Player Matchup

Shiva
Shiva
 
Shiva
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kaze204
Ganesha
Level 145
God Stats
8W - 3L
1,633 SR
Queue Stats
217W - 219L
1,452 Elo+
Solo
Bastet
Bastet
Scrimmage Time
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,572 Elo+
Solo
Poseidon
Poseidon
Venesparg
Poseidon
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 27L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
cherritos117
Cliodhna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 2
Team Averages
Level 117
1,527 SR
1,505 Elo+

VS

Team Averages
Level 97
1,510 SR
1,576 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Arturo048
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,261 Elo+
Solo
Achilles
Achilles
I-JustWar-I
Achilles
Level 125
God Stats
1W - 5L
1,551 SR
Queue Stats
96W - 90L
1,719 Elo+
Party 1
Cerberus
Cerberus
TheDiceDragon
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,671 Elo+
Solo
Apollo
Apollo
stephthegreatest
Apollo
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 62L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 3 / 14
8,157
816
11,282
15,342
18,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Kaze204
Ganesha
15
0 / 1 / 23
8,813
881
6,341
12,488
14,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 3 / 13
8,179
818
6,982
8,828
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Poseidon
Venesparg
Poseidon
17
14 / 3 / 9
10,365
1,037
23,777
12,895
7,186
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
cherritos117
Cliodhna
15
3 / 2 / 16
8,248
825
14,656
13,830
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 5 / 6
7,499
750
6,911
14,076
12,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Arturo048
Cupid
10
1 / 6 / 1
6,673
667
2,964
8,677
2,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
I-JustWar-I
Achilles
16
5 / 3 / 6
8,606
861
19,523
13,428
17,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
TheDiceDragon
Cerberus
13
1 / 6 / 6
7,944
794
8,148
19,699
23,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
3 / 5 / 4
7,555
756
11,890
12,674
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
25
Kills
12
12
Deaths
25
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
3
14
3.67
L
Gilgamesh
 
Gilgamesh
2
5
6
1
L
Cupid
Arturo048
Cupid
1
6
1
0.25
L
Achilles
I-JustWar-I
Achilles
5
3
6
2.67
W
Ganesha
Kaze204
Ganesha
0
1
23
11.5
W
4
3
13
3.5
L
Cerberus
TheDiceDragon
Cerberus
1
6
6
0.67
W
Poseidon
Venesparg
Poseidon
14
3
9
6.17
W
Cliodhna
cherritos117
Cliodhna
3
2
16
5.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,038
Damage
49,436
63,383
Taken
68,554
52,732
Mitigated
62,144
26,515
Healing
20,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,282
899
3,669
3,305
15,342
18,263
617
3,839
10,939
0
20,719
L
Gilgamesh
 
Gilgamesh
6,911
1,153
1,158
1,390
14,076
12,904
0
6,034
8,042
172
11,480
L
Cupid
Arturo048
Cupid
2,964
2,088
152
468
8,677
2,941
0
3,899
4,778
0
7,358
L
Achilles
I-JustWar-I
Achilles
19,523
1,265
2,271
6,012
13,428
17,125
0
5,733
7,695
13,945
17,501
W
Ganesha
Kaze204
Ganesha
6,341
438
1,194
3,336
12,488
14,347
0
3,176
9,136
12,462
0
W
6,982
2,229
1,254
1,395
8,828
4,867
0
2,312
6,388
0
11,372
L
Cerberus
TheDiceDragon
Cerberus
8,148
432
0
4,425
19,699
23,629
0
9,462
10,237
15,389
0
W
Poseidon
Venesparg
Poseidon
23,777
4,279
514
5,408
12,895
7,186
518
4,340
8,555
37,767
814
W
Cliodhna
cherritos117
Cliodhna
14,656
2,246
2,200
4,240
13,830
8,069
422
3,354
10,059
0
24,458
L
11,890
6,380
1,127
3,567
12,674
5,545
0
4,562
8,112
0
21,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,762
Gold Earned
38,277
109
Minions Killed
110
0
Camps Cleared
0
990,602
Distance Traveled
798,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,157
816
14
1
0
159,692
0
L
Gilgamesh
7,499
750
14
1
0
181,990
0
L
Cupid
6,673
667
17
2
0
102,657
0
L
Achilles
8,606
861
30
3
0
192,889
0
W
Ganesha
8,813
881
0
0
0
207,611
0
W
Bastet
8,179
818
14
1
0
220,523
0
L
Cerberus
7,944
794
19
2
0
185,207
0
W
Poseidon
10,365
1,037
52
5
0
188,236
0
W
Cliodhna
8,248
825
29
3
0
214,540
0
L
Apollo
7,555
756
30
3
0
136,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role