Player Matchup

Loki
Loki
Dreddzone
Loki
Level 64
God Stats
9W - 10L
1,786 SR
Queue Stats
87W - 70L
1,479 Elo+
Solo
Ishtar
Ishtar
Fidel R Castro
Ishtar
Level 148
God Stats
10W - 9L
1,726 SR
Queue Stats
451W - 404L
1,391 Elo+
Solo
Atlas
Atlas
Verhovod8019
Atlas
Level 97
God Stats
62W - 42L
1,465 SR
Queue Stats
211W - 213L
1,420 Elo+
Solo
Surtr
Surtr
millhouse42
Surtr
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 14L
1,475 Elo+
Party 2
Janus
Janus
y0Desm
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,480 Elo+
Party 2
Team Averages
Level 110
1,595 SR
1,449 Elo+

VS

Team Averages
Level 109
1,523 SR
1,540 Elo+
Fenrir
Fenrir
CyborgNinja001
Fenrir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,563 Elo+
Party 1
Tiamat
Tiamat
HeartFlaowR
Tiamat
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,402 Elo+
Party 1
Rama
Rama
OGChaotic
Rama
Level 145
God Stats
2W - 5L
1,854 SR
Queue Stats
52W - 49L
1,629 Elo+
Party 3
Amaterasu
Amaterasu
SpitefulOne
Amaterasu
Level 156
God Stats
6W - 9L
1,520 SR
Queue Stats
750W - 848L
1,489 Elo+
Solo
Maui
Maui
TAVY90
Maui
Level 78
God Stats
0W - 4L
1,239 SR
Queue Stats
22W - 23L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 1 / 5
8,141
814
6,860
6,029
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 0 / 5
7,856
786
6,748
7,934
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 9
7,960
796
5,700
8,628
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 8
8,142
814
11,779
11,812
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
y0Desm
Janus
13
0 / 3 / 7
7,268
727
6,862
7,390
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,562
656
6,142
12,019
6,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
14
1 / 2 / 3
7,448
745
5,905
6,667
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
4 / 3 / 1
7,441
744
7,507
7,846
3,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
SpitefulOne
Amaterasu
13
1 / 2 / 3
7,030
703
3,371
5,943
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
TAVY90
Maui
13
0 / 3 / 2
6,697
670
3,998
13,413
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
16
Kills
7
7
Deaths
16
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Loki
6
1
5
8.5
W
2
0
5
4.5
L
Tiamat
1
2
3
1.25
L
Rama
4
3
1
1.5
L
Amaterasu
SpitefulOne
Amaterasu
1
2
3
1.25
L
Maui
TAVY90
Maui
0
3
2
0.33
W
3
0
9
7.5
W
5
3
8
3
W
Janus
y0Desm
Janus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,949
Damage
26,923
41,793
Taken
45,888
27,199
Mitigated
28,726
8,688
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,142
1,016
0
680
12,019
6,500
0
3,275
8,744
0
14,887
W
Loki
6,860
1,634
0
405
6,029
2,842
0
494
5,535
0
21,624
W
6,748
3,499
0
3,306
7,934
3,838
956
3,214
4,720
0
30,546
L
Tiamat
5,905
582
81
2,131
6,667
3,784
0
1,480
5,187
24,273
0
L
Rama
7,507
6,172
0
1,687
7,846
3,113
0
1,932
5,914
0
23,807
L
Amaterasu
SpitefulOne
Amaterasu
3,371
1,158
0
1,294
5,943
4,411
0
1,262
4,681
0
18,050
L
Maui
TAVY90
Maui
3,998
361
0
1,254
13,413
10,918
0
4,869
8,544
9,132
0
W
5,700
2,083
0
1,725
8,628
8,330
36
1,737
6,891
12,050
0
W
11,779
5,384
0
2,627
11,812
8,787
228
1,723
10,089
539
25,772
W
Janus
y0Desm
Janus
6,862
386
242
383
7,390
3,402
722
2,735
4,655
25,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
35,178
186
Minions Killed
172
0
Camps Cleared
0
1,044,951
Distance Traveled
910,901
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,562
656
20
2
0
195,634
0
W
Loki
8,141
814
26
3
0
219,895
4
W
Ishtar
7,856
786
65
7
0
165,194
0
L
Tiamat
7,448
745
69
7
0
188,764
0
L
Rama
7,441
744
40
4
0
181,378
0
L
Amaterasu
7,030
703
26
3
0
155,931
0
L
Maui
6,697
670
17
2
0
189,194
1
W
Atlas
7,960
796
12
1
0
229,670
5
W
Surtr
8,142
814
30
3
0
219,862
0
W
Janus
7,268
727
53
5
0
210,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role