESS
Chernobog
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 10L
1,389 Elo+
Party 1
King Arthur
King Arthur
TheNewN1K1
King Arthur
Level 132
God Stats
36W - 39L
1,216 SR
Queue Stats
89W - 128L
1,351 Elo+
Solo
Fenrir
Fenrir
chritokun
Fenrir
Level 29
God Stats
5W - 3L
1,489 SR
Queue Stats
10W - 9L
1,389 Elo+
Party 1
Fafnir
Fafnir
olate
Fafnir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,396 Elo+
Solo
Team Averages
Level 99
1,441 SR
1,449 Elo+

VS

Team Averages
Level 82
1,626 SR
1,438 Elo+
Tyr
Tyr
Lukinaczi
Tyr
Level 106
God Stats
3W - 5L
1,669 SR
Queue Stats
60W - 57L
1,561 Elo+
Solo
Sobek
Sobek
MrM0r0w
Sobek
Level 34
God Stats
8W - 3L
1,913 SR
Queue Stats
32W - 39L
1,486 Elo+
Solo
Medusa
Medusa
PauGa12
Medusa
Level 29
God Stats
2W - 2L
1,220 SR
Queue Stats
5W - 7L
1,256 Elo+
Party 2
Ao Kuang
Ao Kuang
SOY_jAvI_B-P
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,365 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
心体技仁智勇
Morgan Le Fay
Level 157
God Stats
12W - 7L
1,830 SR
Queue Stats
561W - 530L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
5 / 1 / 8
10,854
603
17,478
13,154
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
OSKARSANESS
Chernobog
14
10 / 3 / 8
10,459
581
15,417
17,003
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TheNewN1K1
King Arthur
16
4 / 2 / 6
10,191
566
11,331
18,023
16,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
chritokun
Fenrir
16
5 / 5 / 7
10,101
561
8,704
15,094
7,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
olate
Fafnir
14
3 / 3 / 15
10,175
565
6,241
18,843
24,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 0
8,993
500
12,216
21,990
25,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
MrM0r0w
Sobek
11
2 / 6 / 5
7,509
417
5,865
19,046
20,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
PauGa12
Medusa
12
1 / 6 / 7
7,443
414
8,711
11,250
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
SOY_jAvI_B-P
Ao Kuang
12
2 / 4 / 5
8,069
448
5,446
14,524
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
心体技仁智勇
Morgan Le Fay
15
4 / 5 / 3
9,098
505
15,110
15,660
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
27
Kills
13
14
Deaths
28
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
5
1
8
9
L
4
7
0
0.57
L
Sobek
MrM0r0w
Sobek
2
6
5
0.75
W
Chernobog
OSKARSANESS
Chernobog
10
3
8
4.67
L
Medusa
PauGa12
Medusa
1
6
7
0.75
L
Ao Kuang
SOY_jAvI_B-P
Ao Kuang
2
4
5
1.13
W
King Arthur
TheNewN1K1
King Arthur
4
2
6
3.5
W
Fenrir
chritokun
Fenrir
5
5
7
1.7
W
Fafnir
olate
Fafnir
3
3
15
3.5
L
Morgan Le Fay
心体技仁智勇
Morgan Le Fay
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,171
Damage
47,348
82,117
Taken
82,470
64,477
Mitigated
62,700
35,696
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
17,478
1,398
2,918
8,535
13,154
7,050
1,357
7,906
5,248
90,897
0
L
12,216
2,504
0
2,009
21,990
25,544
515
5,181
16,809
1,124
51,044
L
Sobek
MrM0r0w
Sobek
5,865
852
0
4,194
19,046
20,115
0
7,178
11,868
17,730
0
W
Chernobog
OSKARSANESS
Chernobog
15,417
11,445
0
7,444
17,003
7,628
2,580
6,286
10,717
0
81,256
L
Medusa
PauGa12
Medusa
8,711
3,637
0
2,453
11,250
4,067
682
2,922
8,328
0
39,990
L
Ao Kuang
SOY_jAvI_B-P
Ao Kuang
5,446
597
0
3,540
14,524
5,791
478
2,992
11,532
44,424
0
W
King Arthur
TheNewN1K1
King Arthur
11,331
751
1,054
5,044
18,023
16,944
83
4,686
13,337
1,603
68,517
W
Fenrir
chritokun
Fenrir
8,704
1,118
0
1,907
15,094
7,869
422
5,114
9,980
0
74,459
W
Fafnir
olate
Fafnir
6,241
1,294
0
8,794
18,843
24,986
26
6,926
11,917
15,923
0
L
Morgan Le Fay
心体技仁智勇
Morgan Le Fay
15,110
1,189
0
4,059
15,660
7,183
0
7,055
8,605
85,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,780
Gold Earned
41,112
446
Minions Killed
325
0
Camps Cleared
0
1,817,535
Distance Traveled
1,705,621
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,854
603
141
8
0
342,735
1
L
Tyr
8,993
500
84
5
0
308,612
0
L
Sobek
7,509
417
16
1
0
347,911
6
W
Chernobog
10,459
581
106
6
0
347,610
0
L
Medusa
7,443
414
41
2
0
348,117
3
L
Ao Kuang
8,069
448
70
4
0
374,185
6
W
King Arthur
10,191
566
100
6
0
383,574
1
W
Fenrir
10,101
561
92
5
0
390,056
0
W
Fafnir
10,175
565
7
0
0
353,560
8
L
Morgan Le Fay
9,098
505
114
6
0
326,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role