Player Matchup

Da Ji
Da Ji
Boudkapper
Da Ji
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,457 Elo+
Solo
Bellona
Bellona
Cuurry
Bellona
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,754 Elo+
Party 1
Athena
Athena
Unfkwittable
Athena
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 75L
1,634 Elo+
Solo
Terra
Terra
VochitoTuneado
Terra
Level 268
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,519 Elo+
Party 1
Chaac
Chaac
luvera1
Chaac
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 128L
1,539 Elo+
Solo
Team Averages
Level 167
1,500 SR
1,580 Elo+

VS

Team Averages
Level 163
1,574 SR
1,634 Elo+
Terra
Terra
Absurd Memes
Terra
Level 149
God Stats
5W - 3L
1,715 SR
Queue Stats
418W - 387L
1,678 Elo+
Solo
Nu Wa
Nu Wa
Jeckler
Nu Wa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,488 Elo+
Solo
Medusa
Medusa
KittyKanz
Medusa
Level 203
God Stats
7W - 6L
1,439 SR
Queue Stats
614W - 543L
1,734 Elo+
Party 2
Thor
Thor
Shirousa
Thor
Level 178
God Stats
8W - 9L
1,500 SR
Queue Stats
745W - 671L
1,652 Elo+
Party 2
Kukulkan
Kukulkan
Vonatage
Kukulkan
Level 143
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 2L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
1 / 4 / 5
5,935
989
4,366
7,145
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Cuurry
Bellona
10
1 / 3 / 3
5,661
944
4,769
8,552
5,940
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
12
1 / 2 / 4
6,133
1,022
3,101
8,239
8,688
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 2 / 2
5,802
967
3,120
8,528
8,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
luvera1
Chaac
5
1 / 0 / 0
4,956
826
253
478
349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 10
6,581
1,097
4,894
7,092
5,898
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
Jeckler
Nu Wa
13
3 / 0 / 8
6,726
1,121
7,814
1,386
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
KittyKanz
Medusa
11
2 / 2 / 8
6,332
1,055
6,205
4,330
1,864
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
2 / 1 / 8
6,663
1,111
5,357
4,436
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kukulkan
Vonatage
Kukulkan
12
4 / 3 / 4
6,782
1,130
4,614
4,165
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
6
Kills
11
11
Deaths
6
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
L
Da Ji
1
4
5
0.88
L
Bellona
Cuurry
Bellona
1
3
3
0.83
W
Nu Wa
Jeckler
Nu Wa
3
0
8
7
W
Medusa
KittyKanz
Medusa
2
2
8
3
W
Thor
2
1
8
6
L
Athena
1
2
4
1.5
L
2
2
2
1.5
W
Kukulkan
Vonatage
Kukulkan
4
3
4
2
L
Chaac
luvera1
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,609
Damage
28,884
32,942
Taken
21,409
25,791
Mitigated
13,663
12,506
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,894
390
2,228
3,956
7,092
5,898
350
2,115
4,977
7,062
0
L
Da Ji
4,366
1,360
0
21
7,145
2,761
0
2,478
4,371
0
11,956
L
Bellona
Cuurry
Bellona
4,769
1,101
1,411
2,081
8,552
5,940
0
5,104
3,321
0
13,787
W
Nu Wa
Jeckler
Nu Wa
7,814
1,809
278
208
1,386
612
1,044
593
793
17,550
0
W
Medusa
KittyKanz
Medusa
6,205
2,876
0
464
4,330
1,864
1,176
1,364
2,966
0
14,767
W
Thor
5,357
834
1,750
1,659
4,436
3,604
21
1,087
3,349
0
8,483
L
Athena
3,101
926
143
975
8,239
8,688
0
5,218
2,982
8,935
0
L
3,120
56
4,584
3,291
8,528
8,053
0
4,241
4,197
7,189
0
W
Kukulkan
Vonatage
Kukulkan
4,614
164
0
34
4,165
1,685
723
1,062
3,103
10,498
0
L
Chaac
luvera1
Chaac
253
48
0
0
478
349
0
281
197
0
253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
33,084
53
Minions Killed
77
0
Camps Cleared
0
459,076
Distance Traveled
622,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,581
1,097
7
1
0
137,265
0
L
Da Ji
5,935
989
11
2
0
81,294
0
L
Bellona
5,661
944
22
4
0
117,673
0
W
Nu Wa
6,726
1,121
23
4
0
125,684
0
W
Medusa
6,332
1,055
16
3
0
117,801
0
W
Thor
6,663
1,111
9
2
0
130,676
0
L
Athena
6,133
1,022
7
1
0
117,584
0
L
Terra
5,802
967
13
2
0
123,416
0
W
Kukulkan
6,782
1,130
22
4
0
110,584
0
L
Chaac
4,956
826
0
0
0
19,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role