Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Lacus1999
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,625 Elo+
Solo
Maui
Maui
RobObsidian2
Maui
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 160L
1,370 Elo+
Solo
Cernunnos
Cernunnos
ubaltohned
Cernunnos
Level 107
God Stats
9W - 4L
1,703 SR
Queue Stats
252W - 279L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
珂宇哥哥
Erlang Shen
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
373W - 366L
1,500 Elo+
Solo
Team Averages
Level 85
1,541 SR
1,496 Elo+

VS

Team Averages
Level 90
1,499 SR
1,445 Elo+
Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DOUBLEKILLCREW
Kukulkan
Level 54
God Stats
9W - 5L
1,500 SR
Queue Stats
236W - 234L
1,385 Elo+
Solo
Odin
Odin
Daedryo
Odin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GromoBoy22
Jing Wei
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,334 Elo+
Solo
Zeus
Zeus
JoshuaColossus
Zeus
Level 192
God Stats
8W - 6L
1,495 SR
Queue Stats
467W - 495L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 5 / 2
7,131
713
4,092
13,190
16,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
12
0 / 5 / 3
6,146
615
5,055
9,655
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 3 / 3
7,089
709
3,694
11,230
11,393
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
ubaltohned
Cernunnos
12
0 / 5 / 1
6,398
640
6,004
8,934
4,586
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
珂宇哥哥
Erlang Shen
13
2 / 2 / 2
7,031
703
9,097
9,190
8,884
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 1 / 11
7,506
751
5,657
6,518
3,254
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
15
11 / 1 / 4
9,246
925
12,154
6,571
3,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Daedryo
Odin
14
1 / 1 / 14
7,765
777
4,912
9,488
8,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
GromoBoy22
Jing Wei
14
2 / 1 / 11
7,998
800
5,713
6,689
3,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
6 / 1 / 12
8,714
871
18,769
6,022
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
4
Kills
20
20
Deaths
5
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
2
0.4
W
Izanami
 
Izanami
0
1
11
5.5
W
Kukulkan
11
1
4
13
W
Odin
Daedryo
Odin
1
1
14
8
W
Jing Wei
GromoBoy22
Jing Wei
2
1
11
7.5
W
6
1
12
12
L
Kali
0
5
3
0.3
L
1
3
3
0.83
L
Cernunnos
ubaltohned
Cernunnos
0
5
1
0.1
L
Erlang Shen
珂宇哥哥
Erlang Shen
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,942
Damage
47,205
52,199
Taken
35,288
45,961
Mitigated
21,924
10,860
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,092
1,716
488
2,318
13,190
16,941
0
6,747
6,443
6,467
0
W
Izanami
 
Izanami
5,657
3,719
579
863
6,518
3,254
129
1,352
5,166
0
15,963
W
Kukulkan
12,154
1,819
1,615
1,296
6,571
3,733
0
1,626
4,945
24,131
0
W
Odin
Daedryo
Odin
4,912
1,881
1,543
1,465
9,488
8,752
69
2,538
6,950
0
8,936
W
Jing Wei
GromoBoy22
Jing Wei
5,713
2,522
1,115
1,101
6,689
3,312
602
1,602
5,087
0
13,552
W
18,769
1,609
137
1,501
6,022
2,873
485
668
5,354
30,331
0
L
Kali
5,055
1,829
1,268
759
9,655
4,157
0
6,306
3,349
0
11,152
L
3,694
403
601
1,484
11,230
11,393
0
7,137
4,093
11,862
0
L
Cernunnos
ubaltohned
Cernunnos
6,004
1,118
184
460
8,934
4,586
340
5,956
2,978
0
14,595
L
Erlang Shen
珂宇哥哥
Erlang Shen
9,097
1,384
985
2,313
9,190
8,884
0
4,777
4,413
0
17,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
41,229
74
Minions Killed
116
0
Camps Cleared
0
910,452
Distance Traveled
960,951
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,131
713
8
1
0
144,660
0
W
Izanami
7,506
751
29
3
0
167,869
0
W
Kukulkan
9,246
925
34
3
0
197,944
0
W
Odin
7,765
777
7
1
0
210,915
2
W
Jing Wei
7,998
800
16
2
0
199,412
0
W
Zeus
8,714
871
30
3
0
184,811
0
L
Kali
6,146
615
12
1
0
204,511
0
L
Maui
7,089
709
29
3
0
172,217
0
L
Cernunnos
6,398
640
18
2
0
160,304
0
L
Erlang Shen
7,031
703
7
1
0
228,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role