Player Matchup

Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
krwa
Thanatos
Level 92
God Stats
0W - 4L
1,500 SR
Queue Stats
245W - 241L
1,557 Elo+
Solo
Charybdis
Charybdis
r1_hunna
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,433 Elo+
Solo
He Bo
He Bo
Артес
He Bo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 42L
1,248 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,448 Elo+

VS

Team Averages
Level 77
1,500 SR
1,484 Elo+
Ymir
Ymir
Barchen9815
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 137L
1,440 Elo+
Solo
Odin
Odin
Blizz697401
Odin
Level 66
God Stats
6W - 8L
1,500 SR
Queue Stats
1,166W - 1,245L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Evanhouy
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
aidan26
Vulcan
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
326W - 317L
1,699 Elo+
Solo
Mercury
Mercury
z4LP
Mercury
Level 128
God Stats
17W - 23L
1,500 SR
Queue Stats
557W - 559L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 2
5,545
1,109
6,522
3,220
1,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
11
0 / 2 / 2
5,418
1,084
4,895
9,068
10,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
krwa
Thanatos
10
2 / 2 / 1
5,699
1,140
6,439
6,552
4,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
r1_hunna
Charybdis
5
0 / 0 / 0
4,376
875
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
9
0 / 3 / 1
4,953
991
4,052
6,431
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,658
1,132
1,219
5,879
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 0 / 4
5,423
1,085
1,459
4,345
2,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Evanhouy
Danzaburou
11
2 / 1 / 4
6,055
1,211
4,619
5,255
2,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
aidan26
Vulcan
12
3 / 0 / 3
5,843
1,169
9,843
3,123
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
z4LP
Mercury
10
2 / 1 / 3
5,837
1,167
4,733
5,651
2,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
7
7
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
2
2
L
Bacchus
 
Bacchus
0
2
2
0.5
W
0
1
4
2
W
0
0
4
2
W
Danzaburou
Evanhouy
Danzaburou
2
1
4
4
W
Vulcan
aidan26
Vulcan
3
0
3
4.5
L
Thanatos
krwa
Thanatos
2
2
1
1.25
L
Charybdis
r1_hunna
Charybdis
0
0
0
0
W
Mercury
z4LP
Mercury
2
1
3
3.5
L
He Bo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,908
Damage
21,873
25,271
Taken
24,253
18,856
Mitigated
12,884
12,041
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,522
364
410
1,265
3,220
1,294
0
1,628
1,592
16,298
0
L
Bacchus
 
Bacchus
4,895
380
814
2,921
9,068
10,668
0
4,616
4,452
8,680
0
W
1,219
79
430
1,121
5,879
3,960
0
4,697
1,182
3,650
0
W
1,459
348
1,183
1,156
4,345
2,715
0
1,924
2,421
0
6,994
W
Danzaburou
Evanhouy
Danzaburou
4,619
2,952
0
780
5,255
2,102
0
3,094
2,161
0
7,624
W
Vulcan
aidan26
Vulcan
9,843
3,621
1,043
857
3,123
1,357
0
2,518
605
16,113
0
L
Thanatos
krwa
Thanatos
6,439
2,216
331
4,551
6,552
4,160
0
2,028
4,524
0
10,761
L
Charybdis
r1_hunna
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
z4LP
Mercury
4,733
1,691
303
1,651
5,651
2,750
0
3,236
2,415
0
10,513
L
He Bo
4,052
339
576
1,173
6,431
2,734
0
2,790
3,641
8,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
28,816
58
Minions Killed
56
0
Camps Cleared
0
468,996
Distance Traveled
578,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,545
1,109
17
3
0
123,002
0
L
Bacchus
5,418
1,084
8
2
0
119,564
0
W
Ymir
5,658
1,132
4
1
0
105,911
0
W
Odin
5,423
1,085
8
2
0
89,702
0
W
Danzaburou
6,055
1,211
11
2
0
114,614
0
W
Vulcan
5,843
1,169
20
4
0
125,449
0
L
Thanatos
5,699
1,140
11
2
0
111,892
0
L
Charybdis
4,376
875
0
0
0
11,041
0
W
Mercury
5,837
1,167
13
3
0
143,176
0
L
He Bo
4,953
991
22
4
0
103,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role