Player Matchup

Fenrir
Fenrir
Dank-Dagoon
Fenrir
Level 112
God Stats
4W - 4L
1,715 SR
Queue Stats
205W - 215L
1,547 Elo+
Solo
Xing Tian
Xing Tian
FireBeard1911
Xing Tian
Level 86
God Stats
3W - 6L
1,406 SR
Queue Stats
28W - 41L
1,360 Elo+
Party 2
Aphrodite
Aphrodite
JagerMorder633
Aphrodite
Level 65
God Stats
4W - 5L
1,508 SR
Queue Stats
30W - 38L
1,415 Elo+
Party 2
Team Averages
Level 88
1,543 SR
1,441 Elo+

VS

Team Averages
Level 78
1,498 SR
1,593 Elo+
Charybdis
Charybdis
BIockEh
Charybdis
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Hercules
Hercules
BuzzThatsMe
Hercules
Level 111
God Stats
4W - 8L
1,693 SR
Queue Stats
42W - 43L
1,565 Elo+
Party 1
Sol
Sol
TinGauge
Sol
Level 97
God Stats
2W - 0L
1,302 SR
Queue Stats
16W - 5L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 3 / 0
5,938
594
2,932
11,039
6,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
FireBeard1911
Xing Tian
11
1 / 1 / 0
7,226
723
3,990
11,864
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
JagerMorder633
Aphrodite
12
0 / 2 / 1
6,546
655
2,805
7,445
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIockEh
Charybdis
13
1 / 0 / 4
7,970
797
7,167
3,925
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
BuzzThatsMe
Hercules
12
1 / 1 / 4
7,552
755
5,631
7,731
6,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 2
8,261
826
9,763
4,936
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BIockEh
Charybdis
1
0
4
3
W
Hercules
BuzzThatsMe
Hercules
1
1
4
3
L
Fenrir
0
3
0
0
L
Xing Tian
FireBeard1911
Xing Tian
1
1
0
1
L
Aphrodite
JagerMorder633
Aphrodite
0
2
1
0.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,727
Damage
22,561
30,348
Taken
16,592
18,935
Mitigated
9,909
10,894
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BIockEh
Charybdis
7,167
4,059
0
2,249
3,925
1,430
952
2,113
1,812
0
22,511
W
Hercules
BuzzThatsMe
Hercules
5,631
1,119
0
1,531
7,731
6,332
52
3,601
4,130
0
17,665
L
Fenrir
2,932
807
0
1,181
11,039
6,004
0
3,716
7,323
0
8,281
L
Xing Tian
FireBeard1911
Xing Tian
3,990
172
19
3,544
11,864
9,198
0
3,417
8,447
11,932
0
L
Aphrodite
JagerMorder633
Aphrodite
2,805
505
1,880
4,270
7,445
3,733
0
2,326
5,119
20,711
0
W
9,763
3,765
0
2,977
4,936
2,147
1,903
1,109
3,827
48,640
4,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,710
Gold Earned
23,783
58
Minions Killed
146
0
Camps Cleared
0
481,131
Distance Traveled
535,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,970
797
50
5
0
182,252
0
W
Hercules
7,552
755
19
2
0
180,522
0
L
Fenrir
5,938
594
10
1
0
152,860
0
L
Xing Tian
7,226
723
9
1
0
185,732
0
L
Aphrodite
6,546
655
39
4
0
142,539
0
W
Sol
8,261
826
77
8
0
173,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role