Player Matchup

Sobek
Sobek
Kregore-
Sobek
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 88L
1,015 Elo+
Solo
Awilix
Awilix
MedicineMan0620
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,411 Elo+
Solo
Danzaburou
Danzaburou
MyWifiSucks1964
Danzaburou
Level 17
God Stats
2W - 1L
1,281 SR
Queue Stats
91W - 97L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Vols41
Gilgamesh
Level 48
God Stats
3W - 6L
1,314 SR
Queue Stats
88W - 97L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
Zilva
Ah Puch
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 37L
1,664 Elo+
Solo
Team Averages
Level 55
1,419 SR
1,391 Elo+

VS

Team Averages
Level 47
1,549 SR
1,507 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DizZyAtosis
Mulan
Level 34
God Stats
3W - 7L
1,521 SR
Queue Stats
63W - 71L
1,471 Elo+
Solo
Poseidon
Poseidon
MrChaoticIsHere
Poseidon
Level 84
God Stats
9W - 9L
1,246 SR
Queue Stats
357W - 375L
1,392 Elo+
Solo
Pele
Pele
Toxicismything
Pele
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
20W - 11L
1,657 Elo+
Solo
He Bo
He Bo
itzbasic
He Bo
Level 29
God Stats
2W - 1L
1,760 SR
Queue Stats
68W - 77L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kregore-
Sobek
11
0 / 1 / 8
6,518
652
3,092
9,427
7,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 8
7,259
726
4,944
8,138
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MyWifiSucks1964
Danzaburou
16
1 / 0 / 4
8,703
870
5,384
6,722
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Vols41
Gilgamesh
16
5 / 2 / 6
8,441
844
8,351
13,275
11,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Zilva
Ah Puch
14
5 / 1 / 6
7,900
790
13,005
6,896
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
1 / 2 / 2
7,246
725
5,342
10,932
5,785
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 4
6,823
682
7,776
13,182
12,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
14
1 / 2 / 2
7,241
724
4,606
3,952
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 1
7,056
706
7,461
6,604
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
itzbasic
He Bo
13
1 / 2 / 2
7,037
704
7,578
8,825
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
13
Kills
6
6
Deaths
13
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
2
2
1
L
1
4
4
0.75
W
Sobek
Kregore-
Sobek
0
1
8
4
W
2
2
8
3
L
Poseidon
1
2
2
1
W
Danzaburou
MyWifiSucks1964
Danzaburou
1
0
4
3
L
2
3
1
0.83
W
Gilgamesh
Vols41
Gilgamesh
5
2
6
4
W
Ah Puch
Zilva
Ah Puch
5
1
6
8
L
He Bo
itzbasic
He Bo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,776
Damage
32,763
44,458
Taken
43,495
28,978
Mitigated
26,309
7,639
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,342
1,510
0
1,793
10,932
5,785
0
3,150
7,782
0
21,537
L
7,776
807
124
1,707
13,182
12,641
0
4,234
8,948
264
14,414
W
Sobek
Kregore-
Sobek
3,092
139
0
481
9,427
7,541
0
3,217
6,015
5,155
0
W
4,944
1,577
0
873
8,138
3,106
380
2,378
5,671
0
17,968
L
Poseidon
4,606
370
0
250
3,952
1,229
0
949
3,003
24,071
0
W
Danzaburou
MyWifiSucks1964
Danzaburou
5,384
2,842
0
3,176
6,722
3,422
888
1,261
5,416
0
46,716
L
7,461
1,232
0
703
6,604
2,977
0
2,611
3,993
0
24,436
W
Gilgamesh
Vols41
Gilgamesh
8,351
2,686
0
1,830
13,275
11,938
0
3,161
9,914
0
23,046
W
Ah Puch
Zilva
Ah Puch
13,005
795
0
1,279
6,896
2,971
0
1,800
4,994
26,341
0
L
He Bo
itzbasic
He Bo
7,578
731
0
991
8,825
3,677
0
5,153
3,672
20,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,821
Gold Earned
35,403
218
Minions Killed
208
0
Camps Cleared
0
1,057,986
Distance Traveled
970,181
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,246
725
53
5
0
222,446
0
L
Mulan
6,823
682
19
2
0
183,845
0
W
Sobek
6,518
652
4
0
0
225,184
2
W
Awilix
7,259
726
24
2
0
221,009
0
L
Poseidon
7,241
724
53
5
0
165,249
0
W
Danzaburou
8,703
870
104
10
0
178,490
0
L
Pele
7,056
706
43
4
0
192,702
0
W
Gilgamesh
8,441
844
46
5
0
224,068
0
W
Ah Puch
7,900
790
40
4
0
209,235
0
L
He Bo
7,037
704
40
4
0
205,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role