Player Matchup

Rama
Rama
Katamatic
Rama
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,215 Elo+
Party 1
Atlas
Atlas
Zeotas123
Atlas
Level 62
God Stats
3W - 2L
1,499 SR
Queue Stats
6W - 4L
1,514 Elo+
Party 1
Yu Huang
Yu Huang
k0jers
Yu Huang
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,382 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,370 Elo+

VS

Team Averages
Level 79
1,778 SR
1,539 Elo+
Jing Wei
Jing Wei
AwesomestEric
Jing Wei
Level 108
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 5L
1,403 Elo+
Solo
Scylla
Scylla
TroubledWrld
Scylla
Level 60
God Stats
13W - 7L
1,808 SR
Queue Stats
294W - 287L
1,537 Elo+
Solo
Sobek
Sobek
echoes246
Sobek
Level 69
God Stats
2W - 1L
1,793 SR
Queue Stats
2W - 1L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 0 / 5
10,609
758
14,176
13,433
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Zeotas123
Atlas
15
1 / 0 / 8
10,397
743
6,985
13,002
17,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
k0jers
Yu Huang
16
5 / 0 / 4
10,224
730
13,310
9,162
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AwesomestEric
Jing Wei
13
0 / 2 / 0
8,454
604
12,223
10,022
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
13
0 / 4 / 0
8,476
605
10,465
9,058
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
echoes246
Sobek
12
0 / 4 / 0
8,582
613
7,728
19,046
21,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AwesomestEric
Jing Wei
0
2
0
0
W
Rama
4
0
5
6.5
L
Scylla
0
4
0
0
W
Atlas
Zeotas123
Atlas
1
0
8
5
L
Sobek
echoes246
Sobek
0
4
0
0
W
Yu Huang
k0jers
Yu Huang
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
30,416
35,597
Taken
38,126
27,627
Mitigated
28,610
15,048
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AwesomestEric
Jing Wei
12,223
9,704
0
2,094
10,022
3,887
0
5,723
4,299
0
38,630
W
Rama
14,176
12,144
0
8,844
13,433
5,774
1,199
7,594
5,839
0
55,764
L
Scylla
10,465
194
0
250
9,058
3,484
0
4,982
4,076
38,206
1,272
W
Atlas
Zeotas123
Atlas
6,985
2,573
166
1,868
13,002
17,752
144
5,710
7,292
17,020
0
L
Sobek
echoes246
Sobek
7,728
264
291
4,638
19,046
21,239
0
8,935
10,111
18,658
0
W
Yu Huang
k0jers
Yu Huang
13,310
1,010
218
3,952
9,162
4,101
16
4,301
4,861
55,075
3,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,230
Gold Earned
25,512
201
Minions Killed
151
0
Camps Cleared
0
789,654
Distance Traveled
720,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,454
604
64
5
0
245,311
0
W
Rama
10,609
758
111
8
0
248,472
0
L
Scylla
8,476
605
81
6
0
239,583
0
W
Atlas
10,397
743
9
1
0
254,226
0
L
Sobek
8,582
613
6
0
0
235,657
0
W
Yu Huang
10,224
730
81
6
0
286,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role