Player Matchup

Cliodhna
Cliodhna
BamDoofus
Cliodhna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,463 Elo+
Party 1
Anubis
Anubis
FlacoGamingYT
Anubis
Level 142
God Stats
7W - 2L
1,715 SR
Queue Stats
12W - 12L
1,463 Elo+
Party 1
Tyr
Tyr
Tempuraboy
Tyr
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,463 Elo+
Party 1
Sobek
Sobek
TheGokage
Sobek
Level 69
God Stats
2W - 0L
1,734 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 1
Neith
Neith
baconlover00
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,763 Elo+
Party 1
Team Averages
Level 94
1,590 SR
1,523 Elo+

VS

Team Averages
Level 96
1,585 SR
1,547 Elo+
Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Kibacon
Persephone
Level 88
God Stats
1W - 4L
1,459 SR
Queue Stats
11W - 20L
1,723 Elo+
Party 2
Scylla
Scylla
Rovits
Scylla
Level 129
God Stats
1W - 1L
1,935 SR
Queue Stats
301W - 272L
1,416 Elo+
Solo
Izanami
Izanami
SapphireXiao
Izanami
Level 29
God Stats
14W - 18L
1,532 SR
Queue Stats
69W - 78L
1,552 Elo+
Party 2
Hun Batz
Hun Batz
etherealsadness
Hun Batz
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 261L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BamDoofus
Cliodhna
13
3 / 2 / 2
8,027
535
9,853
12,038
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 0
8,471
565
10,277
10,736
5,611
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 2
9,197
613
6,321
12,406
12,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
TheGokage
Sobek
9
1 / 3 / 1
7,191
479
2,544
13,350
10,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 3
7,066
471
4,013
6,074
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 2 / 4
7,009
467
3,478
12,464
8,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
Kibacon
Persephone
12
0 / 3 / 0
7,541
503
6,734
6,669
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Rovits
Scylla
12
2 / 3 / 2
7,281
485
7,594
7,333
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SapphireXiao
Izanami
13
0 / 0 / 1
7,269
485
4,150
4,057
1,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
13
5 / 3 / 2
7,696
513
7,188
13,945
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
11
Kills
8
8
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
4
1.5
W
Cliodhna
BamDoofus
Cliodhna
3
2
2
2
W
3
2
0
1.5
L
Persephone
Kibacon
Persephone
0
3
0
0
L
Scylla
Rovits
Scylla
2
3
2
1
L
Izanami
SapphireXiao
Izanami
0
0
1
0.5
W
4
0
2
5
W
Sobek
TheGokage
Sobek
1
3
1
0.5
W
0
1
3
1.5
L
Hun Batz
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,008
Damage
29,144
54,604
Taken
44,468
34,939
Mitigated
20,095
18,849
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,478
666
3,296
3,160
12,464
8,697
0
4,793
7,671
19,561
0
W
Cliodhna
BamDoofus
Cliodhna
9,853
1,410
0
2,207
12,038
4,587
0
1,980
10,058
0
64,279
W
10,277
258
0
5,521
10,736
5,611
0
5,568
5,168
85,375
0
L
Persephone
Kibacon
Persephone
6,734
1,197
176
1,100
6,669
2,430
0
294
6,372
57,982
0
L
Scylla
Rovits
Scylla
7,594
801
0
601
7,333
2,355
0
3,583
3,750
49,628
331
L
Izanami
SapphireXiao
Izanami
4,150
3,055
0
1,262
4,057
1,398
1,065
307
3,750
0
55,926
W
6,321
580
0
5,465
12,406
12,075
63
4,314
8,092
216
63,541
W
Sobek
TheGokage
Sobek
2,544
179
1,664
2,309
13,350
10,237
14
5,240
8,110
15,395
462
W
4,013
1,674
0
1,683
6,074
2,429
1,160
1,081
4,993
0
43,615
L
Hun Batz
7,188
1,897
0
4,041
13,945
5,215
0
3,598
9,874
0
45,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,952
Gold Earned
36,796
414
Minions Killed
394
0
Camps Cleared
0
1,534,050
Distance Traveled
1,484,334
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,009
467
18
1
0
282,403
3
W
Cliodhna
8,027
535
93
6
0
346,626
4
W
Anubis
8,471
565
134
9
0
283,504
4
L
Persephone
7,541
503
108
7
0
292,060
0
L
Scylla
7,281
485
93
6
0
267,258
1
L
Izanami
7,269
485
110
7
0
293,821
0
W
Tyr
9,197
613
102
7
0
336,265
0
W
Sobek
7,191
479
14
1
0
294,591
0
W
Neith
7,066
471
71
5
0
273,064
1
L
Hun Batz
7,696
513
65
4
0
348,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role