Player Matchup

Thoth
Thoth
 
Thoth
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ConcordianFlame
Odin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,526 Elo+
Solo
Awilix
Awilix
DevouringHope
Awilix
Level 108
God Stats
9W - 5L
1,655 SR
Queue Stats
18W - 11L
1,387 Elo+
Solo
Horus
Horus
Inclusiv3
Horus
Level 64
God Stats
29W - 11L
1,281 SR
Queue Stats
186W - 174L
1,378 Elo+
Party 3
Xbalanque
Xbalanque
SShribble
Xbalanque
Level 63
God Stats
4W - 1L
1,494 SR
Queue Stats
263W - 241L
1,475 Elo+
Party 3
Team Averages
Level 71
1,486 SR
1,453 Elo+

VS

Team Averages
Level 55
1,609 SR
1,485 Elo+
Guan Yu
Guan Yu
CriticalメLaw
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,701 Elo+
Party 2
Thor
Thor
KeyoyaS
Thor
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
127W - 129L
1,303 Elo+
Solo
Atlas
Atlas
KingDarien
Atlas
Level 86
God Stats
26W - 26L
1,786 SR
Queue Stats
126W - 119L
1,455 Elo+
Party 1
Raijin
Raijin
Liam_Hunalp
Raijin
Level 64
God Stats
4W - 2L
1,677 SR
Queue Stats
74W - 93L
1,515 Elo+
Party 2
Skadi
Skadi
Skorgamoar
Skadi
Level 18
God Stats
10W - 8L
1,580 SR
Queue Stats
51W - 68L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
6 / 1 / 3
7,363
669
5,277
6,600
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 1
6,426
584
3,905
7,263
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
6 / 2 / 7
7,298
663
5,559
8,567
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
Inclusiv3
Horus
9
2 / 2 / 7
6,346
577
3,488
8,034
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SShribble
Xbalanque
11
3 / 1 / 3
6,550
595
4,715
7,930
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,738
522
3,140
10,070
11,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
KeyoyaS
Thor
9
5 / 5 / 0
6,082
553
4,263
8,250
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
3
0 / 1 / 0
4,238
385
1,157
3,766
1,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
10
2 / 6 / 2
6,217
565
4,015
8,071
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
9
1 / 5 / 0
5,648
513
4,336
9,437
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
9
9
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
3
7.5
W
2
3
1
0.83
L
1
4
1
0.38
W
6
2
7
4.75
W
Horus
Inclusiv3
Horus
2
2
7
2.75
L
Thor
KeyoyaS
Thor
5
5
0
1
L
Atlas
0
1
0
0
L
Raijin
2
6
2
0.5
W
Xbalanque
SShribble
Xbalanque
3
1
3
4.5
L
Skadi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,944
Damage
16,911
38,394
Taken
39,594
18,810
Mitigated
20,080
11,561
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,277
228
0
201
6,600
2,167
592
1,726
4,874
48,909
644
W
3,905
822
0
1,391
7,263
4,890
0
496
6,227
0
39,458
L
3,140
569
30
3,328
10,070
11,386
0
0
10,070
0
31,263
W
5,559
2,392
0
2,931
8,567
2,923
17
717
7,814
0
39,390
W
Horus
Inclusiv3
Horus
3,488
1,380
385
3,003
8,034
5,692
0
1,801
6,194
0
16,732
L
Thor
KeyoyaS
Thor
4,263
1,340
0
1,505
8,250
2,602
0
1,680
6,570
0
20,707
L
Atlas
1,157
599
507
1,205
3,766
1,201
0
0
3,766
7,005
0
L
Raijin
4,015
378
0
841
8,071
2,206
0
2,466
5,605
31,700
0
W
Xbalanque
SShribble
Xbalanque
4,715
2,596
0
3,650
7,930
3,138
337
432
7,498
0
40,967
L
Skadi
4,336
1,948
0
2,165
9,437
2,685
0
973
8,464
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,983
Gold Earned
27,923
302
Minions Killed
201
0
Camps Cleared
0
1,148,863
Distance Traveled
948,712
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,363
669
89
8
0
208,669
1
W
Odin
6,426
584
65
6
0
224,908
0
L
Guan Yu
5,738
522
60
5
0
204,212
0
W
Awilix
7,298
663
70
6
0
274,408
0
W
Horus
6,346
577
17
2
0
231,810
0
L
Thor
6,082
553
39
4
0
250,612
0
L
Atlas
4,238
385
10
1
0
91,102
0
L
Raijin
6,217
565
50
5
0
197,158
0
W
Xbalanque
6,550
595
61
6
0
209,068
2
L
Skadi
5,648
513
42
4
0
205,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role