Player Matchup

Poseidon
Poseidon
Ianite4Lyfe
Poseidon
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 101L
1,868 Elo+
Party 1
Ishtar
Ishtar
PrinceB2-03
Ishtar
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,373 Elo+
Solo
Set
Set
euNiquiTy
Set
Level 120
God Stats
4W - 6L
1,840 SR
Queue Stats
59W - 57L
1,759 Elo+
Party 1
Surtr
Surtr
hggoldenangelll
Surtr
Level 147
God Stats
1W - 2L
1,286 SR
Queue Stats
8W - 12L
1,370 Elo+
Solo
Cthulhu
Cthulhu
wayofthegate
Cthulhu
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 97L
1,511 Elo+
Solo
Team Averages
Level 119
1,525 SR
1,576 Elo+

VS

Team Averages
Level 111
1,559 SR
1,533 Elo+
Nu Wa
Nu Wa
MR GUMMYB34R
Nu Wa
Level 143
God Stats
1W - 1L
1,267 SR
Queue Stats
180W - 151L
1,610 Elo+
Solo
Chiron
Chiron
OFFICIAL BDOC
Chiron
Level 103
God Stats
4W - 4L
1,567 SR
Queue Stats
210W - 220L
1,472 Elo+
Party 3
Bacchus
Bacchus
daydaydj
Bacchus
Level 148
God Stats
9W - 3L
1,516 SR
Queue Stats
19W - 8L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
seraphim_sword
Ao Kuang
Level 145
God Stats
12W - 9L
1,724 SR
Queue Stats
352W - 342L
1,532 Elo+
Party 2
Mercury
Mercury
xOGxRagingRaven
Mercury
Level 18
God Stats
7W - 4L
1,721 SR
Queue Stats
13W - 12L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ianite4Lyfe
Poseidon
13
2 / 4 / 1
7,712
551
6,925
7,352
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
11
0 / 2 / 2
6,257
447
6,216
9,730
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 4 / 0
6,984
499
5,128
12,057
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 2 / 1
6,785
485
7,551
12,890
8,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
wayofthegate
Cthulhu
8
0 / 4 / 2
5,693
407
5,727
15,034
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,190
585
8,931
9,181
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 5
7,553
540
7,408
8,981
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
daydaydj
Bacchus
10
1 / 0 / 9
6,782
484
7,790
11,901
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
12
2 / 1 / 2
7,398
528
8,516
13,975
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
8 / 0 / 4
8,391
599
5,167
7,698
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
16
16
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ianite4Lyfe
Poseidon
2
4
1
0.63
W
3
2
5
2.75
W
2
1
5
4.5
L
Ishtar
0
2
2
0.5
W
Bacchus
daydaydj
Bacchus
1
0
9
5.5
L
2
4
0
0.5
L
0
2
1
0.25
W
Ao Kuang
2
1
2
3
L
Cthulhu
wayofthegate
Cthulhu
0
4
2
0.25
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,547
Damage
37,812
57,063
Taken
51,736
29,049
Mitigated
28,372
11,297
Healing
22,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ianite4Lyfe
Poseidon
6,925
1,109
0
500
7,352
2,527
0
4,119
3,119
65,161
2,602
W
8,931
2,801
0
2,436
9,181
3,829
468
4,804
4,377
64,675
0
W
7,408
3,689
683
5,727
8,981
3,228
580
2,316
6,665
0
45,531
L
Ishtar
6,216
3,464
0
3,245
9,730
3,411
0
3,154
6,468
0
42,212
W
Bacchus
daydaydj
Bacchus
7,790
1,824
0
3,070
11,901
13,101
0
3,692
8,209
20,127
0
L
5,128
2,915
0
1,520
12,057
5,203
0
3,908
8,013
0
56,999
L
7,551
3,358
0
3,157
12,890
8,200
2
7,215
5,627
623
52,199
W
Ao Kuang
8,516
2,643
0
7,882
13,975
5,345
522
1,475
12,500
54,734
0
L
Cthulhu
wayofthegate
Cthulhu
5,727
1,024
0
2,875
15,034
9,708
0
6,252
8,599
21,010
0
W
5,167
3,515
0
2,768
7,698
2,869
820
399
7,299
0
53,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
38,314
391
Minions Killed
390
0
Camps Cleared
0
1,390,936
Distance Traveled
1,370,272
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,712
551
119
9
0
281,243
0
W
Nu Wa
8,190
585
113
8
0
240,542
0
W
Chiron
7,553
540
78
6
0
258,227
2
L
Ishtar
6,257
447
80
6
0
266,966
0
W
Bacchus
6,782
484
17
1
0
295,145
2
L
Set
6,984
499
83
6
0
276,118
0
L
Surtr
6,785
485
89
6
0
277,613
0
W
Ao Kuang
7,398
528
92
7
0
252,160
0
L
Cthulhu
5,693
407
20
1
0
288,996
2
W
Mercury
8,391
599
90
6
0
324,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role