Player Matchup

Ishtar
Ishtar
Big-Oogs
Ishtar
Level 77
God Stats
2W - 3L
1,709 SR
Queue Stats
17W - 4L
2,001 Elo+
Party 2
Vulcan
Vulcan
My_Name_Is_Brog
Vulcan
Level 15
God Stats
3W - 1L
1,953 SR
Queue Stats
16W - 7L
1,946 Elo+
Party 2
Bellona
Bellona
Some-Broggers
Bellona
Level 16
God Stats
14W - 3L
2,148 SR
Queue Stats
16W - 6L
2,001 Elo+
Party 2
Team Averages
Level 36
1,937 SR
1,983 Elo+

VS

Team Averages
Level 96
1,392 SR
1,523 Elo+
Atlas
Atlas
DBxCreeper
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 1
Kukulkan
Kukulkan
JTREE420_
Kukulkan
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,092 Elo+
Solo
Medusa
Medusa
Th3DirtyCop
Medusa
Level 108
God Stats
2W - 1L
1,176 SR
Queue Stats
7W - 8L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Big-Oogs
Ishtar
14
3 / 3 / 0
8,437
703
7,238
11,653
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 1
7,350
613
6,630
8,493
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
12
0 / 2 / 1
7,531
628
6,170
12,934
11,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
6 / 1 / 2
9,681
807
9,929
14,556
12,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
JTREE420_
Kukulkan
15
2 / 0 / 4
9,525
794
10,295
5,814
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
13
0 / 2 / 7
8,353
696
7,335
9,067
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
8
8
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Big-Oogs
Ishtar
3
3
0
1
W
Atlas
6
1
2
7
W
Kukulkan
JTREE420_
Kukulkan
2
0
4
4
L
0
3
1
0.17
L
Bellona
0
2
1
0.25
W
Medusa
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,038
Damage
27,559
33,080
Taken
29,437
20,081
Mitigated
19,524
6,909
Healing
2,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Big-Oogs
Ishtar
7,238
3,520
0
3,492
11,653
5,222
0
6,267
5,080
0
36,906
W
Atlas
9,929
2,112
0
1,909
14,556
12,334
192
3,028
10,914
29,862
0
W
Kukulkan
JTREE420_
Kukulkan
10,295
717
0
732
5,814
2,984
1,110
880
4,884
60,999
0
L
6,630
2,868
0
520
8,493
3,058
0
6,167
1,998
23,569
0
L
Bellona
6,170
699
0
2,897
12,934
11,801
0
6,791
5,756
0
19,782
W
Medusa
7,335
2,540
0
323
9,067
4,206
1,070
2,330
6,579
0
26,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
27,559
130
Minions Killed
188
0
Camps Cleared
0
672,957
Distance Traveled
696,016
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,437
703
56
5
0
211,241
1
W
Atlas
9,681
807
42
4
0
229,401
0
W
Kukulkan
9,525
794
109
9
0
242,847
0
L
Vulcan
7,350
613
45
4
0
202,265
0
L
Bellona
7,531
628
29
2
0
259,451
4
W
Medusa
8,353
696
37
3
0
223,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role