Player Matchup

Vulcan
Vulcan
Brewstin
Vulcan
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 43L
1,693 Elo+
Party 2
Lancelot
Lancelot
Dekrasias
Lancelot
Level 134
God Stats
4W - 5L
1,221 SR
Queue Stats
411W - 386L
1,459 Elo+
Solo
Surtr
Surtr
Warrior0fOdin
Surtr
Level 138
God Stats
14W - 9L
1,301 SR
Queue Stats
92W - 80L
1,529 Elo+
Party 2
Bellona
Bellona
beaver54
Bellona
Level 106
God Stats
7W - 5L
1,500 SR
Queue Stats
241W - 266L
1,532 Elo+
Solo
Sol
Sol
lilolpete
Sol
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,648 Elo+
Solo
Team Averages
Level 127
1,404 SR
1,572 Elo+

VS

Team Averages
Level 108
1,453 SR
1,333 Elo+
Ao Kuang
Ao Kuang
Christofonz
Ao Kuang
Level 135
God Stats
0W - 2L
1,327 SR
Queue Stats
44W - 50L
1,350 Elo+
Party 1
Medusa
Medusa
ElYesh
Medusa
Level 71
God Stats
1W - 2L
1,306 SR
Queue Stats
23W - 30L
1,262 Elo+
Party 1
Yu Huang
Yu Huang
M4tty1ce
Yu Huang
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 88L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
Zombieshadow1232
Sun Wukong
Level 105
God Stats
1W - 2L
1,690 SR
Queue Stats
3W - 18L
1,348 Elo+
Party 1
Bacchus
Bacchus
mattlumpy
Bacchus
Level 102
God Stats
8W - 7L
1,443 SR
Queue Stats
26W - 37L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Brewstin
Vulcan
15
4 / 0 / 3
8,798
628
6,267
4,398
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Dekrasias
Lancelot
14
4 / 3 / 5
8,150
582
6,602
10,232
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 4
7,476
534
6,687
10,761
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
beaver54
Bellona
12
1 / 2 / 3
7,488
535
8,540
13,453
14,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

13
4 / 1 / 2
7,691
549
6,398
6,760
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Christofonz
Ao Kuang
13
3 / 1 / 3
7,624
545
7,341
11,937
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
ElYesh
Medusa
12
0 / 4 / 1
6,512
465
1,838
9,541
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
M4tty1ce
Yu Huang
10
2 / 6 / 1
6,525
466
3,477
8,184
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Zombieshadow1232
Sun Wukong
11
0 / 4 / 2
6,365
455
7,884
13,425
10,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
mattlumpy
Bacchus
9
1 / 1 / 1
6,133
438
2,880
10,105
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
6
6
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Brewstin
Vulcan
4
0
3
5.5
L
Ao Kuang
Christofonz
Ao Kuang
3
1
3
4.5
W
Lancelot
Dekrasias
Lancelot
4
3
5
2.17
L
Medusa
ElYesh
Medusa
0
4
1
0.13
L
Yu Huang
M4tty1ce
Yu Huang
2
6
1
0.42
W
3
0
4
5
L
Sun Wukong
Zombieshadow1232
Sun Wukong
0
4
2
0.25
W
Bellona
beaver54
Bellona
1
2
3
1.25
W
4
1
2
5
L
Bacchus
mattlumpy
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,494
Damage
23,420
45,604
Taken
53,192
32,751
Mitigated
30,198
14,245
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Brewstin
Vulcan
6,267
1,349
0
1,782
4,398
1,676
208
194
4,204
72,706
0
L
Ao Kuang
Christofonz
Ao Kuang
7,341
1,797
0
5,319
11,937
4,728
0
923
10,974
62,978
0
W
Lancelot
Dekrasias
Lancelot
6,602
1,128
0
473
10,232
4,308
0
3,447
6,785
0
58,847
L
Medusa
ElYesh
Medusa
1,838
1,304
0
3,151
9,541
3,318
0
3,904
5,329
0
45,992
L
Yu Huang
M4tty1ce
Yu Huang
3,477
465
0
475
8,184
2,710
0
2,175
6,009
41,991
0
W
6,687
2,061
584
4,213
10,761
9,486
57
3,438
7,323
402
25,402
L
Sun Wukong
Zombieshadow1232
Sun Wukong
7,884
1,445
0
2,125
13,425
10,149
0
942
12,483
721
43,610
W
Bellona
beaver54
Bellona
8,540
3,883
0
4,242
13,453
14,726
84
3,130
10,323
0
52,515
W
6,398
1,797
0
2,951
6,760
2,555
415
3,916
2,844
56,066
0
L
Bacchus
mattlumpy
Bacchus
2,880
376
0
3,011
10,105
9,293
0
4,583
5,460
19,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
33,159
447
Minions Killed
367
0
Camps Cleared
0
1,497,233
Distance Traveled
1,413,238
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,798
628
139
10
0
303,991
6
L
Ao Kuang
7,624
545
100
7
0
339,749
0
W
Lancelot
8,150
582
91
7
0
338,146
1
L
Medusa
6,512
465
85
6
0
259,316
1
L
Yu Huang
6,525
466
80
6
0
257,598
0
W
Surtr
7,476
534
34
2
0
308,893
0
L
Sun Wukong
6,365
455
72
5
0
269,295
0
W
Bellona
7,488
535
96
7
0
272,251
0
W
Sol
7,691
549
87
6
0
273,952
0
L
Bacchus
6,133
438
30
2
0
287,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role