Player Matchup

Fenrir
Fenrir
Junior Schwift
Fenrir
Level 100
God Stats
3W - 4L
1,360 SR
Queue Stats
82W - 83L
1,308 Elo+
Party 1
Shiva
Shiva
Kaise1014
Shiva
Level 159
God Stats
4W - 1L
1,175 SR
Queue Stats
327W - 315L
1,505 Elo+
Solo
Agni
Agni
Nappa Carl
Agni
Level 127
God Stats
38W - 33L
1,576 SR
Queue Stats
89W - 90L
1,504 Elo+
Solo
Danzaburou
Danzaburou
NinjaLagann
Danzaburou
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
Sally Sideburns
Jormungandr
Level 89
God Stats
1W - 2L
1,257 SR
Queue Stats
35W - 41L
1,276 Elo+
Party 1
Team Averages
Level 116
1,373 SR
1,408 Elo+

VS

Team Averages
Level 74
1,577 SR
1,506 Elo+
Gilgamesh
Gilgamesh
AdmiralKidd
Gilgamesh
Level 62
God Stats
6W - 7L
1,498 SR
Queue Stats
344W - 391L
1,470 Elo+
Party 2
Xbalanque
Xbalanque
AgentPounder
Xbalanque
Level 62
God Stats
19W - 13L
1,862 SR
Queue Stats
159W - 172L
1,572 Elo+
Solo
Horus
Horus
SuperNatural361
Horus
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
431W - 475L
1,439 Elo+
Party 2
Sol
Sol
TAKUACHE_702
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,446 Elo+
Party 2
Surtr
Surtr
pittthekillers04
Surtr
Level 97
God Stats
3W - 4L
1,527 SR
Queue Stats
175W - 180L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 6
9,338
584
10,070
13,077
6,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Kaise1014
Shiva
15
1 / 2 / 4
9,694
606
11,600
14,230
10,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 0 / 5
9,082
568
11,938
6,384
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NinjaLagann
Danzaburou
16
2 / 0 / 3
9,607
600
8,188
10,008
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Sally Sideburns
Jormungandr
12
3 / 0 / 6
8,713
545
9,467
8,661
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdmiralKidd
Gilgamesh
10
1 / 3 / 1
7,029
439
3,919
16,329
8,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
AgentPounder
Xbalanque
10
0 / 6 / 1
6,212
388
9,019
12,393
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
6,449
403
1,629
15,129
13,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 2
7,109
444
5,540
11,343
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 3 / 0
7,961
498
8,453
17,251
14,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
3
4
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdmiralKidd
Gilgamesh
1
3
1
0.5
L
Xbalanque
AgentPounder
Xbalanque
0
6
1
0.08
W
7
2
6
5
W
Shiva
Kaise1014
Shiva
1
2
4
1.5
W
5
0
5
7.5
W
Danzaburou
NinjaLagann
Danzaburou
2
0
3
3.5
W
Jormungandr
Sally Sideburns
Jormungandr
3
0
6
6
L
0
2
0
0
L
0
4
2
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,263
Damage
28,560
52,360
Taken
72,445
33,038
Mitigated
45,611
14,100
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdmiralKidd
Gilgamesh
3,919
1,110
0
819
16,329
8,509
0
4,789
11,540
0
38,993
L
Xbalanque
AgentPounder
Xbalanque
9,019
4,353
0
2,148
12,393
4,653
0
2,947
9,446
0
42,639
W
10,070
2,489
0
1,454
13,077
6,521
214
2,156
10,921
0
60,195
W
Shiva
Kaise1014
Shiva
11,600
2,132
115
2,275
14,230
10,493
349
801
13,429
0
85,802
W
11,938
1,460
0
250
6,384
2,523
335
1,981
4,403
62,795
0
W
Danzaburou
NinjaLagann
Danzaburou
8,188
4,609
0
6,486
10,008
4,349
3,741
53
9,955
0
80,675
W
Jormungandr
Sally Sideburns
Jormungandr
9,467
2,462
462
3,058
8,661
9,152
312
1,129
7,532
38,555
0
L
1,629
822
3,001
4,761
15,129
13,351
0
6,423
8,706
0
9,621
L
5,540
1,421
0
3,306
11,343
4,187
859
6,424
4,919
48,008
0
L
8,453
2,566
0
5,416
17,251
14,911
0
822
16,429
532
59,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
34,760
487
Minions Killed
311
0
Camps Cleared
0
1,534,730
Distance Traveled
1,498,535
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,029
439
58
4
0
363,836
0
L
Xbalanque
6,212
388
74
5
0
271,231
0
W
Fenrir
9,338
584
63
4
0
362,046
0
W
Shiva
9,694
606
140
9
0
271,875
1
W
Agni
9,082
568
99
6
0
305,146
0
W
Danzaburou
9,607
600
132
8
0
278,655
3
W
Jormungandr
8,713
545
53
3
0
317,008
2
L
Horus
6,449
403
11
1
0
301,373
1
L
Sol
7,109
444
69
4
0
269,629
2
L
Surtr
7,961
498
99
6
0
292,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role