Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AkunaaMatata
Thanatos
Level 128
God Stats
18W - 20L
1,270 SR
Queue Stats
123W - 110L
1,157 Elo+
Solo
Charybdis
Charybdis
IGNKK4
Charybdis
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,724 Elo+
Solo
Discordia
Discordia
MVPstealth
Discordia
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 29L
1,269 Elo+
Solo
Team Averages
Level 71
1,454 SR
1,430 Elo+

VS

Team Averages
Level 83
1,503 SR
1,545 Elo+
Sol
Sol
CaerPedryvan
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,479 Elo+
Solo
Artemis
Artemis
Denis2008
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,655 Elo+
Solo
Hun Batz
Hun Batz
HyDrolik
Hun Batz
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 73L
1,436 Elo+
Solo
Bacchus
Bacchus
Sanjitan
Bacchus
Level 49
God Stats
2W - 1L
1,705 SR
Queue Stats
149W - 122L
1,576 Elo+
Party 1
Osiris
Osiris
guillaume_db
Osiris
Level 68
God Stats
15W - 8L
1,310 SR
Queue Stats
203W - 176L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 1 / 1
7,768
518
4,928
12,235
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
 
Khepri
11
1 / 0 / 3
7,402
493
5,595
11,896
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
AkunaaMatata
Thanatos
11
3 / 5 / 3
7,500
500
9,211
12,297
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
IGNKK4
Charybdis
15
7 / 2 / 2
8,848
590
15,386
12,984
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MVPstealth
Discordia
13
2 / 4 / 2
7,999
533
8,446
9,226
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,550
503
8,238
11,842
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Denis2008
Artemis
9
0 / 6 / 4
5,816
388
4,446
12,780
4,519
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
HyDrolik
Hun Batz
15
8 / 2 / 1
8,745
583
9,627
10,390
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Sanjitan
Bacchus
10
1 / 1 / 3
6,785
452
5,172
14,788
16,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
14
1 / 2 / 4
7,762
517
9,900
15,187
14,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
14
Kills
12
12
Deaths
14
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
1
1.5
W
Khepri
 
Khepri
1
0
3
2.5
W
Thanatos
AkunaaMatata
Thanatos
3
5
3
0.9
L
2
3
3
1.17
L
Artemis
Denis2008
Artemis
0
6
4
0.33
L
Hun Batz
HyDrolik
Hun Batz
8
2
1
4.25
W
Charybdis
IGNKK4
Charybdis
7
2
2
4
W
Discordia
MVPstealth
Discordia
2
4
2
0.75
L
Bacchus
Sanjitan
Bacchus
1
1
3
2.5
L
Osiris
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,566
Damage
37,383
58,638
Taken
64,987
36,049
Mitigated
44,480
26,842
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,928
1,930
0
6,045
12,235
6,727
0
198
12,037
0
55,414
W
Khepri
 
Khepri
5,595
1,157
241
3,508
11,896
13,050
0
4,429
7,467
24,156
0
W
Thanatos
AkunaaMatata
Thanatos
9,211
2,968
0
7,575
12,297
6,821
0
2,222
10,075
0
37,601
L
8,238
1,919
0
4,462
11,842
4,593
913
6,302
5,540
59,185
0
L
Artemis
Denis2008
Artemis
4,446
2,348
0
1,441
12,780
4,519
45
793
11,987
0
24,832
L
Hun Batz
HyDrolik
Hun Batz
9,627
2,688
0
1,000
10,390
4,358
0
1,403
8,987
0
64,943
W
Charybdis
IGNKK4
Charybdis
15,386
7,400
0
7,449
12,984
6,094
14
2,821
10,163
0
94,935
W
Discordia
MVPstealth
Discordia
8,446
638
0
2,024
9,226
3,357
0
4,070
5,156
54,205
0
L
Bacchus
Sanjitan
Bacchus
5,172
1,348
0
2,181
14,788
16,100
120
4,762
10,026
22,588
0
L
Osiris
9,900
3,704
0
6,984
15,187
14,910
0
781
14,406
0
61,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
36,658
409
Minions Killed
346
0
Camps Cleared
0
1,351,983
Distance Traveled
1,462,396
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,768
518
98
7
0
250,482
6
W
Khepri
7,402
493
30
2
0
290,784
0
W
Thanatos
7,500
500
54
4
0
332,319
0
L
Sol
7,550
503
88
6
0
268,528
0
L
Artemis
5,816
388
38
3
0
248,577
0
L
Hun Batz
8,745
583
97
6
0
352,427
2
W
Charybdis
8,848
590
140
9
0
230,513
1
W
Discordia
7,999
533
87
6
0
247,885
1
L
Bacchus
6,785
452
25
2
0
319,194
0
L
Osiris
7,762
517
98
7
0
273,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role