Player Matchup

Sol
Sol
CornBroYo
Sol
Level 86
God Stats
5W - 6L
1,500 SR
Queue Stats
141W - 146L
1,331 Elo+
Solo
Nemesis
Nemesis
Fayaz
Nemesis
Level 40
God Stats
3W - 2L
1,474 SR
Queue Stats
32W - 38L
1,305 Elo+
Solo
Chaac
Chaac
MachineGunSmelly
Chaac
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 138L
1,581 Elo+
Party 2
Cernunnos
Cernunnos
Nukingfutz
Cernunnos
Level 85
God Stats
27W - 12L
1,731 SR
Queue Stats
200W - 195L
1,495 Elo+
Solo
Ymir
Ymir
dougiethedino
Ymir
Level 66
God Stats
33W - 30L
1,607 SR
Queue Stats
333W - 302L
1,561 Elo+
Party 2
Team Averages
Level 60
1,562 SR
1,455 Elo+

VS

Team Averages
Level 70
1,492 SR
1,602 Elo+
Surtr
Surtr
 
Surtr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
SuperWheat
Raijin
Level 64
God Stats
0W - 2L
1,461 SR
Queue Stats
84W - 67L
1,450 Elo+
Solo
Awilix
Awilix
cortextv
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
i-smell-feet-_-
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,780 Elo+
Party 1
Fafnir
Fafnir
slothwrld
Fafnir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,428
643
4,540
6,054
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Fayaz
Nemesis
12
9 / 0 / 1
7,273
727
7,449
8,622
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 0 / 0
5,308
531
1,393
4,724
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Nukingfutz
Cernunnos
10
0 / 0 / 1
5,634
563
1,625
4,129
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 2
5,399
540
2,238
7,445
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 3 / 0
6,184
618
4,823
9,049
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
SuperWheat
Raijin
10
0 / 4 / 1
5,594
559
3,217
5,929
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
cortextv
Awilix
7
0 / 2 / 0
4,671
467
1,289
6,924
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 2
4,344
434
1,689
3,253
1,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
slothwrld
Fafnir
7
0 / 0 / 2
5,020
502
1,835
4,513
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
2
2
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
0
0.67
W
1
1
4
3
W
Nemesis
Fayaz
Nemesis
9
0
1
9.5
W
1
0
0
1
W
Cernunnos
Nukingfutz
Cernunnos
0
0
1
0.5
L
Raijin
SuperWheat
Raijin
0
4
1
0.13
L
Awilix
cortextv
Awilix
0
2
0
0
W
0
1
2
1
L
0
2
2
0.5
L
Fafnir
slothwrld
Fafnir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
12,853
30,974
Taken
29,668
12,944
Mitigated
13,272
12,082
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,823
1,778
0
2,708
9,049
4,825
0
1,360
7,689
935
46,460
W
4,540
1,713
0
3,585
6,054
1,940
522
2,391
3,663
39,018
0
W
Nemesis
Fayaz
Nemesis
7,449
4,968
0
2,255
8,622
2,874
0
1,086
7,536
0
52,517
W
1,393
40
0
1,496
4,724
2,055
0
54
4,670
0
29,214
W
Cernunnos
Nukingfutz
Cernunnos
1,625
719
0
2,787
4,129
1,588
498
453
3,676
0
43,601
L
Raijin
SuperWheat
Raijin
3,217
337
0
293
5,929
1,908
0
2,349
3,580
35,053
0
L
Awilix
cortextv
Awilix
1,289
589
0
750
6,924
2,121
0
779
6,145
0
22,777
W
2,238
382
0
1,959
7,445
4,487
0
1,224
6,221
19,957
0
L
1,689
931
0
424
3,253
1,186
0
924
2,329
0
20,258
L
Fafnir
slothwrld
Fafnir
1,835
463
57
1,770
4,513
3,232
0
1,366
3,147
11,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
25,813
321
Minions Killed
240
0
Camps Cleared
0
927,226
Distance Traveled
1,027,470
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,184
618
74
7
0
177,758
0
W
Sol
6,428
643
86
9
0
183,258
0
W
Nemesis
7,273
727
72
7
0
255,162
0
W
Chaac
5,308
531
45
5
0
161,899
0
W
Cernunnos
5,634
563
80
8
0
154,820
0
L
Raijin
5,594
559
76
8
0
189,880
0
L
Awilix
4,671
467
42
4
0
235,337
0
W
Ymir
5,399
540
38
4
0
172,087
2
L
Neith
4,344
434
40
4
0
190,746
0
L
Fafnir
5,020
502
8
1
0
233,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role