Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
CyberThePerv
Surtr
Level 158
God Stats
7W - 5L
1,512 SR
Queue Stats
52W - 48L
1,390 Elo+
Party 3
Loki
Loki
KoRuPt-LeGiiOn
Loki
Level 116
God Stats
5W - 3L
1,944 SR
Queue Stats
61W - 67L
1,531 Elo+
Party 1
Bacchus
Bacchus
Madmanmatt560
Bacchus
Level 111
God Stats
3W - 1L
1,433 SR
Queue Stats
41W - 41L
1,622 Elo+
Party 1
Sol
Sol
MinceyC-man
Sol
Level 97
God Stats
17W - 18L
1,699 SR
Queue Stats
49W - 66L
1,443 Elo+
Party 1
Team Averages
Level 128
1,618 SR
1,497 Elo+

VS

Team Averages
Level 109
1,602 SR
1,615 Elo+
Kuzenbo
Kuzenbo
C4Shane
Kuzenbo
Level 66
God Stats
6W - 4L
2,008 SR
Queue Stats
9W - 8L
1,678 Elo+
Party 2
Surtr
Surtr
Reaper1443
Surtr
Level 116
God Stats
10W - 8L
1,500 SR
Queue Stats
258W - 263L
1,504 Elo+
Solo
Thanatos
Thanatos
mikupon
Thanatos
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 212L
1,594 Elo+
Solo
Xbalanque
Xbalanque
vissicrate
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,620 Elo+
Party 2
Zeus
Zeus
zeus_vibrant
Zeus
Level 129
God Stats
18W - 21L
1,500 SR
Queue Stats
1,321W - 1,276L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 2 / 5
6,353
635
7,556
6,020
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 0 / 3
7,058
706
8,639
10,071
8,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 0 / 3
6,698
670
4,949
7,348
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bacchus
9
0 / 0 / 2
5,467
547
2,996
4,922
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
5,327
533
3,222
2,830
1,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
C4Shane
Kuzenbo
7
0 / 1 / 0
4,621
462
1,904
6,937
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
8
0 / 6 / 0
4,655
466
3,414
10,781
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Thanatos
mikupon
Thanatos
9
1 / 4 / 1
5,118
512
2,864
9,709
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
vissicrate
Xbalanque
9
0 / 0 / 0
4,657
466
2,830
6,277
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 5 / 0
5,593
559
4,590
7,782
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
16
Kills
2
2
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
5
3.25
L
Kuzenbo
C4Shane
Kuzenbo
0
1
0
0
W
7
0
3
8.5
W
5
0
3
6.5
W
Bacchus
0
0
2
1
W
0
0
0
0
L
Surtr
0
6
0
0
L
Thanatos
mikupon
Thanatos
1
4
1
0.38
L
Xbalanque
vissicrate
Xbalanque
0
0
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,362
Damage
15,602
31,191
Taken
41,486
18,908
Mitigated
20,906
10,430
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,556
1,235
0
1,298
6,020
1,929
0
2,832
3,188
31,866
0
L
Kuzenbo
C4Shane
Kuzenbo
1,904
978
356
2,418
6,937
6,659
0
3,537
3,291
8,952
0
W
8,639
3,873
0
3,597
10,071
8,509
183
1,495
8,140
454
44,640
W
4,949
650
0
1,279
7,348
2,552
0
973
6,334
0
48,572
W
Bacchus
2,996
434
0
2,619
4,922
4,825
0
436
4,486
15,799
0
W
3,222
550
0
1,637
2,830
1,093
127
879
1,951
39,647
5,615
L
Surtr
3,414
1,201
0
2,031
10,781
6,764
0
1,063
9,636
350
24,086
L
Thanatos
mikupon
Thanatos
2,864
861
0
4,844
9,709
3,199
0
2,597
6,872
0
29,573
L
Xbalanque
vissicrate
Xbalanque
2,830
490
0
4,243
6,277
2,308
0
3,697
2,502
0
34,177
L
4,590
1,006
0
720
7,782
1,976
0
2,447
5,185
37,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
24,644
334
Minions Killed
221
0
Camps Cleared
0
994,063
Distance Traveled
939,127
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,353
635
56
6
0
183,155
0
L
Kuzenbo
4,621
462
9
1
0
193,426
2
W
Surtr
7,058
706
81
8
0
194,855
0
W
Loki
6,698
670
80
8
0
214,238
0
W
Bacchus
5,467
547
27
3
0
207,843
2
W
Sol
5,327
533
90
9
0
193,972
0
L
Surtr
4,655
466
46
5
0
192,467
0
L
Thanatos
5,118
512
48
5
0
209,186
1
L
Xbalanque
4,657
466
55
6
0
172,622
0
L
Zeus
5,593
559
63
6
0
171,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role