Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AliceInMemeland
Achilles
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,408 Elo+
Party 2
Ra
Ra
Raccaine
Ra
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
180W - 166L
1,327 Elo+
Solo
Medusa
Medusa
RinTheDragon
Medusa
Level 28
God Stats
1W - 3L
1,383 SR
Queue Stats
7W - 12L
1,424 Elo+
Party 2
Loki
Loki
RoxanneSkunk
Loki
Level 24
God Stats
2W - 2L
1,688 SR
Queue Stats
17W - 17L
1,573 Elo+
Party 2
Team Averages
Level 48
1,514 SR
1,446 Elo+

VS

Team Averages
Level 129
1,514 SR
1,559 Elo+
Fenrir
Fenrir
GothTiddyGamers
Fenrir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,763 Elo+
Party 1
Freya
Freya
HyperCookies
Freya
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 169L
1,680 Elo+
Party 1
Surtr
Surtr
Sinabu1
Surtr
Level 125
God Stats
2W - 2L
1,490 SR
Queue Stats
49W - 59L
1,426 Elo+
Solo
Tyr
Tyr
Zaodai
Tyr
Level 48
God Stats
1W - 0L
1,730 SR
Queue Stats
27W - 24L
1,635 Elo+
Party 1
Merlin
Merlin
eltotolpqtp
Merlin
Level 193
God Stats
62W - 57L
1,350 SR
Queue Stats
252W - 298L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 0
4,695
470
3,428
8,579
3,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
9
0 / 3 / 0
5,277
528
4,104
8,969
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
5,448
545
1,450
6,946
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
7
0 / 3 / 0
4,233
423
5,078
7,172
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
4,826
483
1,463
6,842
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 4
6,656
666
7,092
9,276
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 2
5,616
562
7,666
5,890
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Sinabu1
Surtr
9
0 / 0 / 4
5,660
566
2,846
6,387
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
Zaodai
Tyr
11
3 / 0 / 1
6,281
628
3,798
8,748
5,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
0 / 0 / 3
5,988
599
3,190
2,930
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
13
14
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Achilles
0
3
0
0
W
7
0
4
9
W
3
0
2
4
L
0
4
0
0
L
Medusa
0
3
0
0
L
0
3
0
0
W
Surtr
Sinabu1
Surtr
0
0
4
2
W
Tyr
Zaodai
Tyr
3
0
1
3.5
W
Merlin
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,523
Damage
24,592
38,508
Taken
33,231
14,955
Mitigated
16,513
13,678
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,428
946
1,942
2,604
8,579
3,647
0
3,098
5,243
15,072
0
L
Achilles
4,104
1,033
0
2,224
8,969
4,928
0
0
8,969
0
32,022
W
7,092
2,454
0
3,332
9,276
3,606
350
1,264
8,012
0
38,538
W
7,666
2,721
0
2,732
5,890
2,174
0
1,356
4,534
40,673
0
L
1,450
112
13
2,216
6,946
2,212
0
2,792
4,154
37,641
0
L
Medusa
5,078
3,249
0
1,613
7,172
2,276
0
3,422
3,514
0
22,207
L
1,463
430
0
3,066
6,842
1,892
0
1,064
5,724
0
31,492
W
Surtr
Sinabu1
Surtr
2,846
598
0
3,326
6,387
4,059
106
1,668
4,719
125
16,367
W
Tyr
Zaodai
Tyr
3,798
580
0
3,610
8,748
5,615
0
0
8,748
0
40,156
W
Merlin
3,190
0
0
600
2,930
1,059
0
590
2,340
42,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
30,201
253
Minions Killed
310
0
Camps Cleared
0
994,543
Distance Traveled
1,035,439
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,695
470
19
2
0
187,265
4
L
Achilles
5,277
528
59
6
0
195,685
0
W
Fenrir
6,656
666
48
5
0
255,819
0
W
Freya
5,616
562
89
9
0
194,140
0
L
Ra
5,448
545
73
7
0
199,668
4
L
Medusa
4,233
423
46
5
0
177,856
0
L
Loki
4,826
483
56
6
0
234,069
0
W
Surtr
5,660
566
16
2
0
200,098
1
W
Tyr
6,281
628
76
8
0
185,074
0
W
Merlin
5,988
599
81
8
0
200,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role