Player Matchup

Hercules
Hercules
Silver II
AzulSpirit
Hercules
Silver II
Level 145
God Stats
10W - 18L
1,775 SR
Queue Stats
259W - 271L
1,418 MMR
Solo
Hera
Hera
Gold IV
PolarBearKev
Hera
Gold IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 193L
1,427 MMR
Party 1
Hel
Hel
Bronze III
R3D JOJO
Hel
Bronze III
Level 88
God Stats
0W - 2L
1,299 SR
Queue Stats
7W - 14L
1,400 MMR
Solo
Ravana
Ravana
Bronze III
SavageJohnnyray
Ravana
Bronze III
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 17L
1,400 MMR
Solo
Xbalanque
Xbalanque
Gold V
VinnySTORM
Xbalanque
Gold V
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 254L
1,427 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,515 SR
1,415 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,506 SR
1,455 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Gold IV
gucci223
Ares
Gold IV
Level 146
God Stats
3W - 2L
1,417 SR
Queue Stats
98W - 113L
1,528 MMR
Party 3
Heimdallr
Heimdallr
Bronze III
jbpatt10
Heimdallr
Bronze III
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 73L
1,407 MMR
Party 2
Chang'e
Chang'e
Silver I
mixedbreed1986
Chang'e
Silver I
Level 157
God Stats
57W - 45L
1,613 SR
Queue Stats
497W - 496L
1,373 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
plowhouse1
Ratatoskr
Bronze III
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 80L
1,469 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AzulSpirit
Hercules
11
1 / 5 / 0
6,758
520
6,328
14,122
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 5 / 3
6,784
522
6,733
10,454
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 0
6,412
493
3,308
8,820
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 1 / 1
5,797
446
2,349
4,684
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
VinnySTORM
Xbalanque
12
1 / 4 / 1
7,184
553
4,577
11,729
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MulanThanatosAtlasNe Zha

VS

Bans
PeleIshtarBaron SamediAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 1 / 4
8,185
630
8,229
6,423
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
10
0 / 1 / 3
6,425
494
4,874
7,224
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
jbpatt10
Heimdallr
12
2 / 2 / 2
6,954
535
2,362
9,022
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 1 / 2
7,838
603
8,889
10,653
10,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
plowhouse1
Ratatoskr
15
8 / 1 / 1
8,901
685
7,927
9,441
3,895
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
15
16
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
4
4
L
Hercules
AzulSpirit
Hercules
1
5
0
0.2
L
0
5
3
0.3
L
3
1
0
3
L
1
1
1
1.5
L
Xbalanque
VinnySTORM
Xbalanque
1
4
1
0.38
W
Ares
0
1
3
1.5
W
Heimdallr
jbpatt10
Heimdallr
2
2
2
1.5
W
3
1
2
4
W
Ratatoskr
plowhouse1
Ratatoskr
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,295
Damage
32,281
49,809
Taken
42,763
17,821
Mitigated
24,859
15,004
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,229
781
0
584
6,423
2,437
786
3,930
2,493
71,493
1,261
L
Hercules
AzulSpirit
Hercules
6,328
3,280
0
2,924
14,122
6,485
0
7,693
5,661
0
52,625
L
6,733
2,067
0
2,638
10,454
3,103
57
5,441
5,013
56,627
0
L
3,308
243
1,855
3,134
8,820
2,844
513
3,715
5,105
30,435
0
L
2,349
601
0
860
4,684
1,491
0
618
4,030
0
29,362
L
Xbalanque
VinnySTORM
Xbalanque
4,577
1,687
0
3,593
11,729
3,898
390
3,108
8,621
0
46,201
W
Ares
4,874
245
0
2,166
7,224
4,362
0
1,718
5,506
15,412
0
W
Heimdallr
jbpatt10
Heimdallr
2,362
880
0
3,665
9,022
3,875
160
3,342
5,680
0
51,079
W
8,889
1,076
226
5,549
10,653
10,290
966
0
10,653
56,238
0
W
Ratatoskr
plowhouse1
Ratatoskr
7,927
3,315
0
817
9,441
3,895
0
1,051
8,390
0
77,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
38,303
353
Minions Killed
430
0
Camps Cleared
0
1,266,291
Distance Traveled
1,334,065
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,185
630
133
10
0
272,950
0
L
Hercules
6,758
520
79
6
0
232,798
0
L
Hera
6,784
522
92
7
0
297,693
0
L
Hel
6,412
493
57
4
0
272,101
0
L
Ravana
5,797
446
53
4
0
242,728
0
L
Xbalanque
7,184
553
72
6
0
220,971
0
W
Ares
6,425
494
12
1
0
240,073
3
W
Heimdallr
6,954
535
82
6
0
227,999
0
W
Chang'e
7,838
603
94
7
0
247,221
0
W
Ratatoskr
8,901
685
109
8
0
345,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role