Player Matchup

Neith
Neith
Leakysnatch
Neith
Level 46
God Stats
3W - 8L
1,500 SR
Queue Stats
12W - 22L
1,274 Elo+
Party 2
Da Ji
Da Ji
Souless 0
Da Ji
Level 148
God Stats
13W - 11L
1,646 SR
Queue Stats
183W - 194L
1,409 Elo+
Solo
Surtr
Surtr
The-Rage_of_Ryan
Surtr
Level 61
God Stats
1W - 3L
1,481 SR
Queue Stats
12W - 23L
1,274 Elo+
Party 2
Team Averages
Level 85
1,542 SR
1,319 Elo+

VS

Team Averages
Level 73
1,665 SR
1,527 Elo+
Cthulhu
Cthulhu
Blightning92
Cthulhu
Level 82
God Stats
33W - 20L
1,723 SR
Queue Stats
93W - 111L
1,533 Elo+
Party 1
Vulcan
Vulcan
Mr_Jayman9000
Vulcan
Level 75
God Stats
15W - 15L
1,646 SR
Queue Stats
74W - 88L
1,524 Elo+
Party 1
Charybdis
Charybdis
beard_man_ginger
Charybdis
Level 62
God Stats
23W - 24L
1,626 SR
Queue Stats
71W - 88L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,202
684
5,421
6,603
2,409
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Souless 0
Da Ji
13
3 / 1 / 1
7,973
664
6,598
8,283
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 1
7,985
665
5,679
10,628
6,207
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blightning92
Cthulhu
14
3 / 0 / 0
8,439
703
5,403
9,095
8,018
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 2
8,213
684
10,007
6,665
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
12
0 / 1 / 4
7,734
645
3,776
5,359
2,026
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
5
5
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blightning92
Cthulhu
3
0
0
3
L
0
2
4
1
W
2
4
2
0.75
L
Da Ji
Souless 0
Da Ji
3
1
1
3.5
L
2
2
1
1.25
W
Charybdis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,698
Damage
19,186
25,514
Taken
21,119
12,064
Mitigated
12,138
2,436
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blightning92
Cthulhu
5,403
415
1,040
3,192
9,095
8,018
0
76
9,019
18,641
223
L
5,421
2,935
167
582
6,603
2,409
754
3,993
2,610
0
32,261
W
10,007
5,636
417
648
6,665
2,094
563
53
6,612
33,537
1,641
L
Da Ji
Souless 0
Da Ji
6,598
1,169
0
121
8,283
3,448
0
4,208
4,075
0
31,741
L
5,679
1,399
159
1,407
10,628
6,207
0
6,938
3,690
201
26,088
W
Charybdis
3,776
1,740
466
434
5,359
2,026
463
25
5,334
0
15,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,160
Gold Earned
24,386
145
Minions Killed
131
0
Camps Cleared
0
585,603
Distance Traveled
638,598
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,439
703
34
3
0
227,109
0
L
Neith
8,202
684
70
6
0
151,988
0
W
Vulcan
8,213
684
67
6
0
213,765
0
L
Da Ji
7,973
664
33
3
0
217,178
0
L
Surtr
7,985
665
42
4
0
216,437
0
W
Charybdis
7,734
645
30
3
0
197,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role