Player Matchup

Tyr
Tyr
Gold V
Cjt20XI
Tyr
Gold V
Level 157
God Stats
19W - 19L
1,564 SR
Queue Stats
303W - 303L
1,221 MMR
Solo
Nemesis
Nemesis
Silver V
It4Sacee
Nemesis
Silver V
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 52L
1,147 MMR
Solo
Rama
Rama
Silver V
TeensyBadge5
Rama
Silver V
Level 125
God Stats
12W - 19L
1,570 SR
Queue Stats
121W - 120L
1,270 MMR
Solo
Guan Yu
Guan Yu
Silver I
TheWorthyAussie
Guan Yu
Silver I
Level 152
God Stats
5W - 4L
1,858 SR
Queue Stats
100W - 117L
1,268 MMR
Solo
Chronos
Chronos
Silver IV
Yubf
Chronos
Silver IV
Level 109
God Stats
3W - 3L
1,575 SR
Queue Stats
342W - 360L
1,261 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,613 SR
1,233 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,475 SR
1,363 MMR
Arachne
Arachne
Bronze IV
 
Arachne
Bronze IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
ButtGoblin69
Hou Yi
Silver II
Level 97
God Stats
12W - 23L
1,254 SR
Queue Stats
410W - 441L
1,264 MMR
Solo
Amaterasu
Amaterasu
Silver II
PrincessMileena
Amaterasu
Silver II
Level 147
God Stats
5W - 6L
1,583 SR
Queue Stats
84W - 103L
1,276 MMR
Solo
Bacchus
Bacchus
Silver III
bLaGo773TTV
Bacchus
Silver III
Level 126
God Stats
10W - 12L
1,539 SR
Queue Stats
73W - 88L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
2 / 0 / 9
10,252
446
6,341
14,639
15,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
It4Sacee
Nemesis
19
3 / 2 / 7
12,485
543
9,056
19,064
9,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

19
5 / 1 / 5
12,590
547
13,081
13,941
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 1 / 3
12,514
544
16,396
20,697
23,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Yubf
Chronos
20
6 / 0 / 4
13,611
592
15,674
17,561
8,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HadesThanatosDanzaburou

VS

Bans
ThorMauiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
2 / 4 / 1
11,322
492
4,916
18,168
7,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
 
Zeus
17
0 / 4 / 0
10,387
452
15,297
14,834
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
14
1 / 6 / 0
9,080
395
13,601
16,482
6,667
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
PrincessMileena
Amaterasu
15
0 / 3 / 1
9,921
431
5,380
22,529
11,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
bLaGo773TTV
Bacchus
12
1 / 3 / 1
8,501
370
7,554
17,393
22,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
19
Kills
4
4
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
1
0.63
L
Zeus
 
Zeus
0
4
0
0
L
Hou Yi
1
6
0
0.17
W
Tyr
2
0
9
6.5
W
Nemesis
It4Sacee
Nemesis
3
2
7
3.25
L
Amaterasu
PrincessMileena
Amaterasu
0
3
1
0.17
W
5
1
5
7.5
W
3
1
3
4.5
W
Chronos
Yubf
Chronos
6
0
4
8
L
Bacchus
bLaGo773TTV
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,548
Damage
46,748
85,902
Taken
89,406
63,760
Mitigated
54,815
29,115
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,916
3,024
0
5,017
18,168
7,304
0
4,359
13,809
0
108,614
L
Zeus
 
Zeus
15,297
544
0
1,855
14,834
6,442
0
3,992
10,842
101,813
3,497
L
Hou Yi
13,601
6,922
0
3,254
16,482
6,667
822
2,192
14,290
0
67,376
W
Tyr
6,341
1,245
0
3,415
14,639
15,803
603
5,565
9,074
0
27,418
W
Nemesis
It4Sacee
Nemesis
9,056
4,202
181
3,970
19,064
9,362
899
4,962
14,102
0
102,442
L
Amaterasu
PrincessMileena
Amaterasu
5,380
2,663
0
8,361
22,529
11,722
0
0
22,529
0
91,133
W
13,081
8,277
0
5,114
13,941
6,287
4,468
2,826
11,115
0
108,092
W
16,396
2,938
3,264
6,326
20,697
23,976
808
4,184
16,513
0
101,972
W
Chronos
Yubf
Chronos
15,674
5,638
0
6,845
17,561
8,332
4,375
8,668
8,893
161,758
0
L
Bacchus
bLaGo773TTV
Bacchus
7,554
603
446
3,277
17,393
22,680
0
6,046
11,347
23,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,452
Gold Earned
49,211
698
Minions Killed
583
0
Camps Cleared
0
2,363,112
Distance Traveled
2,051,711
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,322
492
164
7
0
458,271
2
L
Zeus
10,387
452
169
7
0
407,281
2
L
Hou Yi
9,080
395
98
4
0
332,212
0
W
Tyr
10,252
446
26
1
0
496,775
5
W
Nemesis
12,485
543
137
6
0
510,742
4
L
Amaterasu
9,921
431
129
6
0
448,335
0
W
Rama
12,590
547
147
6
0
435,150
3
W
Guan Yu
12,514
544
150
7
0
440,424
4
W
Chronos
13,611
592
238
10
0
480,021
0
L
Bacchus
8,501
370
23
1
0
405,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role